Files
findthesource/Assets/Scripts/Energia.cs
2022-12-30 14:20:35 +01:00

37 lines
1.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class Energia : MonoBehaviour
{
public TMP_Text[] energiasav_text;
private int energiasav_index = 0;
public bool granatAktivalva = false;
public int getEnergiasavIndex() { return energiasav_index; }
public void setEnegiasavIndex(int ertek) { energiasav_index = ertek; }
public void csokkenEnergia(int number) {
if (granatAktivalva) {
granatAktivalva = false;
return; //targy cucc aktivalva egesz korbe nem csokken az energia
}
if (energiasav_index > 30) return;
for (int i = 0; i < number; i++) {
//if (number + enegiasav_index > energiasav_text.Length) break;
if (energiasav_index >= 30) {
energiasav_index = 29;
break;
}
energiasav_text[getEnergiasavIndex()].text = "X";
setEnegiasavIndex(getEnergiasavIndex() + 1);
}
Debug.Log("energia csokkent");
}
}