This commit is contained in:
2023-04-20 16:14:47 +02:00
parent 8428823b11
commit dad9ccfb13
5 changed files with 40 additions and 723 deletions

View File

@@ -72,6 +72,8 @@ public class jatekmanager : MonoBehaviour
public GameObject mainCanvas;
public GameObject helyszinCanvas;
public GameObject helyszinSorsolasCanvas;
public TMP_Text helyszinEredmenyText;
public Button helyszinEredmenyBtn;
public GameObject palyaSprite;
public GameObject playerSprite;
@@ -167,7 +169,7 @@ public class jatekmanager : MonoBehaviour
public void Resume()
{
pauseMenuUI.SetActive(false);
Time.timeScale = 1f; //normal ido visszainditasa
SetTimeScale(1f); //normal ido visszainditasa
GameIsPlaying = true;
audioManager.SetMainVolume(0f);
Instance.UpdateGameState(previousGameState); //elozo statere menjen vissza
@@ -177,7 +179,7 @@ public class jatekmanager : MonoBehaviour
{
pauseMenuUI.SetActive(true);
//ido megallitasa hogy megalljon a jatek
Time.timeScale = 0f;
SetTimeScale(0f);
GameIsPlaying = false;
audioManager.SetMainVolume(-80f); //hangerot teljesen levenni a masteren
previousGameState = State;
@@ -186,9 +188,16 @@ public class jatekmanager : MonoBehaviour
public void Quit()
{
//helyszinEredmenyBtn.interactable = false;
//helyszinEredmenyText.gameObject.SetActive(false);
SetTimeScale(1f);
SceneManager.LoadScene("MainMenu");
}
public void SetTimeScale(float time){
Time.timeScale = time;
}
public IEnumerator atlatszo(Button gomb)
{
while (gomb.GetComponent<CanvasGroup>().alpha > 0.25f)