Files
findthesource/Assets/Scripts/Upgrade.cs
2022-10-31 15:07:06 +01:00

41 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Upgrade : MonoBehaviour
{
public readonly int[] energia = { 3, 3, 2, 2, 1 };
public readonly int[] akcio = { 0, 0, 1, 1, 2 };
public readonly int[] harc = { 1, 1, 2, 2, 3 };
public readonly int[] ujradobas = { 0, 1, 2, 3, 4 };
public readonly int[] hack = { 4, 3, 2, 1 };
private int energia_index, akcio_index, harc_index, ujradobas_index, hack_index = 0;
private int getEnergiaIndex() { return energia_index; }
private int getAkcioIndex() { return akcio_index; }
private int getHarcIndex() { return harc_index; }
private int getUjradobasIndex() { return ujradobas_index; }
private int getHackIndex() { return hack_index; }
public void upgradeEnergia() {
energia_index++;
}
public void upgradeAkcio() {
akcio_index++;
}
public void upgradeHarc() {
harc_index++;
}
public void upgradeUjradobas() {
ujradobas_index++;
}
public void upgradeHack() {
hack_index++;
}
}