Files
findthesource/Assets/Scripts/TurnManager.cs
2023-02-20 16:16:23 +01:00

34 lines
944 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TurnManager : MonoBehaviour
{
private Dice dice;
private Akciopont akciopont;
private Energia energia;
private Upgrade upgrade;
public int turnCounter = 1;
private void Awake()
{
dice = FindObjectOfType<Dice>();
akciopont = FindObjectOfType<Akciopont>();
energia = FindObjectOfType<Energia>();
upgrade = FindObjectOfType<Upgrade>();
}
public void nextTurn() {
dice.setLocked(false);
dice.dobottEgyszer = false;
akciopont.resetAkciopont();
energia.csokkenEnergia(upgrade.energia[upgrade.getEnergiaIndex()]);
energia.granatAktivalva = false; //ha aktivalva lett a granat a korben deaktivalja
turnCounter++;
dice.hely1.sprite = null;
dice.hely2.sprite = null;
Debug.Log("kovetkezo kor " + turnCounter);
}
}