added constructor for clear board to board.rs
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@@ -6,5 +6,23 @@ pub struct Board {
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pinned_squares: [u8; 64], // 0 -> E-W, 1 -> NE-SW, 2 -> N-S, 3 -> SE-NW, 4 -> no pin
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pin_mask: u64, // 1 -> pin, 0 -> no pin
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en_passant_square: u64, // 1 -> ep square, 0 -> no ep square
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side_to_move: u8, // 0 -> white to play, 1 -> black to play
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side_to_move: u8 // 0 -> white to play, 1 -> black to play
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}
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impl Board {
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pub fn new_clear() -> Self {
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let mut bit_board: Self = Self {
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bitboards: [0x0000_0000_0000_0000; 12],
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piece_board: [12; 64],
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occupancy: [0x0000_0000_0000_0000; 3],
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castling_rights: 0b0000_0000,
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pinned_squares: [4; 64],
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pin_mask: 0u64,
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en_passant_square: 0x0000_0000_0000_0000,
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side_to_move: 0
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};
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return bit_board;
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}
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}
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