Files
PuzzleColorBall/Assets/Scripts/CameraController.cs
2023-02-02 10:58:27 +01:00

24 lines
648 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour
{
public GameObject player;
public Camera camera;
private Vector3 offset;
public float xPostion = 0;
void Start(){
offset.x = xPostion;
offset.y = camera.transform.position.y - player.transform.position.y;
offset.z = camera.transform.position.z - player.transform.position.z;
}
void LateUpdate()
{
if(player.transform.position.x != 3 || player.transform.position.x != -3)
camera.transform.position = player.transform.position + offset;
}
}