update
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -23,7 +23,7 @@ public class Dice : MonoBehaviour {
|
||||
public int[] diceResult = { 0, 0 };
|
||||
public List<int> ujertek = new List<int>();
|
||||
public int valasztottErtek; //a jatekos altal valasztott dobott ertek helye
|
||||
private bool locked = false; //ne lehessen ujra kivalasztani a masikat ha mar tortent egy valasztas
|
||||
[SerializeField] private bool locked = false; //ne lehessen ujra kivalasztani a masikat ha mar tortent egy valasztas
|
||||
public bool adrenalinMegerosites = false;
|
||||
public GameObject adrenalinHasznalat;
|
||||
public Button confirm;
|
||||
@@ -41,7 +41,7 @@ public class Dice : MonoBehaviour {
|
||||
public bool dobottEgyszer = false; //tudjon ujra dobni vagy nem
|
||||
public int ujradobasszamlalo;
|
||||
|
||||
private bool ugynokDobasErtek = false; //ertek valasztashoz hogy tudja az ugynok csapat miatt lett meghivva
|
||||
[SerializeField] private bool ugynokDobasErtek = false; //ertek valasztashoz hogy tudja az ugynok csapat miatt lett meghivva
|
||||
private bool elsoDobas = true;
|
||||
private void Awake() {
|
||||
upgrade = FindObjectOfType<Upgrade>();
|
||||
@@ -95,7 +95,6 @@ public class Dice : MonoBehaviour {
|
||||
}else{
|
||||
//ugynok csapat szama
|
||||
ugynok.UgynokSorsolas(movement.jelenlegi_x, movement.jelenlegi_y, valasztottErtek);
|
||||
|
||||
//-1 energia
|
||||
energiasav.csokkenEnergia(1);
|
||||
|
||||
@@ -119,6 +118,8 @@ public class Dice : MonoBehaviour {
|
||||
|
||||
if(!ugynokDobasErtek)
|
||||
ap.UpdateAkciopont(getValasztottErtek() + upgrade.akcio[upgrade.getAkcioIndex()]);
|
||||
else
|
||||
ugynokDobasErtek = false;
|
||||
|
||||
if(elsoDobas){
|
||||
//jatek kezdeskor elso dobas ugynok csapat meghatarozas kezdo helyszinen
|
||||
|
||||
@@ -11,6 +11,7 @@ public class Kezdohelyszin : MonoBehaviour
|
||||
public TMP_Text eredmenyText;
|
||||
public Button nextButton;
|
||||
|
||||
private float time;
|
||||
private int random;
|
||||
|
||||
private Dice dice;
|
||||
@@ -18,6 +19,12 @@ public class Kezdohelyszin : MonoBehaviour
|
||||
private void Awake() {
|
||||
dice = FindObjectOfType<Dice>();
|
||||
nextButton.interactable = false;
|
||||
|
||||
#if !UNITY_EDITOR
|
||||
time = 4f;
|
||||
#else
|
||||
time = 5f;
|
||||
#endif
|
||||
}
|
||||
|
||||
public void KezdoHelyszinSorsolas(int x, int y, string helynev){
|
||||
@@ -28,7 +35,7 @@ public class Kezdohelyszin : MonoBehaviour
|
||||
}
|
||||
|
||||
private IEnumerator waitForDiceAnimation(string helynev){
|
||||
yield return new WaitForSeconds(5f);
|
||||
yield return new WaitForSeconds(time);
|
||||
|
||||
eredmenyText.text = "A kezdőhelyszíned: " + helynev;
|
||||
nextButton.interactable = true;
|
||||
|
||||
@@ -27,33 +27,28 @@ public class TurnManager : MonoBehaviour
|
||||
public void nextTurn() {
|
||||
dice.setLocked(false);
|
||||
dice.dobottEgyszer = false;
|
||||
akciopont.resetAkciopont();
|
||||
energia.csokkenEnergia(upgrade.energia[upgrade.getEnergiaIndex()]);
|
||||
energia.granatAktivalva = false; //ha aktivalva lett a granat a korben deaktivalja
|
||||
turnCounter++;
|
||||
dice.hely1.sprite = null;
|
||||
dice.hely2.sprite = null;
|
||||
dice.ujradobasszamlalo = upgrade.ujradobas[upgrade.getUjradobasIndex()] + 1;
|
||||
