Player rects
This commit is contained in:
36
Pong/.config/dotnet-tools.json
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36
Pong/.config/dotnet-tools.json
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@@ -0,0 +1,36 @@
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{
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"version": 1,
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"isRoot": true,
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"tools": {
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"dotnet-mgcb": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb"
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]
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},
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"dotnet-mgcb-editor": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb-editor"
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]
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},
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"dotnet-mgcb-editor-linux": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb-editor-linux"
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]
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},
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"dotnet-mgcb-editor-windows": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb-editor-windows"
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]
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},
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"dotnet-mgcb-editor-mac": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb-editor-mac"
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]
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}
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}
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}
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27
Pong/Content/Content.mgcb
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27
Pong/Content/Content.mgcb
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#----------------------------- Global Properties ----------------------------#
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/outputDir:bin/$(Platform)
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/intermediateDir:obj/$(Platform)
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/platform:DesktopGL
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/config:
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/profile:Reach
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/compress:False
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#-------------------------------- References --------------------------------#
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#---------------------------------- Content ---------------------------------#
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#begin Textures/ball.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Textures/ball.png
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BIN
Pong/Content/Textures/ball.png
Normal file
BIN
Pong/Content/Textures/ball.png
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Binary file not shown.
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After Width: | Height: | Size: 8.2 KiB |
BIN
Pong/Content/bin/DesktopGL/Content/Textures/ball.xnb
Normal file
BIN
Pong/Content/bin/DesktopGL/Content/Textures/ball.xnb
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Binary file not shown.
1
Pong/Content/obj/DesktopGL/net6.0/Content/.mgcontent
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1
Pong/Content/obj/DesktopGL/net6.0/Content/.mgcontent
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@@ -0,0 +1 @@
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<?xml version="1.0" encoding="utf-8"?><SourceFileCollection xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Profile>Reach</Profile><Platform>DesktopGL</Platform><Config /><SourceFiles><File>C:/dev/Pong/Pong/Content/Textures/ball.png</File></SourceFiles><DestFiles><File xsi:nil="true" /></DestFiles></SourceFileCollection>
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1
Pong/Content/obj/DesktopGL/net6.0/Content/.mgstats
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1
Pong/Content/obj/DesktopGL/net6.0/Content/.mgstats
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@@ -0,0 +1 @@
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Source File,Dest File,Processor Type,Content Type,Source File Size,Dest File Size,Build Seconds
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@@ -0,0 +1 @@
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<?xml version="1.0" encoding="utf-8"?><PipelineBuildEvent xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><SourceFile>C:/dev/Pong/Pong/Content/Textures/ball.png</SourceFile><SourceTime>2022-08-13T20:35:13.6414651+02:00</SourceTime><DestFile>C:/dev/Pong/Pong/Content/bin/DesktopGL/Content/Textures/ball.xnb</DestFile><DestTime>2022-08-13T20:35:20.5594552+02:00</DestTime><Importer>TextureImporter</Importer><ImporterTime>2022-07-26T13:44:56+02:00</ImporterTime><Processor>TextureProcessor</Processor><ProcessorTime>2022-07-26T13:44:56+02:00</ProcessorTime><Parameters><Key>ColorKeyColor</Key><Value>255,0,255,255</Value></Parameters><Parameters><Key>ColorKeyEnabled</Key><Value>True</Value></Parameters><Parameters><Key>GenerateMipmaps</Key><Value>False</Value></Parameters><Parameters><Key>PremultiplyAlpha</Key><Value>True</Value></Parameters><Parameters><Key>ResizeToPowerOfTwo</Key><Value>False</Value></Parameters><Parameters><Key>MakeSquare</Key><Value>False</Value></Parameters><Parameters><Key>TextureFormat</Key><Value>Color</Value></Parameters><Dependencies /><BuildAsset /><BuildOutput /></PipelineBuildEvent>
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119
Pong/Game1.cs
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119
Pong/Game1.cs
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using System;
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//open content editor with mgcb-editor-windows
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namespace Pong {
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public class Game1 : Game {
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private GraphicsDeviceManager _graphics;
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private SpriteBatch _spriteBatch;
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private Random random;
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public Texture2D ballTexture;
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public Texture2D playerOneTexture;
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public Texture2D playerTwoTexture;
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public Rectangle playerOne;
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public Rectangle playerTwo;
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Vector2 ballPosition;
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Vector2 playerOnePosition;
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Vector2 playerTwoPosition;
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Vector2 ballDir;
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float ballSpeed;
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public Game1() {
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_graphics = new GraphicsDeviceManager(this);
