dice and source bugfix
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@@ -24,7 +24,7 @@ public class Source : MonoBehaviour
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private void Update() {
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if(isNyitva && oszlop != -1 && sor.Count == 1) {
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sourceRender(sor[0], oszlop);
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sourceRender(oszlop, sor[0]);
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if (!oneTime) {
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printSourceLocation();
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oneTime = true;
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