updated move event to use chessmove struct from engine

This commit is contained in:
2025-11-20 14:46:01 +01:00
parent be6a86bebf
commit ab369f179c
2 changed files with 32 additions and 26 deletions

View File

@@ -1,3 +1,4 @@
use engine::{boardsquare::BoardSquare, chessmove::ChessMove, piecetype::PieceType};
use futures_util::{SinkExt, StreamExt};
use serde::{Deserialize, Serialize};
use std::io::{self, Write};
@@ -10,12 +11,12 @@ struct Step {
to: String,
}
#[derive(Serialize, Deserialize, Debug)]
#[derive(Serialize, Deserialize)]
#[serde(tag = "type")]
enum ClientMessage {
Join { username: String },
FindMatch,
Move { step: Step, fen: String },
Move { step: ChessMove, fen: String },
Resign,
Chat { text: String },
RequestLegalMoves { fen: String },
@@ -142,14 +143,21 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("🔍 Searching for a match...");
}
"move" => {
if parts.len() >= 4 {
let from = parts[1].to_string();
let to = parts[2].to_string();
let fen = parts[3].to_string();
let step: Step = Step { from, to };
if parts.len() >= 3 {
//let from = parts[1].to_string();
//let to = parts[2].to_string();
let fen = parts[1].to_string();
let step = ChessMove::quiet(
engine::piecetype::PieceType::WhiteBishop,
BoardSquare::new(),
BoardSquare { x: 1, y: 1 },
None,
);
let message = ClientMessage::Move { step, fen };
send_message(&mut write, &message).await?;
println!("♟️ Sent move: {} -> {}", parts[1], parts[2]);
//println!("♟️ Sent move: {} -> {}", parts[1], parts[2]);
} else {
println!("Usage: move <from> <to> (e.g., move e2 e4)");
}

View File

@@ -1,4 +1,5 @@
use crate::connection::ClientEvent::*;
use engine::chessmove::ChessMove;
use engine::get_available_moves;
use futures_util::{SinkExt, StreamExt};
use serde::{Deserialize, Serialize};
@@ -46,24 +47,15 @@ struct ServerMessage {
response: Option<String>,
}
#[derive(Serialize, Deserialize, Debug)]
#[derive(Serialize, Deserialize)]
#[serde(tag = "type")]
enum ClientEvent {
Join {
username: String,
},
Join { username: String },
FindMatch,
Move {
step: Step, //to put into move list
fen: String,
},
Move { step: ChessMove, fen: String },
Resign,
Chat {
text: String,
},
RequestLegalMoves {
fen: String,
},
Chat { text: String },
RequestLegalMoves { fen: String },
}
#[derive(Serialize, Deserialize, Debug)]
@@ -186,7 +178,7 @@ pub async fn handle_connection(
let client_data: ClientEvent = serde_json::from_str(text)
.expect("Failed to convert data into json at handle_connection");
println!("client: {:?}", client_data);
//println!("client: {:?}", client_data);
match client_data {
Join { username } => {
@@ -224,7 +216,9 @@ pub async fn handle_connection(
.unwrap()
.current_match
.unwrap();
// TODO: potentially a problem that there is a lock on it and the broadcast needs it as well
// TODO: discuss if the fen sent by the client is before or after the move
let new_fen = engine::get_board_after_move(&fen, &step);
let message: ServerMessage = ServerMessage {
message_type: String::from("move"),
@@ -250,7 +244,9 @@ pub async fn handle_connection(
match_id,
&serde_json::to_string(&message).unwrap(),
)
.await; //client needs updating to test this
.await;
let res = engine::is_game_over(&new_fen); // TODO: discuss how to handle this
}
RequestLegalMoves { fen } => {
let moves = get_available_moves(&fen);
@@ -261,7 +257,9 @@ pub async fn handle_connection(
.await;
println!("Sent moves to player: {}", player_id);
}
_ => {}
_ => {
println!("Not known client event");
}
}
}
}