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Content.RootDirectory = "Content";
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IsMouseVisible = true;
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Window.AllowUserResizing = true;
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}
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protected override void Initialize() {
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// TODO: Add your initialization logic here
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Window.Title = "Pong";
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_graphics.PreferredBackBufferHeight = 720;
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_graphics.PreferredBackBufferWidth = 1280;
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_graphics.ApplyChanges();
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random = new Random();
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playerOneTexture = new Texture2D(_graphics.GraphicsDevice, 20, 125);
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playerTwoTexture = new Texture2D(_graphics.GraphicsDevice, 20, 125);
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Color[] data = new Color[playerOneTexture.Width*playerOneTexture.Height];
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for (int i = 0; i < data.Length; ++i) data[i] = Color.White;
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playerOneTexture.SetData(data);
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playerTwoTexture.SetData(data);
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ballPosition = new Vector2(_graphics.PreferredBackBufferWidth / 2, _graphics.PreferredBackBufferHeight / 2);
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ballDir = new Vector2(random.Next(-7, 7), random.Next(-7, 7));
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ballSpeed = 100.0f;
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playerOnePosition = new Vector2(25, _graphics.PreferredBackBufferHeight / 2 - playerOneTexture.Height / 2);
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playerTwoPosition = new Vector2(_graphics.PreferredBackBufferWidth - 50, _graphics.PreferredBackBufferHeight / 2 - playerTwoTexture.Height / 2);
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base.Initialize();
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}
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protected override void LoadContent() {
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_spriteBatch = new SpriteBatch(GraphicsDevice);
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// TODO: use this.Content to load your game content here
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ballTexture = Content.Load<Texture2D>("Textures/ball");
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}
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protected override void Update(GameTime gameTime) {
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if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
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Exit();
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/*KeyboardState kState = Keyboard.GetState();
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if (kState.IsKeyDown(Keys.Up)) {
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ballPosition.Y -= ballSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds;
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}
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if (kState.IsKeyDown(Keys.Down)) {
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ballPosition.Y += ballSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds;
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}
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if (kState.IsKeyDown(Keys.Left)) {
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ballPosition.X -= ballSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds;
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}
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if (kState.IsKeyDown(Keys.Right)) {
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ballPosition.X += ballSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds;
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}*/
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ballPosition.X += ballDir.X * ballSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds;
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ballPosition.Y += ballDir.Y * ballSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds;
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//Bouncing
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if (ballPosition.X > _graphics.PreferredBackBufferWidth - ballTexture.Width / 2) {
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ballDir.X = -ballDir.X; //_graphics.PreferredBackBufferWidth - ballTexture.Width / 2;
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} else if (ballPosition.X < ballTexture.Width / 2) {
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ballDir.X = -ballDir.X; //ballPosition.X = ballTexture.Width / 2;
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}
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if (ballPosition.Y > _graphics.PreferredBackBufferHeight - ballTexture.Height / 2) {
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ballDir.Y = -ballDir.Y; //ballPosition.Y = _graphics.PreferredBackBufferHeight - ballTexture.Height / 2;
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} else if (ballPosition.Y < ballTexture.Height / 2) {
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ballDir.Y = -ballDir.Y; //ballPosition.Y = ballTexture.Height / 2;
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}
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base.Update(gameTime);
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}
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protected override void Draw(GameTime gameTime) {
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GraphicsDevice.Clear(Color.Black);
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// TODO: Add your drawing code here
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_spriteBatch.Begin();
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_spriteBatch.Draw(ballTexture, ballPosition, null, Color.White, 0f, new Vector2(ballTexture.Width / 2, ballTexture.Height / 2), Vector2.One, SpriteEffects.None, 0f);
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_spriteBatch.Draw(playerOneTexture, new Rectangle((int)playerOnePosition.X, (int)playerOnePosition.Y, playerOneTexture.Width, playerOneTexture.Height), Color.White);
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_spriteBatch.Draw(playerTwoTexture, new Rectangle((int)playerTwoPosition.X, (int)playerTwoPosition.Y, playerTwoTexture.Width, playerTwoTexture.Height), Color.White);
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_spriteBatch.End();
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base.Draw(gameTime);
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}
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}
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}
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BIN
Pong/Icon.bmp
Normal file
BIN
Pong/Icon.bmp
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Binary file not shown.
