This commit is contained in:
2023-02-16 14:56:30 +01:00
parent 6dc7a42e5e
commit b746bb4bea
20 changed files with 353 additions and 258 deletions

View File

@@ -30,9 +30,6 @@ public class Akciok : MonoBehaviour
};
//
//Hack
public TMP_Text elso_sor_text;
public TMP_Text[] masodik_sor;
@@ -48,13 +45,14 @@ public class Akciok : MonoBehaviour
private bool omega = false;
//
private void Start()
{
private void Awake(){
ap = FindObjectOfType<Akciopont>();
movement = FindObjectOfType<movement>();
upgrade = FindObjectOfType<Upgrade>();
source = FindObjectOfType<Source>();
source = FindObjectOfType<Source>();
}
private void Start(){
//kezdesnel karikazza be az elso harom adott toltenyt
for (int i = 0; i < tolteny_index; i++)
{
@@ -308,6 +306,5 @@ public class Akciok : MonoBehaviour
{
Debug.Log("itt mar hackeltel");
}
}
}
}

View File

@@ -11,10 +11,11 @@ public class Elet : MonoBehaviour
private int elet_megszerezve = 2;
private jatekmanager jatekmanager;
private void Start() {
private void Awake() {
jatekmanager = FindObjectOfType<jatekmanager>();
}
private void Start() {
for (int i = 0; i < elet_megszerezve; i++) {
elet_text[i].text = "O";
}

View File

@@ -13,9 +13,11 @@ public class Source : MonoBehaviour
private bool oneTime = false;
private void Start() {
private void Awake() {
movement = FindObjectOfType<movement>();
}
private void Start() {
sor = new List<int>();
for (int i = 1; i < 5; i++) {
sor.Add(i);

View File

@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
@@ -38,6 +39,7 @@ public class Targyak : MonoBehaviour
energia = FindObjectOfType<Energia>();
ugynok = FindObjectOfType<Ugynok>();
dice = FindObjectOfType<Dice>();
}
public void RandomTargy()
@@ -87,6 +89,27 @@ public class Targyak : MonoBehaviour
adrenalinloket = 1;
}
private void Update() {
if(!kocka1ertek.text.Equals("")){ //megnezzuk hogy van e mar valami a szovegben
for(int i = 0; i < kocka1ertek.text.Length; i++) //vegig megyunk a szovegen
{
if(!Char.IsDigit(kocka1ertek.text[i])){ //ha a betu nem szam torolje
Debug.Log("updaate");
kocka1ertek.text.Remove(i);
}
}
}
if(!kocka2ertek.text.Equals("")){ //megnezzuk hogy van e mar valami a szovegben
for(int i = 0; i < kocka2ertek.text.Length; i++) //vegig megyunk a szovegen
{
if(!Char.IsDigit(kocka2ertek.text[i])){ //ha a betu nem szam torolje
kocka2ertek.text.Remove(i);
}
}
}
}
public void CallAdrenalinLoket() => StartCoroutine(AdrenalinLoket());
public IEnumerator AdrenalinLoket() {

View File

@@ -11,7 +11,7 @@ public class TurnManager : MonoBehaviour
public int turnCounter = 1;
void Start()
void Awake()
{
dice = FindObjectOfType<Dice>();
akciopont = FindObjectOfType<Akciopont>();
@@ -21,6 +21,7 @@ public class TurnManager : MonoBehaviour
public void nextTurn() {
dice.setLocked(false);
dice.dobottEgyszer = false;
akciopont.resetAkciopont();
energia.csokkenEnergia(upgrade.energia[upgrade.getEnergiaIndex()]);
energia.granatAktivalva = false; //ha aktivalva lett a granat a korben deaktivalja

View File

@@ -27,10 +27,11 @@ public class Upgrade : MonoBehaviour
public int getUjradobasIndex() { return ujradobas_index; }
public int getHackIndex() { return hack_index; }
private void Start()
private void Awake()
{
akciopont = FindObjectOfType<Akciopont>();
}
public void upgradeEnergia() {
if (canUpgrade) {
if (energia_index < 4) {

View File

@@ -15,7 +15,7 @@ public class helyszinaktivalas : MonoBehaviour
private Ugynok ugynok;
private Energia energia;
void Start()
void Awake()
{
akciopont = FindObjectOfType<Akciopont>();
movement = FindObjectOfType<movement>();

View File

@@ -50,7 +50,7 @@ public class jatekmanager : MonoBehaviour
public bool jatekosnyert = false;
public bool jatekosvesztett = false;
private void Start()
private void Awake()
{
elet = FindObjectOfType<Elet>();
akciok = FindObjectOfType<Akciok>();

View File

@@ -105,12 +105,14 @@ public class movement : MonoBehaviour
{"", "", "", "" }
};
void Start()
{
private void Awake() {
ap = FindObjectOfType<Akciopont>();
ugynok = FindObjectOfType<Ugynok>();
targyak = FindObjectOfType<Targyak>();
targyak = FindObjectOfType<Targyak>();
}
void Start()
{
eromulepes1.SetActive(false);
eromulepes2.SetActive(false);

View File

@@ -1,9 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class nyomozas : MonoBehaviour
{
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 32cd04417f58e9744b4743a6cc333196
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,18 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class uj : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: eaba8d7c523212e4a8a40fcef8e9eb9e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -20,7 +20,7 @@ public class vegpontozas : MonoBehaviour
int energiapont;
int megmaradtelet;
void Start()
void Awake()
{
energia = FindObjectOfType<Energia>();
FejlesztesPont = FindObjectOfType<Upgrade>();