update
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -23,7 +23,7 @@ public class Dice : MonoBehaviour {
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public int[] diceResult = { 0, 0 };
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public int[] diceResult = { 0, 0 };
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public List<int> ujertek = new List<int>();
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public List<int> ujertek = new List<int>();
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public int valasztottErtek; //a jatekos altal valasztott dobott ertek helye
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public int valasztottErtek; //a jatekos altal valasztott dobott ertek helye
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private bool locked = false; //ne lehessen ujra kivalasztani a masikat ha mar tortent egy valasztas
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[SerializeField] private bool locked = false; //ne lehessen ujra kivalasztani a masikat ha mar tortent egy valasztas
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public bool adrenalinMegerosites = false;
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public bool adrenalinMegerosites = false;
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public GameObject adrenalinHasznalat;
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public GameObject adrenalinHasznalat;
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public Button confirm;
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public Button confirm;
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@@ -41,7 +41,7 @@ public class Dice : MonoBehaviour {
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public bool dobottEgyszer = false; //tudjon ujra dobni vagy nem
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public bool dobottEgyszer = false; //tudjon ujra dobni vagy nem
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public int ujradobasszamlalo;
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public int ujradobasszamlalo;
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private bool ugynokDobasErtek = false; //ertek valasztashoz hogy tudja az ugynok csapat miatt lett meghivva
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[SerializeField] private bool ugynokDobasErtek = false; //ertek valasztashoz hogy tudja az ugynok csapat miatt lett meghivva
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private bool elsoDobas = true;
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private bool elsoDobas = true;
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private void Awake() {
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private void Awake() {
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upgrade = FindObjectOfType<Upgrade>();
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upgrade = FindObjectOfType<Upgrade>();
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@@ -95,7 +95,6 @@ public class Dice : MonoBehaviour {
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}else{
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}else{
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//ugynok csapat szama
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//ugynok csapat szama
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ugynok.UgynokSorsolas(movement.jelenlegi_x, movement.jelenlegi_y, valasztottErtek);
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ugynok.UgynokSorsolas(movement.jelenlegi_x, movement.jelenlegi_y, valasztottErtek);
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//-1 energia
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//-1 energia
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energiasav.csokkenEnergia(1);
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energiasav.csokkenEnergia(1);
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@@ -119,6 +118,8 @@ public class Dice : MonoBehaviour {
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if(!ugynokDobasErtek)
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if(!ugynokDobasErtek)
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ap.UpdateAkciopont(getValasztottErtek() + upgrade.akcio[upgrade.getAkcioIndex()]);
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ap.UpdateAkciopont(getValasztottErtek() + upgrade.akcio[upgrade.getAkcioIndex()]);
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else
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ugynokDobasErtek = false;
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if(elsoDobas){
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if(elsoDobas){
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//jatek kezdeskor elso dobas ugynok csapat meghatarozas kezdo helyszinen
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//jatek kezdeskor elso dobas ugynok csapat meghatarozas kezdo helyszinen
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@@ -11,6 +11,7 @@ public class Kezdohelyszin : MonoBehaviour
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public TMP_Text eredmenyText;
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public TMP_Text eredmenyText;
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public Button nextButton;
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public Button nextButton;
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private float time;
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private int random;
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private int random;
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private Dice dice;
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private Dice dice;
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@@ -18,6 +19,12 @@ public class Kezdohelyszin : MonoBehaviour
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private void Awake() {
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private void Awake() {
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dice = FindObjectOfType<Dice>();
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dice = FindObjectOfType<Dice>();
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nextButton.interactable = false;
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nextButton.interactable = false;
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#if !UNITY_EDITOR
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time = 4f;
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#else
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time = 5f;
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#endif
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}
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}
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public void KezdoHelyszinSorsolas(int x, int y, string helynev){
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public void KezdoHelyszinSorsolas(int x, int y, string helynev){
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@@ -28,7 +35,7 @@ public class Kezdohelyszin : MonoBehaviour
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}
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}
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private IEnumerator waitForDiceAnimation(string helynev){
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private IEnumerator waitForDiceAnimation(string helynev){
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yield return new WaitForSeconds(5f);
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yield return new WaitForSeconds(time);
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eredmenyText.text = "A kezdőhelyszíned: " + helynev;
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eredmenyText.text = "A kezdőhelyszíned: " + helynev;
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nextButton.interactable = true;
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nextButton.interactable = true;
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@@ -27,33 +27,28 @@ public class TurnManager : MonoBehaviour
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public void nextTurn() {
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public void nextTurn() {
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dice.setLocked(false);
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dice.setLocked(false);
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dice.dobottEgyszer = false;
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dice.dobottEgyszer = false;
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akciopont.resetAkciopont();
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energia.csokkenEnergia(upgrade.energia[upgrade.getEnergiaIndex()]);
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energia.granatAktivalva = false; //ha aktivalva lett a granat a korben deaktivalja
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turnCounter++;
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dice.hely1.sprite = null;
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dice.hely1.sprite = null;
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dice.hely2.sprite = null;
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dice.hely2.sprite = null;
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dice.ujradobasszamlalo = upgrade.ujradobas[upgrade.getUjradobasIndex()] + 1;