dice.diceResult = new int[2];
|
||||
Debug.Log("ujradobasszamlalo: " + dice.ujradobasszamlalo);
|
||||
|
||||
akciopont.resetAkciopont();
|
||||
|
||||
energia.csokkenEnergia(upgrade.energia[upgrade.getEnergiaIndex()]);
|
||||
energia.granatAktivalva = false; //ha aktivalva lett a granat a korben deaktivalja
|
||||
|
||||
turnCounter++;
|
||||
|
||||
jatekmanager.vanertelme = true;
|
||||
jatekmanager.JatekosVesztett();
|
||||
jatekmanager.JatekosNyert();
|
||||
|
||||
if (jatekmanager.jatekosnyert == false && jatekmanager.jatekosvesztett == false)
|
||||
{
|
||||
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.KorKezdet); //a jatekmanager atvalt a korkezdet eventre
|
||||
|
||||
Debug.Log("kovetkezo kor " + turnCounter);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
if (energiavesztese > 29)
|
||||
{
|
||||
jatekmanager.Instance.UpdateGameState(GameState.Vesztett); //a jatekmanager atvalt a vesztett eventre
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
@@ -75,6 +75,10 @@ public class jatekmanager : MonoBehaviour
|
||||
public GameObject palyaSprite;
|
||||
public GameObject playerSprite;
|
||||
|
||||
public GameObject eredmenyPanel;
|
||||
public TMP_Text eredmenyText;
|
||||
public TMP_Text pontszam;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
@@ -217,6 +221,7 @@ public class jatekmanager : MonoBehaviour
|
||||
nyomozas.SetActive(false);
|
||||
hackeles.SetActive(false);
|
||||
helyszinaktivalasBtn.gameObject.SetActive(false);
|
||||
harc.SetActive(false);
|
||||
//test.SetActive(false);
|
||||
|
||||
//ha ugynok state-el vegezne kapcsoljon vissza mindent
|
||||
@@ -530,8 +535,11 @@ public class jatekmanager : MonoBehaviour
|
||||
|
||||
if (jatekosnyert)
|
||||
{
|
||||
vegpontozas.pontkiiras();
|
||||
SceneManager.LoadScene("JatekosNyert");
|
||||
//vegpontozas.pontkiiras();
|
||||
//SceneManager.LoadScene("JatekosNyert");
|
||||
eredmenyText.text = "Nyertél";
|
||||
pontszam.text = "Pontszámod: " + vegpontozas.OsszpontSzamalas().ToString();
|
||||
eredmenyPanel.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -808,8 +816,11 @@ public class jatekmanager : MonoBehaviour
|
||||
|
||||
if (jatekosvesztett)
|
||||
{
|
||||
vegpontozas.pontkiiras();
|
||||
SceneManager.LoadScene("JatekosVesztett");
|
||||
//vegpontozas.pontkiiras();
|
||||
//SceneManager.LoadScene("JatekosVesztett");
|
||||
eredmenyText.text = "Vesztettél";
|
||||
pontszam.text = "Pontszámod: " + vegpontozas.OsszpontSzamalas().ToString();
|
||||
eredmenyPanel.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -827,7 +827,6 @@ public class movement : MonoBehaviour
|
||||
}
|
||||
|
||||
|
||||
// Update is called once per frame
|
||||
public void Update()
|
||||
{
|
||||
tavolsag = math.abs(tavolsag);
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -11,10 +11,10 @@ EditorBuildSettings:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Jatek.unity
|
||||
guid: 2cda990e2423bbf4892e6590ba056729
|
||||
- enabled: 1
|
||||
- enabled: 0
|
||||
path: Assets/Scenes/JatekosNyert.unity
|
||||
guid: a108b4cd028a15b2ea25558d17a38712
|
||||
- enabled: 1
|
||||
- enabled: 0
|
||||
path: Assets/Scenes/JatekosVesztett.unity
|
||||
guid: d535560266fd1da128ac0ee38d7f347a
|
||||
m_configObjects: {}
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!162 &1
