Merge pull request #21 from htamas1210/Engine/api-conversions
This commit was merged in pull request #21.
This commit is contained in:
@@ -3,8 +3,8 @@ mod utils;
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mod legality;
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mod checkinfo;
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mod attacks;
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mod bitmove;
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mod movebuffer;
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mod movegen;
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pub mod board;
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pub mod board;
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pub(in super) mod bitmove;
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@@ -27,5 +27,22 @@ impl BoardSquare {
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}
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return Self { x: x, y: y };
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}
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pub(in super) fn from_index(idx: u8) -> Self {
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let file = idx % 8;
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let rank = idx / 8;
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#[cfg(debug_assertions)]
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{
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if !(0..8).contains(&rank) {
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println!("Warning: internal engine issue, given index is not on the board!");
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}
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}
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return Self {x: file as usize, y: rank as usize};
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}
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pub(in super) fn to_index(&self) -> u8 {
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return (8 * self.y + self.x) as u8;
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}
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}
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@@ -1,12 +1,11 @@
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use crate::piecetype;
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use crate::{bitboard::{bitmove::{BitMove, BitMoveType}, board::Board}};
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use super::boardsquare::BoardSquare;
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use super::movetype::MoveType;
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use super::piecetype::PieceType;
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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize)]
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pub struct ChessMove {
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/*pub struct ChessMove {
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pub move_type: MoveType,
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pub piece_type: PieceType,
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pub from_square: BoardSquare,
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@@ -14,6 +13,36 @@ pub struct ChessMove {
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pub rook_from: BoardSquare,
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pub rook_to: BoardSquare,
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pub promotion_piece: Option<PieceType>,
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}*/
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pub enum ChessMove {
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Quiet {
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piece_type: PieceType,
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from_square: BoardSquare,
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to_square: BoardSquare,
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promotion_piece: Option<PieceType>
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},
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Capture {
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piece_type: PieceType,
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from_square: BoardSquare,
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to_square: BoardSquare,
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captured_piece: PieceType,
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promotion_piece: Option<PieceType>
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},
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Castle {
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king_type: PieceType,
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king_from: BoardSquare,
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king_to: BoardSquare,
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rook_type: PieceType,
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rook_from: BoardSquare,
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rook_to: BoardSquare
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},
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EnPassant {
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pawn_type: PieceType,
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from_square: BoardSquare,
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to_square: BoardSquare,
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captured_piece: PieceType,
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captured_from: BoardSquare
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}
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}
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impl ChessMove {
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@@ -23,14 +52,11 @@ impl ChessMove {
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to_square: BoardSquare,
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promotion_piece: Option<PieceType>,
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) -> Self {
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return Self {
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move_type: MoveType::Quiet,
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piece_type: piece_type,
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from_square: from_square,
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to_square: to_square,
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rook_from: BoardSquare::new(),
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rook_to: BoardSquare::new(),
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promotion_piece: promotion_piece,
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return Self::Quiet {
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piece_type,
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from_square,
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to_square,
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promotion_piece
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};
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}
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@@ -38,34 +64,129 @@ impl ChessMove {
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piece_type: PieceType,
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from_square: BoardSquare,
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to_square: BoardSquare,
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captured_piece: PieceType,
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promotion_piece: Option<PieceType>,
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) -> Self {
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return Self {
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move_type: MoveType::Capture,
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piece_type: piece_type,
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from_square: from_square,
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to_square: to_square,
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rook_from: BoardSquare::new(),
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rook_to: BoardSquare::new(),
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promotion_piece: promotion_piece,
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return Self::Capture {
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piece_type,
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from_square,
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to_square,
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captured_piece,
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promotion_piece
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};
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}
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pub fn castle(
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piece_type: PieceType,
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from_square: BoardSquare,
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to_square: BoardSquare,
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king_type: PieceType,
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king_from: BoardSquare,
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king_to: BoardSquare,
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rook_type: PieceType,
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rook_from: BoardSquare,
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rook_to: BoardSquare,
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) -> Self {
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return Self {
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move_type: MoveType::Quiet,
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piece_type: piece_type,
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from_square: from_square,
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to_square: to_square,
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rook_from: rook_from,
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rook_to: rook_to,
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promotion_piece: None,
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return Self::Castle {
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king_type,
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king_from,
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king_to,
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rook_type,
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rook_from,
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rook_to
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};
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}
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pub(in super) fn from_bitmove(bitmove: &BitMove, board: Board) -> Self {
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match bitmove.move_type() {
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BitMoveType::Quiet => {
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let from_square_index = bitmove.from_square();
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let piece_type = PieceType::from_index(board.piece_board(from_square_index));
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let from_square = BoardSquare::from_index(from_square_index);
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let to_square = BoardSquare::from_index(bitmove.to_square());
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let promotion_piece = match bitmove.promotion_piece() {
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Some(piece) => Some(PieceType::from_index(piece)),
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None => None
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};
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return ChessMove::Quiet { piece_type, from_square, to_square, promotion_piece }
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},
