Files
findthesource/Assets/Scripts/movement.cs
2023-01-25 11:18:48 +01:00

1607 lines
66 KiB
C#
Raw Blame History

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Unity.Mathematics;
using TMPro;
public class movement : MonoBehaviour
{
public Camera THE_Camera;
public GameObject player;
public GameObject oneone;
public Collider2D oneone_Collider;
public GameObject eromulepes1;
public GameObject eromulepes2;
public GameObject twoone;
public Collider2D twoone_Collider;
public GameObject feketepiaclepes1;
public GameObject feketepiaclepes2;
public GameObject threeone;
public Collider2D threeone_Collider;
public GameObject metrolepes1;
public GameObject metrolepes2;
public GameObject onetwo;
public Collider2D onetwo_Collider;
public GameObject szervereklepes1;
public GameObject szervereklepes2;
public GameObject twotwo;
public Collider2D twotwo_Collider;
public GameObject kingcasinolepes1;
public GameObject kingcasinolepes2;
public GameObject threetwo;
public Collider2D threetwo_Collider;
public GameObject feltoltolepes1;
public GameObject feltoltolepes2;
public GameObject onethree;
public Collider2D onethree_Collider;
public GameObject kutatolaborlepes1;
public GameObject kutatolaborlepes2;
public GameObject twothree;
public Collider2D twothree_Collider;
public GameObject kriptoklublepes1;
public GameObject kriptoklublepes2;
public GameObject threethree;
public Collider2D threethree_Collider;
public GameObject cyberplazalepes1;
public GameObject cyberplazalepes2;
public GameObject onefour;
public Collider2D onefour_Collider;
public GameObject hadiuzemlepes1;
public GameObject hadiuzemlepes2;
public GameObject twofour;
public Collider2D twofour_Collider;
public GameObject konyvtarlepes1;
public GameObject konyvtarlepes2;
public GameObject threefour;
public Collider2D threefour_Collider;
public GameObject korhazlepes1;
public GameObject korhazlepes2;
private Akciopont ap;
private Ugynok ugynok;
private Targyak targyak;
private int oneonecount = 0;
private int twoonecount = 0;
private int threeonecount = 0;
private int onetwocount = 0;
private int twotwocount = 0;
private int threetwocount = 0;
private int onethreecount = 0;
private int twothreecount = 0;
private int threethreecount = 0;
private int onefourcount = 0;
private int twofourcount = 0;
private int threefourcount = 0;
private int w = 3; //ennyi oszlop van a mapon
private int h = 4; //ennyi sor van a mapon
public int jelenlegi_x = 1;
public int jelenlegi_y = 1;
private int tavolsag = 0;
private int moveCounter = 1;
private string[,] helyek =
{
{"oneone", "twoone", "threeone", "" },
{"onetwo", "twotwo", "threetwo", "" },
{"onethree", "twothree", "threethree", "" },
{"onefour", "twofour", "threefour", "" },
{"", "", "", "" }
};
void Start()
{
ap = FindObjectOfType<Akciopont>();
ugynok = FindObjectOfType<Ugynok>();
targyak = FindObjectOfType<Targyak>();
eromulepes1.SetActive(false);
eromulepes2.SetActive(false);
feketepiaclepes1.SetActive(false);
feketepiaclepes2.SetActive(false);
metrolepes1.SetActive(false);
metrolepes2.SetActive(false);
szervereklepes1.SetActive(false);
szervereklepes2.SetActive(false);
kingcasinolepes1.SetActive(false);
kingcasinolepes2.SetActive(false);
feltoltolepes1.SetActive(false);
feltoltolepes2.SetActive(false);
kutatolaborlepes1.SetActive(false);
kutatolaborlepes2.SetActive(false);
kriptoklublepes1.SetActive(false);
kriptoklublepes2.SetActive(false);
cyberplazalepes1.SetActive(false);
cyberplazalepes2.SetActive(false);
hadiuzemlepes1.SetActive(false);
hadiuzemlepes2.SetActive(false);
konyvtarlepes1.SetActive(false);
konyvtarlepes2.SetActive(false);
korhazlepes1.SetActive(false);
korhazlepes2.SetActive(false);
kezdoHelyMeghatarzoas();
}
private void kezdoHelyMeghatarzoas()
{
int random = UnityEngine.Random.Range(1, 12);
Debug.Log("Random a kezdohelyszinhez: " + random);
if (random == 1)
{
player.transform.position = oneone.transform.position;
eromulepes1.SetActive(true);
eromulepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 1;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 2)
{
player.transform.position = twoone.transform.position;
feketepiaclepes1.SetActive(true);
feketepiaclepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 1;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 3)
{
player.transform.position = threeone.transform.position;
metrolepes1.SetActive(true);
metrolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 1;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 4)
{
player.transform.position = onetwo.transform.position;
szervereklepes1.SetActive(true);
szervereklepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 2;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 5)
{
player.transform.position = twotwo.transform.position;
kingcasinolepes1.SetActive(true);
kingcasinolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 2;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 6)
{
player.transform.position = threetwo.transform.position;
feltoltolepes1.SetActive(true);
feltoltolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 2;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 7)