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After Width: | Height: | Size: 256 KiB |
BIN
Pong/Icon.ico
Normal file
BIN
Pong/Icon.ico
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Binary file not shown.
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After Width: | Height: | Size: 144 KiB |
29
Pong/Pong.csproj
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29
Pong/Pong.csproj
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@@ -0,0 +1,29 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<RollForward>Major</RollForward>
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<PublishReadyToRun>false</PublishReadyToRun>
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<TieredCompilation>false</TieredCompilation>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Icon.ico" />
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<None Remove="Icon.bmp" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Icon.ico" />
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<EmbeddedResource Include="Icon.bmp" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
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</ItemGroup>
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<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
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<Message Text="Restoring dotnet tools" Importance="High" />
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<Exec Command="dotnet tool restore" />
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</Target>
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</Project>
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3
Pong/Program.cs
Normal file
3
Pong/Program.cs
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@@ -0,0 +1,3 @@
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using var game = new Pong.Game1();
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game.Run();
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43
Pong/app.manifest
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43
Pong/app.manifest
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@@ -0,0 +1,43 @@
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<?xml version="1.0" encoding="utf-8"?>
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<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
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<assemblyIdentity version="1.0.0.0" name="Pong"/>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
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<security>
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<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
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<requestedExecutionLevel level="asInvoker" uiAccess="false" />
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</requestedPrivileges>
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</security>
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</trustInfo>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- A list of the Windows versions that this application has been tested on and is
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is designed to work with. Uncomment the appropriate elements and Windows will
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automatically selected the most compatible environment. -->
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<!-- Windows Vista -->
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<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
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<!-- Windows 7 -->
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<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
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<!-- Windows 8 -->
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<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
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<!-- Windows 8.1 -->
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<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
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<!-- Windows 10 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
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</application>
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</compatibility>
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<application xmlns="urn:schemas-microsoft-com:asm.v3">
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<windowsSettings>
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<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
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<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness>
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</windowsSettings>
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</application>
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</assembly>
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BIN
Pong/bin/Debug/net6.0/Content/Textures/ball.xnb
Normal file
BIN
Pong/bin/Debug/net6.0/Content/Textures/ball.xnb
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/MonoGame.Framework.dll
Normal file
BIN
Pong/bin/Debug/net6.0/MonoGame.Framework.dll
Normal file
Binary file not shown.
92
Pong/bin/Debug/net6.0/Pong.deps.json
Normal file
92
Pong/bin/Debug/net6.0/Pong.deps.json
Normal file
@@ -0,0 +1,92 @@
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{
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"runtimeTarget": {
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"name": ".NETCoreApp,Version=v6.0",
