395 lines
14 KiB
C#
395 lines
14 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
|
|
// version 1.6.1
|
|
// from Assets/Input/InputMaster.inputactions
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine.InputSystem;
|
|
using UnityEngine.InputSystem.Utilities;
|
|
|
|
public partial class @InputMaster: IInputActionCollection2, IDisposable
|
|
{
|
|
public InputActionAsset asset { get; }
|
|
public @InputMaster()
|
|
{
|
|
asset = InputActionAsset.FromJson(@"{
|
|
""name"": ""InputMaster"",
|
|
""maps"": [
|
|
{
|
|
""name"": ""Car"",
|
|
""id"": ""279efb2e-a9ae-40e7-af18-b556d8e58b59"",
|
|
""actions"": [
|
|
{
|
|
""name"": ""Movement"",
|
|
""type"": ""Button"",
|
|
""id"": ""30aae96b-847c-40a0-aff6-3f1951d55ca3"",
|
|
""expectedControlType"": ""Button"",
|
|
""processors"": """",
|
|
""interactions"": """",
|
|
""initialStateCheck"": false
|
|
},
|
|
{
|
|
""name"": ""Turn"",
|
|
""type"": ""Button"",
|
|
""id"": ""0be415b5-08e4-453d-9e28-fb9b7eff7e38"",
|
|
""expectedControlType"": ""Button"",
|
|
""processors"": """",
|
|
""interactions"": """",
|
|
""initialStateCheck"": false
|
|
},
|
|
{
|
|
""name"": ""Brake"",
|
|
""type"": ""Button"",
|
|
""id"": ""190563e6-0fc1-4263-9f0e-919667264461"",
|
|
""expectedControlType"": ""Button"",
|
|
""processors"": """",
|
|
""interactions"": """",
|
|
""initialStateCheck"": false
|
|
}
|
|
],
|
|
""bindings"": [
|
|
{
|
|
""name"": ""Z"",
|
|
""id"": ""8c181f14-d941-40de-b32a-0d2bd55fa6f8"",
|
|
""path"": ""1DAxis"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": """",
|
|
""action"": ""Movement"",
|
|
""isComposite"": true,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": ""negative"",
|
|
""id"": ""93df6b39-9305-4203-bd02-1528711041d5"",
|
|
""path"": ""<Gamepad>/leftTrigger"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Gamepad"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""positive"",
|
|
""id"": ""74248671-ae82-4fb8-9b1e-7c716d7a918a"",
|
|
""path"": ""<Gamepad>/rightTrigger"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Gamepad"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""Z"",
|
|
""id"": ""3f962054-2147-4969-a731-b2aed5c280d2"",
|
|
""path"": ""1DAxis"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": """",
|
|
""action"": ""Movement"",
|
|
""isComposite"": true,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": ""negative"",
|
|
""id"": ""5806e9c3-6fff-4468-9777-fa799e5356cd"",
|
|
""path"": ""<Keyboard>/downArrow"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""positive"",
|
|
""id"": ""bd366aea-6bef-4aa2-8ec9-98e0564017a2"",
|
|
""path"": ""<Keyboard>/upArrow"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""X"",
|
|
""id"": ""449c5b18-ec83-4072-813e-bebae2c84785"",
|
|
""path"": ""1DAxis"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": """",
|
|
""action"": ""Turn"",
|
|
""isComposite"": true,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": ""negative"",
|
|
""id"": ""dd9f85b5-dd05-49f4-a0be-22d4e0f1d9fc"",
|
|
""path"": ""<Gamepad>/leftStick/left"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Gamepad"",
|
|
""action"": ""Turn"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""positive"",
|
|
""id"": ""aa7bd576-99ff-4b74-b023-f25395d6ad9e"",
|
|
""path"": ""<Gamepad>/leftStick/right"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Gamepad"",
|
|
""action"": ""Turn"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""X"",
|
|
""id"": ""b0942bad-1a51-4bd7-9fce-a0d408272cc8"",
|
|
""path"": ""1DAxis"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": """",
|
|
""action"": ""Turn"",
|
|
""isComposite"": true,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": ""negative"",
|
|
""id"": ""72cf4953-8c6b-4bce-8216-9b994421aef2"",
|
|
""path"": ""<Keyboard>/leftArrow"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Turn"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""positive"",
|
|
""id"": ""5532b214-24f7-4e1e-aa5f-b9e20c7b0ae4"",
|
|
""path"": ""<Keyboard>/rightArrow"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Turn"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""5bd100b8-204f-41d9-8870-2df4129bb4c3"",
|
|
""path"": ""<Keyboard>/space"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Brake"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""1759b642-aa43-4fa3-a5d2-ab4356b087a6"",
|
|
""path"": ""<Gamepad>/buttonEast"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Gamepad"",
|
|
""action"": ""Brake"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
}
|
|
]
|
|
}
|
|
],
|
|
""controlSchemes"": [
|
|
{
|
|
""name"": ""Gamepad"",
|
|
""bindingGroup"": ""Gamepad"",
|
|
""devices"": [
|
|
{
|
|
""devicePath"": ""<DualShockGamepad>"",
|
|
""isOptional"": false,
|
|
""isOR"": false
|
|
},
|
|
{
|
|
""devicePath"": ""<XInputController>"",
|
