From 9c2a3e1954e499c492841d03f90e5a9a2d134078 Mon Sep 17 00:00:00 2001 From: Playmaker1210 Date: Sun, 13 Nov 2022 14:55:06 +0100 Subject: [PATCH] update --- Assets/Urp/New Universal Render Pipeline Asset.asset | 8 ++++---- .../New Universal Render Pipeline Asset_Renderer.asset | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/Assets/Urp/New Universal Render Pipeline Asset.asset b/Assets/Urp/New Universal Render Pipeline Asset.asset index e1d73d5..9b264ee 100644 --- a/Assets/Urp/New Universal Render Pipeline Asset.asset +++ b/Assets/Urp/New Universal Render Pipeline Asset.asset @@ -22,7 +22,7 @@ MonoBehaviour: m_RequireDepthTexture: 0 m_RequireOpaqueTexture: 0 m_OpaqueDownsampling: 1 - m_SupportsTerrainHoles: 1 + m_SupportsTerrainHoles: 0 m_StoreActionsOptimization: 0 m_SupportsHDR: 0 m_MSAA: 1 @@ -30,10 +30,10 @@ MonoBehaviour: m_UpscalingFilter: 0 m_FsrOverrideSharpness: 0 m_FsrSharpness: 0.92 - m_MainLightRenderingMode: 1 + m_MainLightRenderingMode: 0 m_MainLightShadowsSupported: 0 m_MainLightShadowmapResolution: 2048 - m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsRenderingMode: 0 m_AdditionalLightsPerObjectLimit: 4 m_AdditionalLightShadowsSupported: 0 m_AdditionalLightsShadowmapResolution: 2048 @@ -42,7 +42,7 @@ MonoBehaviour: m_AdditionalLightsShadowResolutionTierHigh: 1024 m_ReflectionProbeBlending: 0 m_ReflectionProbeBoxProjection: 0 - m_ShadowDistance: 10 + m_ShadowDistance: 1 m_ShadowCascadeCount: 1 m_Cascade2Split: 0.25 m_Cascade3Split: {x: 0.1, y: 0.3} diff --git a/Assets/Urp/New Universal Render Pipeline Asset_Renderer.asset b/Assets/Urp/New Universal Render Pipeline Asset_Renderer.asset index e6d33f8..31bd6bb 100644 --- a/Assets/Urp/New Universal Render Pipeline Asset_Renderer.asset +++ b/Assets/Urp/New Universal Render Pipeline Asset_Renderer.asset @@ -34,7 +34,7 @@ MonoBehaviour: - name: Additive with Mask maskTextureChannel: 1 blendMode: 0 - m_UseDepthStencilBuffer: 1 + m_UseDepthStencilBuffer: 0 m_UseCameraSortingLayersTexture: 0 m_CameraSortingLayersTextureBound: -1 m_CameraSortingLayerDownsamplingMethod: 0