2 Commits

Author SHA1 Message Date
b844510670 Added menu scene and sound manage individual volume controls 2024-09-27 12:08:17 +02:00
abed81bb35 update 2023-09-27 23:15:38 +02:00
13 changed files with 21 additions and 7249 deletions

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@@ -5,7 +5,7 @@ using TMPro;
public class Akciopont : MonoBehaviour public class Akciopont : MonoBehaviour
{ {
public TMP_Text text; [SerializeField] private TMP_Text _text;
private int akciopont = 0; private int akciopont = 0;
public int getAkciopont(){ return akciopont; } public int getAkciopont(){ return akciopont; }
@@ -15,7 +15,7 @@ public class Akciopont : MonoBehaviour
} }
private void setText(){ private void setText(){
text.text = "Akciopontok: " + akciopont; _text.text = "Akciopontok: " + akciopont;
} }
public void UpdateAkciopont(int number) { public void UpdateAkciopont(int number) {

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@@ -4,6 +4,7 @@ using UnityEngine;
public class CameraMovement : MonoBehaviour public class CameraMovement : MonoBehaviour
{ {
//not in use currently
public Camera mainCamera; public Camera mainCamera;
public Vector3 offset; public Vector3 offset;

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@@ -4,7 +4,9 @@ using UnityEngine;
public class ControllerHandler : MonoBehaviour public class ControllerHandler : MonoBehaviour
{ {
[SerializeField]private bool connected = false; //if controller movement is detected hide the cursor and and spawn a ui object to act as a cursor for controller
[SerializeField] private bool connected = false;
public string[] controllers; public string[] controllers;
private IEnumerator detectControllers(){ private IEnumerator detectControllers(){

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@@ -4,8 +4,12 @@ using UnityEngine;
public class FrameRateSetter : MonoBehaviour public class FrameRateSetter : MonoBehaviour
{ {
//mobil miatt volt (30fps) van ertelme? nincs sok mozgas es animacio \\ ha lesz animacio vissza rakhato
private void Awake() { private void Awake() {
#if !UNITY_ANDROID || !UNITY_IOS
Application.targetFrameRate = 60; Application.targetFrameRate = 60;
#else
Application.targetFrameRate = 30;
#endif
} }
} }

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