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dice.ujradobasszamlalo = upgrade.ujradobas[upgrade.getUjradobasIndex()] + 1;
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dice.diceResult = new int[2];
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Debug.Log("ujradobasszamlalo: " + dice.ujradobasszamlalo);
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Debug.Log("ujradobasszamlalo: " + dice.ujradobasszamlalo);
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akciopont.resetAkciopont();
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energia.csokkenEnergia(upgrade.energia[upgrade.getEnergiaIndex()]);
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energia.granatAktivalva = false; //ha aktivalva lett a granat a korben deaktivalja
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turnCounter++;
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jatekmanager.vanertelme = true;
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jatekmanager.vanertelme = true;
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jatekmanager.JatekosVesztett();
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jatekmanager.JatekosVesztett();
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jatekmanager.JatekosNyert();
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jatekmanager.JatekosNyert();
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if (jatekmanager.jatekosnyert == false && jatekmanager.jatekosvesztett == false)
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if (jatekmanager.jatekosnyert == false && jatekmanager.jatekosvesztett == false)
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{
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{
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jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.KorKezdet); //a jatekmanager atvalt a korkezdet eventre
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jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.KorKezdet); //a jatekmanager atvalt a korkezdet eventre
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Debug.Log("kovetkezo kor " + turnCounter);
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Debug.Log("kovetkezo kor " + turnCounter);
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}
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}
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}
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}
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/*
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if (energiavesztese > 29)
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{
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jatekmanager.Instance.UpdateGameState(GameState.Vesztett); //a jatekmanager atvalt a vesztett eventre
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}
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*/
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}
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}
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@@ -75,6 +75,10 @@ public class jatekmanager : MonoBehaviour
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public GameObject palyaSprite;
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public GameObject palyaSprite;
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public GameObject playerSprite;
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public GameObject playerSprite;
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public GameObject eredmenyPanel;
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public TMP_Text eredmenyText;
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public TMP_Text pontszam;
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private void Awake()
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private void Awake()
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{
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{
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Instance = this;
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Instance = this;
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@@ -217,6 +221,7 @@ public class jatekmanager : MonoBehaviour
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nyomozas.SetActive(false);
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nyomozas.SetActive(false);
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hackeles.SetActive(false);
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hackeles.SetActive(false);
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helyszinaktivalasBtn.gameObject.SetActive(false);
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helyszinaktivalasBtn.gameObject.SetActive(false);
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harc.SetActive(false);
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//test.SetActive(false);
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//test.SetActive(false);
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//ha ugynok state-el vegezne kapcsoljon vissza mindent
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//ha ugynok state-el vegezne kapcsoljon vissza mindent
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@@ -530,8 +535,11 @@ public class jatekmanager : MonoBehaviour
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if (jatekosnyert)
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if (jatekosnyert)
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{
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{
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vegpontozas.pontkiiras();
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//vegpontozas.pontkiiras();
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SceneManager.LoadScene("JatekosNyert");
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//SceneManager.LoadScene("JatekosNyert");
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eredmenyText.text = "Nyertél";
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pontszam.text = "Pontszámod: " + vegpontozas.OsszpontSzamalas().ToString();
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eredmenyPanel.SetActive(true);
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}
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}
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else
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else
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{
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{
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@@ -808,8 +816,11 @@ public class jatekmanager : MonoBehaviour
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if (jatekosvesztett)
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if (jatekosvesztett)
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{
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{
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vegpontozas.pontkiiras();
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//vegpontozas.pontkiiras();
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SceneManager.LoadScene("JatekosVesztett");
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//SceneManager.LoadScene("JatekosVesztett");
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eredmenyText.text = "Vesztettél";
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pontszam.text = "Pontszámod: " + vegpontozas.OsszpontSzamalas().ToString();
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eredmenyPanel.SetActive(true);
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}
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}
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else
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else
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{
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{
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@@ -827,7 +827,6 @@ public class movement : MonoBehaviour
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}
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}
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// Update is called once per frame
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public void Update()
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public void Update()
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{
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{
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tavolsag = math.abs(tavolsag);
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tavolsag = math.abs(tavolsag);
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File diff suppressed because one or more lines are too long
@@ -11,10 +11,10 @@ EditorBuildSettings:
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- enabled: 1
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- enabled: 1
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path: Assets/Scenes/Jatek.unity
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path: Assets/Scenes/Jatek.unity
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guid: 2cda990e2423bbf4892e6590ba056729
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guid: 2cda990e2423bbf4892e6590ba056729
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/JatekosNyert.unity
