changed the type of the windowflags in windowdata struct and window create function argument

This commit is contained in:
2026-04-16 13:48:34 +02:00
parent 99d508c5ed
commit 4b89548102
3 changed files with 5 additions and 7 deletions

View File

@@ -50,7 +50,7 @@ bool Application::Init() {
m_AppData.windowdata.eventCallback = [this](Event &event) { RaiseEvent(event); };
m_Window.push_back(std::make_shared<Window>(m_AppData.windowdata));
bool isSuccessful = m_Window[0]->Create();
bool isSuccessful = m_Window[0]->Create({m_AppData.windowdata.windowFlags});
if (!isSuccessful) {
Shutdown();
return false;

View File

@@ -11,10 +11,8 @@ namespace SakuraVNE {
Window::Window(const WindowData &data) : m_Data(data) {}
Window::~Window() { Destroy(); }
bool Window::Create(std::span<const SDL_WindowFlags> flags) {
for (auto &flag : flags) {
m_Flags |= flag;
}
bool Window::Create(const SDL_WindowFlags flags) {
m_Flags |= flags;
m_Handle = SDL_CreateWindow(m_Data.title.c_str(), m_Data.width, m_Data.height, m_Flags);

View File

@@ -9,7 +9,7 @@
namespace SakuraVNE {
struct WindowData {
std::span<const SDL_WindowFlags> windowFlags;
SDL_WindowFlags windowFlags;
std::string title = "Window Title";
int width = 1280;
int height = 720;
@@ -27,7 +27,7 @@ public:
Window(const WindowData &data = WindowData());
~Window();
bool Create(std::span<const SDL_WindowFlags> flags = {});
bool Create(const SDL_WindowFlags flags = 0);
void Destroy();
void Update();