|
""isOptional"": false,
|
|
""isOR"": false
|
|
}
|
|
]
|
|
},
|
|
{
|
|
""name"": ""Keyboard"",
|
|
""bindingGroup"": ""Keyboard"",
|
|
""devices"": [
|
|
{
|
|
""devicePath"": ""<Keyboard>"",
|
|
""isOptional"": false,
|
|
""isOR"": false
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}");
|
|
// Car
|
|
m_Car = asset.FindActionMap("Car", throwIfNotFound: true);
|
|
m_Car_Movement = m_Car.FindAction("Movement", throwIfNotFound: true);
|
|
m_Car_Turn = m_Car.FindAction("Turn", throwIfNotFound: true);
|
|
m_Car_Brake = m_Car.FindAction("Brake", throwIfNotFound: true);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
UnityEngine.Object.Destroy(asset);
|
|
}
|
|
|
|
public InputBinding? bindingMask
|
|
{
|
|
get => asset.bindingMask;
|
|
set => asset.bindingMask = value;
|
|
}
|
|
|
|
public ReadOnlyArray<InputDevice>? devices
|
|
{
|
|
get => asset.devices;
|
|
set => asset.devices = value;
|
|
}
|
|
|
|
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
|
|
|
public bool Contains(InputAction action)
|
|
{
|
|
return asset.Contains(action);
|
|
}
|
|
|
|
public IEnumerator<InputAction> GetEnumerator()
|
|
{
|
|
return asset.GetEnumerator();
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return GetEnumerator();
|
|
}
|
|
|
|
public void Enable()
|
|
{
|
|
asset.Enable();
|
|
}
|
|
|
|
public void Disable()
|
|
{
|
|
asset.Disable();
|
|
}
|
|
|
|
public IEnumerable<InputBinding> bindings => asset.bindings;
|
|
|
|
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
|
{
|
|
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
|
}
|
|
|
|
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
|
{
|
|
return asset.FindBinding(bindingMask, out action);
|
|
}
|
|
|
|
// Car
|
|
private readonly InputActionMap m_Car;
|
|
private List<ICarActions> m_CarActionsCallbackInterfaces = new List<ICarActions>();
|
|
private readonly InputAction m_Car_Movement;
|
|
private readonly InputAction m_Car_Turn;
|
|
private readonly InputAction m_Car_Brake;
|
|
public struct CarActions
|
|
{
|
|
private @InputMaster m_Wrapper;
|
|
public CarActions(@InputMaster wrapper) { m_Wrapper = wrapper; }
|
|
public InputAction @Movement => m_Wrapper.m_Car_Movement;
|
|
public InputAction @Turn => m_Wrapper.m_Car_Turn;
|
|
public InputAction @Brake => m_Wrapper.m_Car_Brake;
|
|
public InputActionMap Get() { return m_Wrapper.m_Car; }
|
|
public void Enable() { Get().Enable(); }
|
|
public void Disable() { Get().Disable(); }
|
|
public bool enabled => Get().enabled;
|
|
public static implicit operator InputActionMap(CarActions set) { return set.Get(); }
|
|
public void AddCallbacks(ICarActions instance)
|
|
{
|
|
if (instance == null || m_Wrapper.m_CarActionsCallbackInterfaces.Contains(instance)) return;
|
|
m_Wrapper.m_CarActionsCallbackInterfaces.Add(instance);
|
|
@Movement.started += instance.OnMovement;
|
|
@Movement.performed += instance.OnMovement;
|
|
@Movement.canceled += instance.OnMovement;
|
|
@Turn.started += instance.OnTurn;
|
|
@Turn.performed += instance.OnTurn;
|
|
@Turn.canceled += instance.OnTurn;
|
|
@Brake.started += instance.OnBrake;
|
|
@Brake.performed += instance.OnBrake;
|
|
@Brake.canceled += instance.OnBrake;
|
|
}
|
|
|
|
private void UnregisterCallbacks(ICarActions instance)
|
|
{
|
|
@Movement.started -= instance.OnMovement;
|
|
@Movement.performed -= instance.OnMovement;
|
|
@Movement.canceled -= instance.OnMovement;
|
|
@Turn.started -= instance.OnTurn;
|
|
@Turn.performed -= instance.OnTurn;
|
|
@Turn.canceled -= instance.OnTurn;
|
|
@Brake.started -= instance.OnBrake;
|
|
@Brake.performed -= instance.OnBrake;
|
|
@Brake.canceled -= instance.OnBrake;
|
|
}
|
|
|
|
public void RemoveCallbacks(ICarActions instance)
|
|
{
|
|
if (m_Wrapper.m_CarActionsCallbackInterfaces.Remove(instance))
|
|
UnregisterCallbacks(instance);
|
|
}
|
|
|
|
public void SetCallbacks(ICarActions instance)
|
|
{
|
|
foreach (var item in m_Wrapper.m_CarActionsCallbackInterfaces)
|
|
UnregisterCallbacks(item);
|
|
m_Wrapper.m_CarActionsCallbackInterfaces.Clear();
|
|
AddCallbacks(instance);
|
|
}
|
|
}
|
|
public CarActions @Car => new CarActions(this);
|
|
private int m_GamepadSchemeIndex = -1;
|
|
public InputControlScheme GamepadScheme
|
|
{
|
|
get
|
|
{
|
|
if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad");
|
|
return asset.controlSchemes[m_GamepadSchemeIndex];
|
|
}
|
|
}
|
|
private int m_KeyboardSchemeIndex = -1;
|
|
public InputControlScheme KeyboardScheme
|
|
{
|
|
get
|
|
{
|
|
if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard");
|
|
return asset.controlSchemes[m_KeyboardSchemeIndex];
|
|
}
|
|
}
|
|
public interface ICarActions
|
|
{
|
|
void OnMovement(InputAction.CallbackContext context);
|
|
void OnTurn(InputAction.CallbackContext context);
|
|
void OnBrake(InputAction.CallbackContext context);
|
|
}
|
|
}
|