deleted premake and ecc plugin

This commit is contained in:
2026-03-09 21:27:36 +01:00
parent 7876b380da
commit 2f847d56a3
16 changed files with 0 additions and 124 deletions

3
.gitmodules vendored
View File

@@ -8,9 +8,6 @@
path = libs/imgui-node-editor
url = https://github.com/htamas1210/imgui-node-editor.git
branch = develop
[submodule "plugins/ecc"]
path = plugins/ecc
url = https://github.com/MattBystrin/premake-ecc.git
[submodule "libs/sdl3"]
path = libs/sdl3
url = https://github.com/libsdl-org/SDL.git

Submodule plugins/ecc deleted from b3726d5268

View File

@@ -1,120 +0,0 @@
require "plugins/ecc"
workspace "SakuraVNE"
architecture "x64"
startproject "SakuraVNE"
configurations{
"Debug",
"Release"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
IncludeDir = {}
IncludeDir["ImGui"] = "/libs/imgui"
IncludeDir["ImGuiNodeEditor"] = "/libs/imgui-node-editor"
IncludeDir["SDL3"] = "/libs/sdl3"
IncludeDir["spdlog"] = "/libs/spdlog"
include "libs/imgui"
include "libs/imgui-node-editor"
project "SakuraVNE"
kind "ConsoleApp"
language "C++"
cppdialect "C++20"
ignoredefaultlibraries { "MSVCRT" }
targetdir ("build/bin/" .. outputdir .. "/%{prj.name}")
objdir ("build/bin-int/" ..outputdir .. "/%{prj.name}")
local root_path = os.getcwd():gsub("\\", "/")
prebuildcommands {
"echo ==== Building SDL3 via CMake ====",
"cmake -E make_directory \"" .. root_path .. "/build/bin/" .. outputdir .. "/SDL3\"",
"cmake -S libs/sdl3 -B \"" .. root_path .. "/build/bin-int/" .. outputdir .. "/SDL3\" -DCMAKE_BUILD_TYPE=Release " ..
"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=\"" .. root_path .. "/build/bin/" .. outputdir .. "/SDL3\" " ..
"-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY=\"" .. root_path .. "/build/bin/" .. outputdir .. "/SDL3\" " ..
"-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=\"" .. root_path .. "/build/bin/" .. outputdir .. "/SDL3\"",
"cmake --build \"" .. root_path .. "/build/bin-int/" .. outputdir .. "/SDL3\" --config Release -j"
}
prebuildcommands{
"echo ==== Building spdlog via CMake ====",
"cmake -E make_directory \"" .. root_path .. "/build/bin/" ..outputdir .. "/spdlog\"",
"cmake -S libs/spdlog -B \"" .. root_path .. "/build/bin-int/" ..outputdir .. "/spdlog\" -DCMAKE_BUILD_TYPE=Release",
"cmake --build \"" .. root_path .. "/build/bin-int/" ..outputdir .. "/spdlog\"",
"cmake -E copy \"" .. root_path .. "/build/bin-int/" .. outputdir .. "/spdlog/\"libspdlog* \"" .. root_path .. "/build/bin/" .. outputdir .. "/spdlog/\""
}
files{
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.cpp"
}
includedirs{
"%{prj.name}/src",
"libs/spdlog/include",
"libs/imgui",
"libs/imgui/misc",
"libs/imgui/backends",
"libs/imgui-node-editor",
"libs/sdl3/include"
}
libdirs{
"build/bin/" .. outputdir .. "/ImGui",
"build/bin/" .. outputdir .. "/ImGuiNodeEditor",
"build/bin/" .. outputdir .. "/SDL3",
"build/bin/" .. outputdir .. "/spdlog"
}
links{
"ImGui",
"ImGuiNodeEditor",
"SDL3",
"spdlog"
}
filter "system:windows"
system "windows"
cppdialect "C++20"
staticruntime "off"
runtime "Release"
systemversion "latest"
defines{
"PLATFORM_WINDOWS"
}
filter "system:linux"
system "linux"
cppdialect "C++20"
staticruntime "off"
runtime "Release"
systemversion "latest"
defines{
"PLATFORM_LINUX"
}
links {
"dl",
"pthread"
}
filter "configurations:Debug"
defines "DEBUG"
symbols "On"
filter "configurations:Release"
defines "RELEASE"
optimize "On"
symbols "off"

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.