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"signature": ""
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},
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"compilationOptions": {},
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"targets": {
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".NETCoreApp,Version=v6.0": {
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"Pong/1.0.0": {
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"dependencies": {
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"MonoGame.Content.Builder.Task": "3.8.1.303",
|
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"MonoGame.Framework.DesktopGL": "3.8.1.303"
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},
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"runtime": {
|
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"Pong.dll": {}
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}
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},
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"MonoGame.Content.Builder.Task/3.8.1.303": {},
|
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"MonoGame.Framework.DesktopGL/3.8.1.303": {
|
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"runtime": {
|
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"lib/net6.0/MonoGame.Framework.dll": {
|
||||
"assemblyVersion": "3.8.1.303",
|
||||
"fileVersion": "3.8.1.303"
|
||||
}
|
||||
},
|
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"runtimeTargets": {
|
||||
"runtimes/linux-x64/native/libSDL2-2.0.so.0": {
|
||||
"rid": "linux-x64",
|
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"assetType": "native",
|
||||
"fileVersion": "0.0.0.0"
|
||||
},
|
||||
"runtimes/linux-x64/native/libopenal.so.1": {
|
||||
"rid": "linux-x64",
|
||||
"assetType": "native",
|
||||
"fileVersion": "0.0.0.0"
|
||||
},
|
||||
"runtimes/osx/native/libSDL2.dylib": {
|
||||
"rid": "osx",
|
||||
"assetType": "native",
|
||||
"fileVersion": "0.0.0.0"
|
||||
},
|
||||
"runtimes/osx/native/libopenal.1.dylib": {
|
||||
"rid": "osx",
|
||||
"assetType": "native",
|
||||
"fileVersion": "0.0.0.0"
|
||||
},
|
||||
"runtimes/win-x64/native/SDL2.dll": {
|
||||
"rid": "win-x64",
|
||||
"assetType": "native",
|
||||
"fileVersion": "2.0.20.0"
|
||||
},
|
||||
"runtimes/win-x64/native/soft_oal.dll": {
|
||||
"rid": "win-x64",
|
||||
"assetType": "native",
|
||||
"fileVersion": "0.0.0.0"
|
||||
},
|
||||
"runtimes/win-x86/native/SDL2.dll": {
|
||||
"rid": "win-x86",
|
||||
"assetType": "native",
|
||||
"fileVersion": "2.0.20.0"
|
||||
},
|
||||
"runtimes/win-x86/native/soft_oal.dll": {
|
||||
"rid": "win-x86",
|
||||
"assetType": "native",
|
||||
"fileVersion": "0.0.0.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"libraries": {
|
||||
"Pong/1.0.0": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"MonoGame.Content.Builder.Task/3.8.1.303": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-9Ilzzje62LhWElbPNEl7vh7XsRSbze+lvCJdZtTZUGu48FRgvYN6THURwIB9PN98EI33/Wnf6iuShNUtD7hL4Q==",
|
||||
"path": "monogame.content.builder.task/3.8.1.303",
|
||||
"hashPath": "monogame.content.builder.task.3.8.1.303.nupkg.sha512"
|
||||
},
|
||||
"MonoGame.Framework.DesktopGL/3.8.1.303": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-eGYhqn0n1olk8MNYeE9EuBmoNNECN1T18rPMaQpkzsEQ0H3nVyFPXC+uCo78v5pi5juQpJ3PSFnSkjzZJ1U58A==",
|
||||
"path": "monogame.framework.desktopgl/3.8.1.303",
|
||||
"hashPath": "monogame.framework.desktopgl.3.8.1.303.nupkg.sha512"
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
Pong/bin/Debug/net6.0/Pong.dll
Normal file
BIN
Pong/bin/Debug/net6.0/Pong.dll
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/Pong.exe
Normal file
BIN
Pong/bin/Debug/net6.0/Pong.exe
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/Pong.pdb
Normal file
BIN
Pong/bin/Debug/net6.0/Pong.pdb
Normal file
Binary file not shown.
13
Pong/bin/Debug/net6.0/Pong.runtimeconfig.json
Normal file
13
Pong/bin/Debug/net6.0/Pong.runtimeconfig.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"runtimeOptions": {
|
||||
"tfm": "net6.0",
|
||||
"rollForward": "Major",
|
||||
"framework": {
|
||||
"name": "Microsoft.NETCore.App",
|
||||
"version": "6.0.0"
|
||||
},
|
||||
"configProperties": {
|
||||
"System.Runtime.TieredCompilation": false
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
Pong/bin/Debug/net6.0/runtimes/linux-x64/native/libSDL2-2.0.so.0
Normal file
BIN
Pong/bin/Debug/net6.0/runtimes/linux-x64/native/libSDL2-2.0.so.0
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/runtimes/linux-x64/native/libopenal.so.1
Normal file
BIN
Pong/bin/Debug/net6.0/runtimes/linux-x64/native/libopenal.so.1
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/runtimes/osx/native/libSDL2.dylib
Normal file
BIN
Pong/bin/Debug/net6.0/runtimes/osx/native/libSDL2.dylib
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/runtimes/osx/native/libopenal.1.dylib
Normal file
BIN
Pong/bin/Debug/net6.0/runtimes/osx/native/libopenal.1.dylib
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/runtimes/win-x64/native/SDL2.dll
Normal file
BIN
Pong/bin/Debug/net6.0/runtimes/win-x64/native/SDL2.dll
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/runtimes/win-x64/native/soft_oal.dll
Normal file
BIN
Pong/bin/Debug/net6.0/runtimes/win-x64/native/soft_oal.dll
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/runtimes/win-x86/native/SDL2.dll
Normal file
BIN
Pong/bin/Debug/net6.0/runtimes/win-x86/native/SDL2.dll
Normal file
Binary file not shown.
BIN
Pong/bin/Debug/net6.0/runtimes/win-x86/native/soft_oal.dll
Normal file
BIN
Pong/bin/Debug/net6.0/runtimes/win-x86/native/soft_oal.dll
Normal file
Binary file not shown.