{
player.transform.position = onethree.transform.position;
kutatolaborlepes1.SetActive(true);
kutatolaborlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 3;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 8)
{
player.transform.position = twothree.transform.position;
kriptoklublepes1.SetActive(true);
kriptoklublepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 3;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 9)
{
player.transform.position = threethree.transform.position;
cyberplazalepes1.SetActive(true);
cyberplazalepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 3;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 10)
{
player.transform.position = onefour.transform.position;
hadiuzemlepes1.SetActive(true);
hadiuzemlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 4;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 11)
{
player.transform.position = twofour.transform.position;
konyvtarlepes1.SetActive(true);
konyvtarlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 4;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 12)
{
player.transform.position = threefour.transform.position;
korhazlepes1.SetActive(true);
korhazlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 4;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
}
public void mozgasHelyre(int x, int y)
{
if (x == 1 && y == 1)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = oneone.transform.position;
}
else if (x == 1 && y == 2)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = onetwo.transform.position;
}
else if (x == 1 && y == 3)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = onethree.transform.position;
}
else if (x == 1 && y == 4)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = onefour.transform.position;
}
else if (x == 2 && y == 1)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = twoone.transform.position;
}
else if (x == 2 && y == 2)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = twotwo.transform.position;
}
else if (x == 2 && y == 3)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = twothree.transform.position;
}
else if (x == 2 && y == 4)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = twofour.transform.position;
}
else if (x == 3 && y == 1)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = threeone.transform.position;
}
else if (x == 3 && y == 2)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = threetwo.transform.position;
}
else if (x == 3 && y == 3)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = threethree.transform.position;
}
else if (x == 3 && y == 4)
{
jelenlegi_x = x;
jelenlegi_y = y;
player.transform.position = threefour.transform.position;
}
}
public void helyreTeleport()
{
if (Input.GetKeyDown(KeyCode.Mouse0) && oneone_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + oneone_Collider.gameObject.name);
if (eromulepes1.activeSelf == true & eromulepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
player.transform.position = oneone.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 1;
oneonecount = oneonecount + 1;
if (eromulepes1.activeSelf == true)
{
eromulepes2.SetActive(true);
moveCounter++;
eromulepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
eromulepes1.SetActive(true);
moveCounter++;
eromulepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && twoone_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + twoone_Collider.gameObject.name);
if (feketepiaclepes1.activeSelf == true & feketepiaclepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (twoonecount < 2)
{
player.transform.position = twoone.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 1;
twoonecount = twoonecount + 1;
if (feketepiaclepes1.activeSelf == true)
{
feketepiaclepes2.SetActive(true);
moveCounter++;
feketepiaclepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
feketepiaclepes1.SetActive(true);
moveCounter++;
feketepiaclepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && threeone_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + threeone_Collider.gameObject.name);
if (metrolepes1.activeSelf == true & metrolepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (threeonecount < 2)
{
player.transform.position = threeone.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 1;
threeonecount++;
if (metrolepes1.activeSelf == true)
{
metrolepes2.SetActive(true);
moveCounter++;
metrolepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
metrolepes1.SetActive(true);
moveCounter++;
metrolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && onetwo_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + onetwo_Collider.gameObject.name);
if (szervereklepes1.activeSelf == true & szervereklepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (onetwocount < 2)
{
player.transform.position = onetwo.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 2;
onetwocount++;
Debug.Log(ap.akciopont);
if (szervereklepes1.activeSelf == true)
{
szervereklepes2.SetActive(true);
moveCounter++;
szervereklepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
szervereklepes1.SetActive(true);
