kommentek + update

This commit is contained in:
2023-02-16 14:55:48 +01:00
parent 92b47f4796
commit 835e357c7c
18 changed files with 692 additions and 645 deletions

View File

@@ -9,7 +9,6 @@ public class GroundController : MonoBehaviour
public GameObject[] sideObjects;
private float groundMoveSpeed = 10f;
private void Awake() {
//Loading modules
loadFrom = LoadPrefabs("Prefabs/Modulok");
@@ -76,13 +75,9 @@ public class GroundController : MonoBehaviour
}
}
private void CreateNewGround(){
int random = UnityEngine.Random.Range(0, loadFrom.Length);
//ketto modullal elobb tolt be, annak az iranyanak megfeleloen, +80 a ket modull hossza
Instantiate(loadFrom[random], new Vector3(0,0, ground[ground.Length-2].transform.position.z + 80), ground[ground.Length-2].transform.rotation);
}
}
}