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
|
||||
23
Pong/obj/Debug/net6.0/Pong.AssemblyInfo.cs
Normal file
23
Pong/obj/Debug/net6.0/Pong.AssemblyInfo.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("Pong")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("Pong")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("Pong")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
// Generated by the MSBuild WriteCodeFragment class.
|
||||
|
||||
1
Pong/obj/Debug/net6.0/Pong.AssemblyInfoInputs.cache
Normal file
1
Pong/obj/Debug/net6.0/Pong.AssemblyInfoInputs.cache
Normal file
@@ -0,0 +1 @@
|
||||
d5febc48f78df6b12243e20a0c6eafb0c5c0bfd8
|
||||
@@ -0,0 +1,10 @@
|
||||
is_global = true
|
||||
build_property.TargetFramework = net6.0
|
||||
build_property.TargetPlatformMinVersion =
|
||||
build_property.UsingMicrosoftNETSdkWeb =
|
||||
build_property.ProjectTypeGuids =
|
||||
build_property.InvariantGlobalization =
|
||||
build_property.PlatformNeutralAssembly =
|
||||
build_property._SupportedPlatformList = Linux,macOS,Windows
|
||||
build_property.RootNamespace = Pong
|
||||
build_property.ProjectDir = C:\dev\Pong\Pong\
|
||||
BIN
Pong/obj/Debug/net6.0/Pong.assets.cache
Normal file
BIN
Pong/obj/Debug/net6.0/Pong.assets.cache
Normal file
Binary file not shown.
BIN
Pong/obj/Debug/net6.0/Pong.csproj.AssemblyReference.cache
Normal file
BIN
Pong/obj/Debug/net6.0/Pong.csproj.AssemblyReference.cache
Normal file
Binary file not shown.
0
Pong/obj/Debug/net6.0/Pong.csproj.CopyComplete
Normal file
0
Pong/obj/Debug/net6.0/Pong.csproj.CopyComplete
Normal file
@@ -0,0 +1 @@
|
||||
fb351e05fb47f0e2e25957b5948e4f2828a054aa
|
||||
26
Pong/obj/Debug/net6.0/Pong.csproj.FileListAbsolute.txt
Normal file
26
Pong/obj/Debug/net6.0/Pong.csproj.FileListAbsolute.txt
Normal file
@@ -0,0 +1,26 @@
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\Content\Textures\ball.xnb
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\Pong.exe
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\Pong.deps.json
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\Pong.runtimeconfig.json
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\Pong.dll
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\Pong.pdb
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\MonoGame.Framework.dll
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\runtimes\linux-x64\native\libSDL2-2.0.so.0
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\runtimes\linux-x64\native\libopenal.so.1
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\runtimes\osx\native\libSDL2.dylib
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\runtimes\osx\native\libopenal.1.dylib
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\runtimes\win-x64\native\SDL2.dll
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\runtimes\win-x64\native\soft_oal.dll
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\runtimes\win-x86\native\SDL2.dll
|
||||
C:\dev\Pong\Pong\bin\Debug\net6.0\runtimes\win-x86\native\soft_oal.dll
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.csproj.AssemblyReference.cache
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.GeneratedMSBuildEditorConfig.editorconfig
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.AssemblyInfoInputs.cache
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.AssemblyInfo.cs
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.csproj.CoreCompileInputs.cache
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.csproj.CopyComplete
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.dll
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\refint\Pong.dll
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.pdb
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\Pong.genruntimeconfig.cache
|
||||
C:\dev\Pong\Pong\obj\Debug\net6.0\ref\Pong.dll
|
||||
BIN
Pong/obj/Debug/net6.0/Pong.dll
Normal file
BIN
Pong/obj/Debug/net6.0/Pong.dll
Normal file
Binary file not shown.
1
Pong/obj/Debug/net6.0/Pong.genruntimeconfig.cache
Normal file
1
Pong/obj/Debug/net6.0/Pong.genruntimeconfig.cache
Normal file
@@ -0,0 +1 @@
|
||||
b0ab9d5901f6246bee6f471a46271a82dc0064d4
|
||||
BIN
Pong/obj/Debug/net6.0/Pong.pdb
Normal file
BIN
Pong/obj/Debug/net6.0/Pong.pdb
Normal file
Binary file not shown.
BIN
Pong/obj/Debug/net6.0/apphost.exe
Normal file
BIN
Pong/obj/Debug/net6.0/apphost.exe
Normal file
Binary file not shown.
BIN
Pong/obj/Debug/net6.0/ref/Pong.dll
Normal file
BIN
Pong/obj/Debug/net6.0/ref/Pong.dll
Normal file
Binary file not shown.