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path: Assets/Scenes/JatekosNyert.unity
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guid: a108b4cd028a15b2ea25558d17a38712
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guid: a108b4cd028a15b2ea25558d17a38712
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/JatekosVesztett.unity
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path: Assets/Scenes/JatekosVesztett.unity
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guid: d535560266fd1da128ac0ee38d7f347a
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guid: d535560266fd1da128ac0ee38d7f347a
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m_configObjects: {}
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m_configObjects: {}
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@@ -1,46 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!162 &1
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EditorUserSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 4
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m_ConfigSettings:
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RecentlyUsedSceneGuid-0:
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value: 0200045e07010a5f5d5c542341765d4213164a7f797d7e347c7e1c60bab7656a
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flags: 0
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RecentlyUsedSceneGuid-1:
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value: 07040753500359095b580a2641275e41444f19297c2d2363752d4a35b1b46339
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RecentlyUsedSceneGuid-2:
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RecentlyUsedSceneGuid-3:
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value: 515250075c0c595e5f5a5e71122159444e4e4a2f7a7d7f602f284d66b4b76661
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flags: 0
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UnityRemoteCompression:
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value: 29617121
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flags: 0
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UnityRemoteDevice:
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value: 530104565d04580b405e5c7244770b43464749097d70766108
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flags: 0
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UnityRemoteResolution:
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value: 275e4308165c135e
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flags: 0
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vcSharedLogLevel:
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value: 0d5e400f0650
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flags: 0
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m_VCAutomaticAdd: 1
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m_VCDebugCom: 0
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m_VCDebugCmd: 0
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m_VCDebugOut: 0
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m_SemanticMergeMode: 2
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m_DesiredImportWorkerCount: 3
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m_StandbyImportWorkerCount: 2
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m_IdleImportWorkerShutdownDelay: 60000
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m_VCShowFailedCheckout: 1
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m_VCOverwriteFailedCheckoutAssets: 1
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m_VCProjectOverlayIcons: 1
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m_VCHierarchyOverlayIcons: 1
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m_VCOtherOverlayIcons: 1
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m_VCAllowAsyncUpdate: 1
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m_ArtifactGarbageCollection: 1
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
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|||||||
{
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"name": "Assets",
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"roots": ["Assets"],
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"includes": [],
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"excludes": [],
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"options": {
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"types": true,
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"properties": true,
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"extended": false,
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"dependencies": false
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},
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"baseScore": 999
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}
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@@ -1,66 +0,0 @@
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trackSelection = true
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fetchPreview = true
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keepOpen = false
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queryFolder = "Assets"
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onBoardingDoNotAskAgain = true
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showPackageIndexes = false
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showStatusBar = false
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scopes = {
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}
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providers = {
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packages = {
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active = true
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priority = 90
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defaultAction = null
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}
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log = {
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active = false
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priority = 210
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defaultAction = null
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}
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store = {
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active = true
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priority = 100
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defaultAction = null
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}
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scene = {
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active = true
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priority = 50
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defaultAction = null
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}
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performance = {
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active = false
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priority = 100
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defaultAction = null
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}
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find = {
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active = true
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priority = 25
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defaultAction = null
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}
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asset = {
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active = true
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priority = 25
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defaultAction = null
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}
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adb = {
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active = false
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priority = 2500
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defaultAction = null
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}
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}
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objectSelectors = {
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}
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recentSearches = [
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]
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searchItemFavorites = [
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]
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savedSearchesSortOrder = 0
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showSavedSearchPanel = false
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expandedQueries = [
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]
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queryBuilder = false
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ignoredProperties = "id;name;classname;imagecontentshash"
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helperWidgetCurrentArea = "all"
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disabledIndexers = ""
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Reference in New Issue
Block a user