moveCounter++;
szervereklepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez<65>n bel<65>l akarsz l<>pni");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && twotwo_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + twotwo_Collider.gameObject.name);
if (kingcasinolepes1.activeSelf == true & kingcasinolepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (twotwocount < 2)
{
player.transform.position = twotwo.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 2;
twotwocount++;
if (kingcasinolepes1.activeSelf == true)
{
kingcasinolepes2.SetActive(true);
moveCounter++;
kingcasinolepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
kingcasinolepes1.SetActive(true);
moveCounter++;
kingcasinolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && threetwo_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + threetwo_Collider.gameObject.name);
if (feltoltolepes1.activeSelf == true & feltoltolepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (threetwocount < 2)
{
player.transform.position = threetwo.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 2;
threetwocount++;
if (feltoltolepes1.activeSelf == true)
{
feltoltolepes2.SetActive(true);
moveCounter++;
feltoltolepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
feltoltolepes1.SetActive(true);
moveCounter++;
feltoltolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && onethree_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + onethree_Collider.gameObject.name);
if (kutatolaborlepes1.activeSelf == true & kutatolaborlepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (onethreecount < 2)
{
player.transform.position = onethree.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 3;
onethreecount++;
if (kutatolaborlepes1.activeSelf == true)
{
kutatolaborlepes2.SetActive(true);
moveCounter++;
kutatolaborlepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
kutatolaborlepes1.SetActive(true);
moveCounter++;
kutatolaborlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && twothree_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + twothree_Collider.gameObject.name);
if (kriptoklublepes1.activeSelf == true & kriptoklublepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (twothreecount < 2)
{
player.transform.position = twothree.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 3;
twothreecount++;
if (kriptoklublepes1.activeSelf == true)
{
kriptoklublepes2.SetActive(true);
moveCounter++;
kriptoklublepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
kriptoklublepes1.SetActive(true);
moveCounter++;
kriptoklublepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && threethree_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + threethree_Collider.gameObject.name);
if (cyberplazalepes1.activeSelf == true & cyberplazalepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (threethreecount < 2)
{
player.transform.position = threethree.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 3;
threethreecount++;
if (cyberplazalepes1.activeSelf == true)
{
cyberplazalepes2.SetActive(true);
moveCounter++;
cyberplazalepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
cyberplazalepes1.SetActive(true);
moveCounter++;
cyberplazalepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && onefour_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + onefour_Collider.gameObject.name);
if (hadiuzemlepes1.activeSelf == true & hadiuzemlepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (onefourcount < 2)
{
player.transform.position = onefour.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 4;
onefourcount++;
if (hadiuzemlepes1.activeSelf == true)
{
hadiuzemlepes2.SetActive(true);
moveCounter++;
hadiuzemlepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
hadiuzemlepes1.SetActive(true);
moveCounter++;
hadiuzemlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && twofour_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + twofour_Collider.gameObject.name);
if (konyvtarlepes1.activeSelf == true & konyvtarlepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (twofourcount < 2)
{
player.transform.position = twofour.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 4;
twofourcount++;
if (konyvtarlepes1.activeSelf == true)
{
konyvtarlepes2.SetActive(true);
moveCounter++;
konyvtarlepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
konyvtarlepes1.SetActive(true);
moveCounter++;
konyvtarlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && threefour_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
Debug.Log("Player clicked on the collider: " + threefour_Collider.gameObject.name);
if (korhazlepes1.activeSelf == true & korhazlepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (threefourcount < 2)
{
player.transform.position = threefour.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 4;
threefourcount++;
if (korhazlepes1.activeSelf == true)
{
korhazlepes2.SetActive(true);
moveCounter++;
korhazlepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
korhazlepes1.SetActive(true);
moveCounter++;
korhazlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
}
}
