collect coins
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@@ -12,7 +12,7 @@ public class GroundController : MonoBehaviour
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private CollectibleSpawner cs;
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private void Awake() {
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cs = FindObjectOfType<CollectibleSpawner>();
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//cs = FindObjectOfType<CollectibleSpawner>();
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//Loading modules
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loadFrom = LoadPrefabs("Prefabs/Modulok");
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sideObjects = LoadPrefabs("Models/World Objects/World 1");
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@@ -48,7 +48,7 @@ public class GroundController : MonoBehaviour
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}
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}
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cs.SpawnCoin();
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//cs.SpawnCoin();
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}
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private GameObject[] LoadPrefabs(string path){ //toltese be a palya objecteket a resources mappabol pl: "Prefabs/Modulok"
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