update
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if(mehet){
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Debug.Log("belep mehet");
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Debug.Log("List: 0: " + ujertek[0] + " 1: " + ujertek[1]);
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//ha tul nagy vagy tul kicsi erteket ad meg az elso kockanak valtsa at az erteket
|
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if(targyak.ujertek1 > 6 && diceResult[1] != 6 && targyak.ujertek2 != 6){ //ha tul nagy szamot adott meg legyen 6 az ertek
|
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targyak.ujertek1 = 6;
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}else if(targyak.ujertek1 > 6 && (diceResult[1] == 6 || targyak.ujertek2 == 6)){ //ha a masik ertek 6 akkor legyen az ertek 5
|
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targyak.ujertek1 = 5;
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}else if(targyak.ujertek1 < 1 && diceResult[1] != 1 && targyak.ujertek2 != 1){
|
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targyak.ujertek1 = 1;
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}else if(targyak.ujertek1 < 1 && (diceResult[1] == 1 || targyak.ujertek2 == 1)){
|
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targyak.ujertek1 = 2;
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}
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//
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//ha tul nagy vagy tul kicsi erteket ad meg az masodik kockanak valtsa at az erteket
|
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if(targyak.ujertek2 > 6 && diceResult[0] != 6 && targyak.ujertek1 != 6){ //ha tul nagy szamot adott meg legyen 6 az ertek
|
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targyak.ujertek2 = 6;
|
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}else if(targyak.ujertek2 > 6 && (diceResult[0] == 6 || targyak.ujertek1 == 6)){ //ha a masik ertek 6 akkor legyen az ertek 5
|
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targyak.ujertek2 = 5;
|
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}else if(targyak.ujertek2 < 1 && diceResult[0] != 1 && targyak.ujertek1 != 1){
|
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targyak.ujertek2 = 1;
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}else if(targyak.ujertek2 < 1 && (diceResult[0] == 1 || targyak.ujertek1 == 1)){
|
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targyak.ujertek2 = 2;
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}
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diceResult[0] = targyak.ujertek1;
|
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diceResult[1] = targyak.ujertek2;
|
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}
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@@ -105,6 +105,8 @@ public class Targyak : MonoBehaviour
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var waitForButton = new WaitForUIButtons(confirmNewValue, cancelNewValue);
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yield return waitForButton.Reset();
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//nem szam karakter levedes?
|
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ujertek1 = int.Parse(kocka1ertek.text);
|
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ujertek2 = int.Parse(kocka2ertek.text); //hogy tunik el az elozo? || egymas melle kerul a ket input vagy gomb ami deaktivalja a inputot
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@@ -5,16 +5,35 @@ using UnityEngine.SceneManagement;
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public class MainMenu : MonoBehaviour
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{
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public void PlayGame() {
|
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public GameObject MainMenuObj;
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public GameObject OptionsMenu;
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public GameObject VideoButton;
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public void PlayGame()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
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}
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public void QuitGame() {
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public void QuitGame()
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{
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Debug.Log("Application is quitting!!");
|
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Application.Quit();
|
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}
|
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public void GoToMenu(){
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public void GoToMenu()
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{
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SceneManager.LoadScene("MainMenu");
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}
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public void OptionMenu()
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{
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MainMenuObj.SetActive(false); //kikapcsolni a fomenu dolgokat
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OptionsMenu.SetActive(true); //bekapcsolni a beallitas menu dolgokat