// Update is called once per frame
public void Update()
{
tavolsag = math.abs(tavolsag);
// player mozgat<61>sa <20>s konzolra irat<61>s
if (Input.GetKeyDown(KeyCode.Mouse0) && oneone_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("oneone"))
{
Debug.Log("Player clicked on the collider: " + oneone_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (eromulepes1.activeSelf == true & eromulepes2.activeSelf == true)
{
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
player.transform.position = oneone.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 1;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
oneonecount = oneonecount + 1;
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
if (eromulepes1.activeSelf == true)
{
eromulepes2.SetActive(true);
moveCounter++;
eromulepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
eromulepes1.SetActive(true);
moveCounter++;
eromulepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && twoone_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("twoone"))
{
Debug.Log("Player clicked on the collider: " + twoone_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (feketepiaclepes1.activeSelf == true & feketepiaclepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (jelenlegi_x == 1 && jelenlegi_y == 2)
{
tavolsag = 2;
}
if (twoonecount < 2)
{
player.transform.position = twoone.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 1;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
twoonecount = twoonecount + 1;
Debug.Log(ap.akciopont); Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
if (feketepiaclepes1.activeSelf == true)
{
feketepiaclepes2.SetActive(true);
moveCounter++;
feketepiaclepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
feketepiaclepes1.SetActive(true);
moveCounter++;
feketepiaclepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && threeone_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("threeone"))
{
Debug.Log("Player clicked on the collider: " + threeone_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (metrolepes1.activeSelf == true & metrolepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (threeonecount < 2)
{
player.transform.position = threeone.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 1;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
threeonecount++;
Debug.Log(ap.akciopont); Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
if (metrolepes1.activeSelf == true)
{
metrolepes2.SetActive(true);
moveCounter++;
metrolepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
metrolepes1.SetActive(true);
moveCounter++;
metrolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && onetwo_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("onetwo"))
{
Debug.Log("Player clicked on the collider: " + onetwo_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (szervereklepes1.activeSelf == true & szervereklepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (jelenlegi_x == 2 && jelenlegi_y == 1)
{
tavolsag = 2;
}
if (onetwocount < 2)
{
player.transform.position = onetwo.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 2;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
onetwocount++;
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
if (szervereklepes1.activeSelf == true)
{
szervereklepes2.SetActive(true);
moveCounter++;
szervereklepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
szervereklepes1.SetActive(true);
moveCounter++;
szervereklepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez<65>n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && twotwo_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("twotwo"))
{
Debug.Log("Player clicked on the collider: " + twotwo_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (kingcasinolepes1.activeSelf == true & kingcasinolepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (twotwocount < 2)
{
player.transform.position = twotwo.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 2;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
twotwocount++;
if (kingcasinolepes1.activeSelf == true)
{
kingcasinolepes2.SetActive(true);
moveCounter++;
kingcasinolepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
kingcasinolepes1.SetActive(true);
moveCounter++;
kingcasinolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez<65>n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && threetwo_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("threetwo"))
{
Debug.Log("Player clicked on the collider: " + threetwo_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (feltoltolepes1.activeSelf == true & feltoltolepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (jelenlegi_x == 2 && jelenlegi_y == 3)
{
tavolsag = 2;
}
if (threetwocount < 2)
{
player.transform.position = threetwo.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 2;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
threetwocount++;
if (feltoltolepes1.activeSelf == true)
{
feltoltolepes2.SetActive(true);
moveCounter++;
feltoltolepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
feltoltolepes1.SetActive(true);
moveCounter++;
feltoltolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && onethree_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("onethree"))
{
Debug.Log("Player clicked on the collider: " + onethree_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (kutatolaborlepes1.activeSelf == true & kutatolaborlepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (onethreecount < 2)
{
player.transform.position = onethree.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 3;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
onethreecount++;
if (kutatolaborlepes1.activeSelf == true)
{
kutatolaborlepes2.SetActive(true);
moveCounter++;
kutatolaborlepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
kutatolaborlepes1.SetActive(true);
moveCounter++;
kutatolaborlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && twothree_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("twothree"))
{
Debug.Log("Player clicked on the collider: " + twothree_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (kriptoklublepes1.activeSelf == true & kriptoklublepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (jelenlegi_x == 3 && jelenlegi_y == 2)
{
tavolsag = 2;
}
if (twothreecount < 2)
{
player.transform.position = twothree.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 3;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
twothreecount++;
if (kriptoklublepes1.activeSelf == true)
{
kriptoklublepes2.SetActive(true);
moveCounter++;
kriptoklublepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
kriptoklublepes1.SetActive(true);
moveCounter++;
kriptoklublepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && threethree_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[x, y].Equals("threethree"))
{
Debug.Log("Player clicked on the collider: " + threethree_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (cyberplazalepes1.activeSelf == true & cyberplazalepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (threethreecount < 2)
{
player.transform.position = threethree.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 3;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
threethreecount++;
if (cyberplazalepes1.activeSelf == true)
{
cyberplazalepes2.SetActive(true);
moveCounter++;
cyberplazalepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
cyberplazalepes1.SetActive(true);
moveCounter++;
cyberplazalepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && onefour_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("onefour"))
{
Debug.Log("Player clicked on the collider: " + onefour_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (hadiuzemlepes1.activeSelf == true & hadiuzemlepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (onefourcount < 2)
{
player.transform.position = onefour.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 4;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
onefourcount++;
if (hadiuzemlepes1.activeSelf == true)
{
hadiuzemlepes2.SetActive(true);
moveCounter++;
hadiuzemlepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
hadiuzemlepes1.SetActive(true);
moveCounter++;
hadiuzemlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && twofour_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("twofour"))
{
Debug.Log("Player clicked on the collider: " + twofour_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (konyvtarlepes1.activeSelf == true & konyvtarlepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (twofourcount < 2)
{
player.transform.position = twofour.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 4;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
twofourcount++;
if (konyvtarlepes1.activeSelf == true)
{
konyvtarlepes2.SetActive(true);
moveCounter++;
konyvtarlepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
konyvtarlepes1.SetActive(true);
moveCounter++;
konyvtarlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
if (Input.GetKeyDown(KeyCode.Mouse0) && threefour_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
{
for (int y = 0; y < h; y++)
{
if (helyek[y, x].Equals("threefour"))
{
Debug.Log("Player clicked on the collider: " + threefour_Collider.gameObject.name);
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (korhazlepes1.activeSelf == true & korhazlepes2.activeSelf == true)
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
}
else
{
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (threefourcount < 2)
{
player.transform.position = threefour.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 4;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
ap.akciopont = ap.akciopont - tavolsag;
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
threefourcount++;
if (korhazlepes1.activeSelf == true)
{
korhazlepes2.SetActive(true);
moveCounter++;
korhazlepes2.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
else
{
korhazlepes1.SetActive(true);
moveCounter++;
korhazlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
else
{
Debug.Log("Maximum k<>tszer l<>phetsz egy mez?re");
}
}
else
{
Debug.Log("Nincs el<65>g akci<63>pontod vagy nem 1 mez?n bel<65>l akarsz l<>pni");
}
}
}
}
}
}
}
}