BIN
Pong/obj/Debug/net6.0/refint/Pong.dll
Normal file
BIN
Pong/obj/Debug/net6.0/refint/Pong.dll
Normal file
Binary file not shown.
77
Pong/obj/Pong.csproj.nuget.dgspec.json
Normal file
77
Pong/obj/Pong.csproj.nuget.dgspec.json
Normal file
@@ -0,0 +1,77 @@
|
||||
{
|
||||
"format": 1,
|
||||
"restore": {
|
||||
"C:\\dev\\Pong\\Pong\\Pong.csproj": {}
|
||||
},
|
||||
"projects": {
|
||||
"C:\\dev\\Pong\\Pong\\Pong.csproj": {
|
||||
"version": "1.0.0",
|
||||
"restore": {
|
||||
"projectUniqueName": "C:\\dev\\Pong\\Pong\\Pong.csproj",
|
||||
"projectName": "Pong",
|
||||
"projectPath": "C:\\dev\\Pong\\Pong\\Pong.csproj",
|
||||
"packagesPath": "C:\\Users\\Tom\\.nuget\\packages\\",
|
||||
"outputPath": "C:\\dev\\Pong\\Pong\\obj\\",
|
||||
"projectStyle": "PackageReference",
|
||||
"fallbackFolders": [
|
||||
"C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
|
||||
],
|
||||
"configFilePaths": [
|
||||
"C:\\Users\\Tom\\AppData\\Roaming\\NuGet\\NuGet.Config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
|
||||
],
|
||||
"originalTargetFrameworks": [
|
||||
"net6.0"
|
||||
],
|
||||
"sources": {
|
||||
"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
|
||||
"https://api.nuget.org/v3/index.json": {}
|
||||
},
|
||||
"frameworks": {
|
||||
"net6.0": {
|
||||
"targetAlias": "net6.0",
|
||||
"projectReferences": {}
|
||||
}
|
||||
},
|
||||
"warningProperties": {
|
||||
"warnAsError": [
|
||||
"NU1605"
|
||||
]
|
||||
}
|
||||
},
|
||||
"frameworks": {
|
||||
"net6.0": {
|
||||
"targetAlias": "net6.0",
|
||||
"dependencies": {
|
||||
"MonoGame.Content.Builder.Task": {
|
||||
"target": "Package",
|
||||
"version": "[3.8.1.303, )"
|
||||
},
|
||||
"MonoGame.Framework.DesktopGL": {
|
||||
"target": "Package",
|
||||
"version": "[3.8.1.303, )"
|
||||
}
|
||||
},
|
||||
"imports": [
|
||||
"net461",
|
||||
"net462",
|
||||
"net47",
|
||||
"net471",
|
||||
"net472",
|
||||
"net48",
|
||||
"net481"
|
||||
],
|
||||
"assetTargetFallback": true,
|
||||
"warn": true,
|
||||
"frameworkReferences": {
|
||||
"Microsoft.NETCore.App": {
|
||||
"privateAssets": "all"
|
||||
}
|
||||
},
|
||||
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.400\\RuntimeIdentifierGraph.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
19
Pong/obj/Pong.csproj.nuget.g.props
Normal file
19
Pong/obj/Pong.csproj.nuget.g.props
Normal file
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||
<RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
|
||||
<RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
|
||||
<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
|
||||
<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
|
||||
<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\Tom\.nuget\packages\;C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
|
||||
<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
|
||||
<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.3.0</NuGetToolVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||
<SourceRoot Include="C:\Users\Tom\.nuget\packages\" />
|
||||
<SourceRoot Include="C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
|
||||
</ItemGroup>
|
||||
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||
<Import Project="$(NuGetPackageRoot)monogame.content.builder.task\3.8.1.303\build\MonoGame.Content.Builder.Task.props" Condition="Exists('$(NuGetPackageRoot)monogame.content.builder.task\3.8.1.303\build\MonoGame.Content.Builder.Task.props')" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