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//megvizsgalni hogy a platform szamitogep, es ha nem csak a hangerot lehessen allitani
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if (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.OSXPlayer || Application.platform == RuntimePlatform.LinuxPlayer || Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.OSXEditor || Application.platform == RuntimePlatform.LinuxEditor)
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{
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VideoButton.SetActive(true);
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}
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}
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}
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@@ -1,11 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MainMenuQuit : MonoBehaviour
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{
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public void QuitGame() {
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Debug.Log("Application is quitting!!");
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Application.Quit();
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}
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}
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Screen.fullScreen = isFullscreen;
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}
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public void setVsync(bool value) {
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/*public void setVsync(bool value) {
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int num = 0;
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if (value) num = 1;
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@@ -71,5 +71,5 @@ public class OptionMenu : MonoBehaviour
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else Debug.Log("vsync off");
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QualitySettings.vSyncCount = num;
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}
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}*/
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}
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16
ProjectSettings/BurstAotSettings_StandaloneOSX.json
Normal file
16
ProjectSettings/BurstAotSettings_StandaloneOSX.json
Normal file
@@ -0,0 +1,16 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"EnableBurstCompilation": true,
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"EnableOptimisations": true,
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"EnableSafetyChecks": false,
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"EnableDebugInAllBuilds": false,
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"EnableArmv9SecurityFeatures": false,
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"CpuMinTargetX32": 0,
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"CpuMaxTargetX32": 0,
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"CpuTargetsX64": 72,
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}
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}
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@@ -134,7 +134,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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@@ -370,6 +370,66 @@ PlayerSettings:
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m_IsLocked: 0
|
||||
m_FolderTreeState:
|
||||
scrollPos: {x: 0, y: 0}
|
||||
m_SelectedIDs: e0860000
|
||||
m_LastClickedID: 34528
|
||||
m_ExpandedIDs: 000000001879000000ca9a3b
|
||||
m_SelectedIDs: 26790000
|
||||
m_LastClickedID: 31014
|
||||
m_ExpandedIDs: 000000001c790000
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
@@ -869,7 +869,7 @@ MonoBehaviour:
|
||||
scrollPos: {x: 0, y: 0}
|
||||
m_SelectedIDs:
|
||||
m_LastClickedID: 0
|
||||
m_ExpandedIDs: 0000000018790000
|
||||
m_ExpandedIDs: 000000001c790000
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
@@ -894,9 +894,9 @@ MonoBehaviour:
|
||||
m_Icon: {fileID: 0}
|
||||
m_ResourceFile:
|
||||
m_ListAreaState:
|
||||
m_SelectedInstanceIDs: 746c0000
|
||||
m_LastClickedInstanceID: 27764
|
||||
m_HadKeyboardFocusLastEvent: 1
|
||||
m_SelectedInstanceIDs:
|
||||
m_LastClickedInstanceID: 0
|
||||
m_HadKeyboardFocusLastEvent: 0
|
||||
m_ExpandedInstanceIDs: c623000000000000
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
@@ -921,7 +921,7 @@ MonoBehaviour:
|
||||
m_Icon: {fileID: 0}
|
||||
m_ResourceFile:
|
||||
m_NewAssetIndexInList: -1
|
||||
m_ScrollPosition: {x: 0, y: 91}
|
||||
m_ScrollPosition: {x: 0, y: 0}
|
||||
m_GridSize: 66
|
||||
m_SkipHiddenPackages: 0
|
||||
m_DirectoriesAreaWidth: 193
|
||||
@@ -946,9 +946,9 @@ MonoBehaviour:
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 463
|
||||
width: 1010
|
||||
height: 224
|
||||
y: 647
|
||||
width: 1420
|
||||
height: 352
|
||||
m_ViewDataDictionary: {fileID: 0}
|
||||
m_OverlayCanvas:
|
||||
m_LastAppliedPresetName: Default
|
||||
@@ -973,10 +973,10 @@ MonoBehaviour:
|
||||
m_Tooltip:
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 1011
|
||||
y: 86
|
||||
width: 354
|
||||
height: 601
|
||||
x: 1421
|
||||
y: 73
|
||||
width: 498
|
||||
height: 926
|
||||
m_ViewDataDictionary: {fileID: 0}
|
||||
m_OverlayCanvas:
|
||||
m_LastAppliedPresetName: Default
|
||||
|
||||
Reference in New Issue
Block a user