|
||||
EditorUserSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 4
|
||||
m_ConfigSettings:
|
||||
RecentlyUsedSceneGuid-0:
|
||||
value: 0200045e07010a5f5d5c542341765d4213164a7f797d7e347c7e1c60bab7656a
|
||||
flags: 0
|
||||
RecentlyUsedSceneGuid-1:
|
||||
value: 07040753500359095b580a2641275e41444f19297c2d2363752d4a35b1b46339
|
||||
flags: 0
|
||||
RecentlyUsedSceneGuid-2:
|
||||
value: 57500d5456505f0b5d085f2714255944104f1d797d717e3278711f61b3e6626d
|
||||
flags: 0
|
||||
RecentlyUsedSceneGuid-3:
|
||||
value: 515250075c0c595e5f5a5e71122159444e4e4a2f7a7d7f602f284d66b4b76661
|
||||
flags: 0
|
||||
UnityRemoteCompression:
|
||||
value: 29617121
|
||||
flags: 0
|
||||
UnityRemoteDevice:
|
||||
value: 530104565d04580b405e5c7244770b43464749097d70766108
|
||||
flags: 0
|
||||
UnityRemoteResolution:
|
||||
value: 275e4308165c135e
|
||||
flags: 0
|
||||
vcSharedLogLevel:
|
||||
value: 0d5e400f0650
|
||||
flags: 0
|
||||
m_VCAutomaticAdd: 1
|
||||
m_VCDebugCom: 0
|
||||
m_VCDebugCmd: 0
|
||||
m_VCDebugOut: 0
|
||||
m_SemanticMergeMode: 2
|
||||
m_DesiredImportWorkerCount: 3
|
||||
m_StandbyImportWorkerCount: 2
|
||||
m_IdleImportWorkerShutdownDelay: 60000
|
||||
m_VCShowFailedCheckout: 1
|
||||
m_VCOverwriteFailedCheckoutAssets: 1
|
||||
m_VCProjectOverlayIcons: 1
|
||||
m_VCHierarchyOverlayIcons: 1
|
||||
m_VCOtherOverlayIcons: 1
|
||||
m_VCAllowAsyncUpdate: 1
|
||||
m_ArtifactGarbageCollection: 1
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"name": "Assets",
|
||||
"roots": ["Assets"],
|
||||
"includes": [],
|
||||
"excludes": [],
|
||||
"options": {
|
||||
"types": true,
|
||||
"properties": true,
|
||||
"extended": false,
|
||||
"dependencies": false
|
||||
},
|
||||
"baseScore": 999
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
trackSelection = true
|
||||
fetchPreview = true
|
||||
defaultFlags = 0
|
||||
keepOpen = false
|
||||
queryFolder = "Assets"
|
||||
onBoardingDoNotAskAgain = true
|
||||
showPackageIndexes = false
|
||||
showStatusBar = false
|
||||
scopes = {
|
||||
}
|
||||
providers = {
|
||||
packages = {
|
||||
active = true
|
||||
priority = 90
|
||||
defaultAction = null
|
||||
}
|
||||
log = {
|
||||
active = false
|
||||
priority = 210
|
||||
defaultAction = null
|
||||
}
|
||||
store = {
|
||||
active = true
|
||||
priority = 100
|
||||
defaultAction = null
|
||||
}
|
||||
scene = {
|
||||
active = true
|
||||
priority = 50
|
||||
defaultAction = null
|
||||
}
|
||||
performance = {
|
||||
active = false
|
||||
priority = 100
|
||||
defaultAction = null
|
||||
}
|
||||
find = {
|
||||
active = true
|
||||
priority = 25
|
||||
defaultAction = null
|
||||
}
|
||||
asset = {
|
||||
active = true
|
||||
priority = 25
|
||||
defaultAction = null
|
||||
}
|
||||
adb = {
|
||||
active = false
|
||||
priority = 2500
|
||||
defaultAction = null
|
||||
}
|
||||
}
|
||||
objectSelectors = {
|
||||
}
|
||||
recentSearches = [
|
||||
]
|
||||
searchItemFavorites = [
|
||||
]
|
||||
savedSearchesSortOrder = 0
|
||||
showSavedSearchPanel = false
|
||||
expandedQueries = [
|
||||
]
|
||||
queryBuilder = false
|
||||
ignoredProperties = "id;name;classname;imagecontentshash"
|
||||
helperWidgetCurrentArea = "all"
|
||||
disabledIndexers = ""
|
||||
Reference in New Issue
Block a user