7
Pong/obj/Pong.csproj.nuget.g.targets
Normal file
7
Pong/obj/Pong.csproj.nuget.g.targets
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||
<Import Project="$(NuGetPackageRoot)monogame.framework.desktopgl\3.8.1.303\build\MonoGame.Framework.DesktopGL.targets" Condition="Exists('$(NuGetPackageRoot)monogame.framework.desktopgl\3.8.1.303\build\MonoGame.Framework.DesktopGL.targets')" />
|
||||
<Import Project="$(NuGetPackageRoot)monogame.content.builder.task\3.8.1.303\build\MonoGame.Content.Builder.Task.targets" Condition="Exists('$(NuGetPackageRoot)monogame.content.builder.task\3.8.1.303\build\MonoGame.Content.Builder.Task.targets')" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
177
Pong/obj/project.assets.json
Normal file
177
Pong/obj/project.assets.json
Normal file
@@ -0,0 +1,177 @@
|
||||
{
|
||||
"version": 3,
|
||||
"targets": {
|
||||
"net6.0": {
|
||||
"MonoGame.Content.Builder.Task/3.8.1.303": {
|
||||
"type": "package",
|
||||
"build": {
|
||||
"build/MonoGame.Content.Builder.Task.props": {},
|
||||
"build/MonoGame.Content.Builder.Task.targets": {}
|
||||
}
|
||||
},
|
||||
"MonoGame.Framework.DesktopGL/3.8.1.303": {
|
||||
"type": "package",
|
||||
"compile": {
|
||||
"lib/net6.0/MonoGame.Framework.dll": {}
|
||||
},
|
||||
"runtime": {
|
||||
"lib/net6.0/MonoGame.Framework.dll": {}
|
||||
},
|
||||
"build": {
|
||||
"build/MonoGame.Framework.DesktopGL.targets": {}
|
||||
},
|
||||
"runtimeTargets": {
|
||||
"runtimes/linux-x64/native/libSDL2-2.0.so.0": {
|
||||
"assetType": "native",
|
||||
"rid": "linux-x64"
|
||||
},
|
||||
"runtimes/linux-x64/native/libopenal.so.1": {
|
||||
"assetType": "native",
|
||||
"rid": "linux-x64"
|
||||
},
|
||||
"runtimes/osx/native/libSDL2.dylib": {
|
||||
"assetType": "native",
|
||||
"rid": "osx"
|
||||
},
|
||||
"runtimes/osx/native/libopenal.1.dylib": {
|
||||
"assetType": "native",
|
||||
"rid": "osx"
|
||||
},
|
||||
"runtimes/win-x64/native/SDL2.dll": {
|
||||
"assetType": "native",
|
||||
"rid": "win-x64"
|
||||
},
|
||||
"runtimes/win-x64/native/soft_oal.dll": {
|
||||
"assetType": "native",
|
||||
"rid": "win-x64"
|
||||
},
|
||||
"runtimes/win-x86/native/SDL2.dll": {
|
||||
"assetType": "native",
|
||||
"rid": "win-x86"
|
||||
},
|
||||
"runtimes/win-x86/native/soft_oal.dll": {
|
||||
"assetType": "native",
|
||||
"rid": "win-x86"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"libraries": {
|
||||
"MonoGame.Content.Builder.Task/3.8.1.303": {
|
||||
"sha512": "9Ilzzje62LhWElbPNEl7vh7XsRSbze+lvCJdZtTZUGu48FRgvYN6THURwIB9PN98EI33/Wnf6iuShNUtD7hL4Q==",
|
||||
"type": "package",
|
||||
"path": "monogame.content.builder.task/3.8.1.303",
|
||||
"files": [
|
||||
".nupkg.metadata",
|
||||
".signature.p7s",
|
||||
"Icon.png",
|
||||
"build/MonoGame.Content.Builder.Task.props",
|
||||
"build/MonoGame.Content.Builder.Task.targets",
|
||||
"monogame.content.builder.task.3.8.1.303.nupkg.sha512",
|
||||
"monogame.content.builder.task.nuspec"
|
||||
]
|
||||
},
|
||||
"MonoGame.Framework.DesktopGL/3.8.1.303": {
|
||||
"sha512": "eGYhqn0n1olk8MNYeE9EuBmoNNECN1T18rPMaQpkzsEQ0H3nVyFPXC+uCo78v5pi5juQpJ3PSFnSkjzZJ1U58A==",
|
||||
"type": "package",
|
||||
"path": "monogame.framework.desktopgl/3.8.1.303",
|
||||
"files": [
|
||||
".nupkg.metadata",
|
||||
".signature.p7s",
|
||||
"Icon.png",
|
||||
"build/MonoGame.Framework.DesktopGL.targets",
|
||||
"lib/net6.0/MonoGame.Framework.dll",
