Files
CarTest/Assets/Scripts/DebugInfo.cs

20 lines
602 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class DebugInfo : MonoBehaviour
{
[SerializeField] private TMP_Text flRpmLabel;
[SerializeField] private TMP_Text frRpmLabel;
[SerializeField] private TMP_Text rlRpmLabel;
[SerializeField] private TMP_Text rrRpmLabel;
public void setRpmLabels(float flRpm, float frRpm, float rlRpm, float rrRpm){
flRpmLabel.text = flRpm.ToString();
frRpmLabel.text = frRpm.ToString();
rlRpmLabel.text = rlRpm.ToString();
rrRpmLabel.text = rrRpm.ToString();
}
}