using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenu : MonoBehaviour { public void PlayGame() { SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); } public void QuitGame() { Debug.Log("Application is quitting!!"); Application.Quit(); } public void GoToMenu(){ SceneManager.LoadScene("MainMenu"); } }