|
||||
"monogame.framework.desktopgl.3.8.1.303.nupkg.sha512",
|
||||
"monogame.framework.desktopgl.nuspec",
|
||||
"runtimes/linux-x64/native/libSDL2-2.0.so.0",
|
||||
"runtimes/linux-x64/native/libopenal.so.1",
|
||||
"runtimes/osx/native/libSDL2.dylib",
|
||||
"runtimes/osx/native/libopenal.1.dylib",
|
||||
"runtimes/win-x64/native/SDL2.dll",
|
||||
"runtimes/win-x64/native/soft_oal.dll",
|
||||
"runtimes/win-x86/native/SDL2.dll",
|
||||
"runtimes/win-x86/native/soft_oal.dll"
|
||||
]
|
||||
}
|
||||
},
|
||||
"projectFileDependencyGroups": {
|
||||
"net6.0": [
|
||||
"MonoGame.Content.Builder.Task >= 3.8.1.303",
|
||||
"MonoGame.Framework.DesktopGL >= 3.8.1.303"
|
||||
]
|
||||
},
|
||||
"packageFolders": {
|
||||
"C:\\Users\\Tom\\.nuget\\packages\\": {},
|
||||
"C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages": {}
|
||||
},
|
||||
"project": {
|
||||
"version": "1.0.0",
|
||||
"restore": {
|
||||
"projectUniqueName": "C:\\dev\\Pong\\Pong\\Pong.csproj",
|
||||
"projectName": "Pong",
|
||||
"projectPath": "C:\\dev\\Pong\\Pong\\Pong.csproj",
|
||||
"packagesPath": "C:\\Users\\Tom\\.nuget\\packages\\",
|
||||
"outputPath": "C:\\dev\\Pong\\Pong\\obj\\",
|
||||
"projectStyle": "PackageReference",
|
||||
"fallbackFolders": [
|
||||
"C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
|
||||
],
|
||||
"configFilePaths": [
|
||||
"C:\\Users\\Tom\\AppData\\Roaming\\NuGet\\NuGet.Config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
|
||||
],
|
||||
"originalTargetFrameworks": [
|
||||
"net6.0"
|
||||
],
|
||||
"sources": {
|
||||
"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
|
||||
"https://api.nuget.org/v3/index.json": {}
|
||||
},
|
||||
"frameworks": {
|
||||
"net6.0": {
|
||||
"targetAlias": "net6.0",
|
||||
"projectReferences": {}
|
||||
}
|
||||
},
|
||||
"warningProperties": {
|
||||
"warnAsError": [
|
||||
"NU1605"
|
||||
]
|
||||
}
|
||||
},
|
||||
"frameworks": {
|
||||
"net6.0": {
|
||||
"targetAlias": "net6.0",
|
||||
"dependencies": {
|
||||
"MonoGame.Content.Builder.Task": {
|
||||
"target": "Package",
|
||||
"version": "[3.8.1.303, )"
|
||||
},
|
||||
"MonoGame.Framework.DesktopGL": {
|
||||
"target": "Package",
|
||||
"version": "[3.8.1.303, )"
|
||||
}
|
||||
},
|
||||
"imports": [
|
||||
"net461",
|
||||
"net462",
|
||||
"net47",
|
||||
"net471",
|
||||
"net472",
|
||||
"net48",
|
||||
"net481"
|
||||
],
|
||||
"assetTargetFallback": true,
|
||||
"warn": true,
|
||||
"frameworkReferences": {
|
||||
"Microsoft.NETCore.App": {
|
||||
"privateAssets": "all"
|
||||
}
|
||||
},
|
||||
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.400\\RuntimeIdentifierGraph.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Pong/obj/project.nuget.cache
Normal file
11
Pong/obj/project.nuget.cache
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"version": 2,
|
||||
"dgSpecHash": "igoW5/T5SL67vZTWmoWD/R8Lpa9HuYb01N08826iKN4mnyrL3AYTJ5YBtmvLJpt2T5ANgqrfjeNhAmo3TRtINw==",
|
||||
"success": true,
|
||||
"projectFilePath": "C:\\dev\\Pong\\Pong\\Pong.csproj",
|
||||
"expectedPackageFiles": [
|
||||
"C:\\Users\\Tom\\.nuget\\packages\\monogame.content.builder.task\\3.8.1.303\\monogame.content.builder.task.3.8.1.303.nupkg.sha512",
|
||||
"C:\\Users\\Tom\\.nuget\\packages\\monogame.framework.desktopgl\\3.8.1.303\\monogame.framework.desktopgl.3.8.1.303.nupkg.sha512"
|
||||
],
|
||||
"logs": []
|
||||
}
|
||||
Reference in New Issue
Block a user