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BitMoveType::Capture => {
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let from_square_index = bitmove.from_square();
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let to_square_index = bitmove.to_square();
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let piece_type = PieceType::from_index(board.piece_board(from_square_index));
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let from_square = BoardSquare::from_index(from_square_index);
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let to_square = BoardSquare::from_index(to_square_index);
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let captured_piece = PieceType::from_index(board.piece_board(to_square_index));
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let promotion_piece = match bitmove.promotion_piece() {
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Some(piece) => Some(PieceType::from_index(piece)),
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None => None
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};
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return ChessMove::Capture { piece_type, from_square, to_square, captured_piece, promotion_piece }
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},
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BitMoveType::Castle => {
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let from_square_index = bitmove.from_square();
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let to_square_index = bitmove.to_square();
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let king_type = PieceType::from_index(board.piece_board(from_square_index));
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let king_from = BoardSquare::from_index(from_square_index);
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let king_to = BoardSquare::from_index(to_square_index);
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let promotion_piece = match bitmove.promotion_piece() {
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Some(piece) => Some(PieceType::from_index(piece)),
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None => None
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};
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let rook_type = if bitmove.from_square() < 32 { PieceType::WhiteRook } else { PieceType::BlackRook };
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let rook_from_index = if bitmove.to_square() > bitmove.from_square() {
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bitmove.from_square() + 3
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} else {
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bitmove.from_square() - 4
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};
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let rook_from = BoardSquare::from_index(rook_from_index);
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let rook_to_index = if bitmove.to_square() > bitmove.from_square() {
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bitmove.from_square() + 1
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} else {
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bitmove.from_square() - 1
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};
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let rook_to = BoardSquare::from_index(rook_to_index);
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return ChessMove::Castle { king_type, king_from, king_to, rook_type, rook_from, rook_to }
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},
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BitMoveType::EnPassant => {
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panic!("ChessMove::from_bitmove was left unimplemented");
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}
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}
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}
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pub(in super) fn to_bitmove(&self) -> BitMove {
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let bitmove = match self {
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ChessMove::Quiet { piece_type, from_square, to_square, promotion_piece } => {
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let promotion_piece = match promotion_piece {
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Some(piece) => Some(piece.to_index()),
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None => None
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};
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return BitMove::quiet(
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from_square.to_index(),
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to_square.to_index(),
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promotion_piece
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);
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},
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ChessMove::Capture { piece_type, from_square, to_square, captured_piece, promotion_piece } => {
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let promotion_piece = match promotion_piece {
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Some(piece) => Some(piece.to_index()),
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None => None
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};
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return BitMove::capture(
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from_square.to_index(),
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to_square.to_index(),
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promotion_piece
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);
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},
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ChessMove::Castle { king_type, king_from, king_to, rook_type, rook_from, rook_to } => {
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return BitMove::castle(
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king_from.to_index(),
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king_to.to_index()
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);
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},
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ChessMove::EnPassant { pawn_type, from_square, to_square, captured_piece, captured_from } => {
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panic!("ChessMove::to_bitmove was left unimplemented");
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}
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};
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return bitmove;
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}
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}
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@@ -1,5 +1,6 @@
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use serde::Deserialize;
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use serde::Serialize;
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use super::bitboard::bitmove::BitMoveType;
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#[derive(Serialize, Deserialize)]
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pub enum MoveType {
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@@ -9,3 +10,22 @@ pub enum MoveType {
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EnPassant,
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}
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impl MoveType {
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pub(in super) fn from_bitmovetype(move_type: BitMoveType) -> Self {
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return match move_type {
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BitMoveType::Quiet => Self::Quiet,
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BitMoveType::Capture => Self::Capture,
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BitMoveType::Castle => Self::Castle,
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BitMoveType::EnPassant => Self::EnPassant,
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_ => panic!("invalid move_type index! should NEVER appear")
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}
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}
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pub(in super) fn to_bitmoveType(&self) -> BitMoveType {
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return match self {
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&MoveType::Quiet => BitMoveType::Quiet,
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&MoveType::Capture => BitMoveType::Capture,
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&MoveType::Castle => BitMoveType::Castle,
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&MoveType::EnPassant => BitMoveType::EnPassant
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};
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}
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}
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@@ -16,3 +16,39 @@ pub enum PieceType {
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BlackKing,
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}
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impl PieceType {
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pub(in super) fn from_index(idx: u8) -> Self {
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return match idx {
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0 => PieceType::WhitePawn,
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1 => PieceType::WhiteKnight,
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2 => PieceType::WhiteBishop,
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3 => PieceType::WhiteRook,
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4 => PieceType::WhiteQueen,
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5 => PieceType::WhiteKing,
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6 => PieceType::BlackPawn,
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7 => PieceType::BlackKnight,
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8 => PieceType::BlackBishop,
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9 => PieceType::BlackRook,
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10 => PieceType::BlackQueen,
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11 => PieceType::BlackKing,
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_ => panic!("invalid piece index! should NEVER appear")
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}
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}
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pub(in super) fn to_index(&self) -> u8 {
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return match self {
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&PieceType::WhitePawn => 0,
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&PieceType::WhiteKnight => 1,
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&PieceType::WhiteBishop => 2,
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&PieceType::WhiteRook => 3,
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&PieceType::WhiteQueen => 4,
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&PieceType::WhiteKing => 5,
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&PieceType::BlackPawn => 6,
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&PieceType::BlackKnight => 7,
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&PieceType::BlackBishop => 8,
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&PieceType::BlackRook => 9,
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&PieceType::BlackQueen => 10,
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&PieceType::BlackKing => 11
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}
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}
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}
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