implemented pseudo-move generation for bishops
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@@ -43,7 +43,19 @@ impl Board {
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pub fn get_pseudo_opponent_pawn_captures(&self, sq: u32) -> u64 {
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return PAWN_ATTACK_MAP[sq as usize][1 - self.side_to_move as usize];
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}
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#[inline]
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pub fn get_pseudo_bishop_moves(&self, sq: u32) -> u64 {
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let mut moves = 0u64;
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let sq = sq as usize;
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let occupancy = self.occupancy[2];
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 1);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 3);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 5);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 7);
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return moves;
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}
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}
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#[inline(always)]
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