deleted premake and ecc plugin

This commit is contained in:
2026-03-09 21:27:36 +01:00
parent 7876b380da
commit 2f847d56a3
16 changed files with 0 additions and 124 deletions

3
.gitmodules vendored
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@@ -8,9 +8,6 @@
path = libs/imgui-node-editor path = libs/imgui-node-editor
url = https://github.com/htamas1210/imgui-node-editor.git url = https://github.com/htamas1210/imgui-node-editor.git
branch = develop branch = develop
[submodule "plugins/ecc"]
path = plugins/ecc
url = https://github.com/MattBystrin/premake-ecc.git
[submodule "libs/sdl3"] [submodule "libs/sdl3"]
path = libs/sdl3 path = libs/sdl3
url = https://github.com/libsdl-org/SDL.git url = https://github.com/libsdl-org/SDL.git

Submodule plugins/ecc deleted from b3726d5268

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@@ -1,120 +0,0 @@
require "plugins/ecc"
workspace "SakuraVNE"
architecture "x64"
startproject "SakuraVNE"
configurations{
"Debug",
"Release"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
IncludeDir = {}
IncludeDir["ImGui"] = "/libs/imgui"
IncludeDir["ImGuiNodeEditor"] = "/libs/imgui-node-editor"
IncludeDir["SDL3"] = "/libs/sdl3"
IncludeDir["spdlog"] = "/libs/spdlog"
include "libs/imgui"
include "libs/imgui-node-editor"
project "SakuraVNE"
kind "ConsoleApp"
language "C++"
cppdialect "C++20"
ignoredefaultlibraries { "MSVCRT" }
targetdir ("build/bin/" .. outputdir .. "/%{prj.name}")
objdir ("build/bin-int/" ..outputdir .. "/%{prj.name}")
local root_path = os.getcwd():gsub("\\", "/")
prebuildcommands {
"echo ==== Building SDL3 via CMake ====",
"cmake -E make_directory \"" .. root_path .. "/build/bin/" .. outputdir .. "/SDL3\"",
"cmake -S libs/sdl3 -B \"" .. root_path .. "/build/bin-int/" .. outputdir .. "/SDL3\" -DCMAKE_BUILD_TYPE=Release " ..
"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=\"" .. root_path .. "/build/bin/" .. outputdir .. "/SDL3\" " ..
"-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY=\"" .. root_path .. "/build/bin/" .. outputdir .. "/SDL3\" " ..
"-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=\"" .. root_path .. "/build/bin/" .. outputdir .. "/SDL3\"",
"cmake --build \"" .. root_path .. "/build/bin-int/" .. outputdir .. "/SDL3\" --config Release -j"
}
prebuildcommands{
"echo ==== Building spdlog via CMake ====",
"cmake -E make_directory \"" .. root_path .. "/build/bin/" ..outputdir .. "/spdlog\"",
"cmake -S libs/spdlog -B \"" .. root_path .. "/build/bin-int/" ..outputdir .. "/spdlog\" -DCMAKE_BUILD_TYPE=Release",
"cmake --build \"" .. root_path .. "/build/bin-int/" ..outputdir .. "/spdlog\"",
"cmake -E copy \"" .. root_path .. "/build/bin-int/" .. outputdir .. "/spdlog/\"libspdlog* \"" .. root_path .. "/build/bin/" .. outputdir .. "/spdlog/\""
}
files{
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.cpp"
}
includedirs{
"%{prj.name}/src",
"libs/spdlog/include",
"libs/imgui",
"libs/imgui/misc",
"libs/imgui/backends",
"libs/imgui-node-editor",
"libs/sdl3/include"
}
libdirs{
"build/bin/" .. outputdir .. "/ImGui",
"build/bin/" .. outputdir .. "/ImGuiNodeEditor",
"build/bin/" .. outputdir .. "/SDL3",
"build/bin/" .. outputdir .. "/spdlog"
}
links{
"ImGui",
"ImGuiNodeEditor",
"SDL3",
"spdlog"
}
filter "system:windows"
system "windows"
cppdialect "C++20"
staticruntime "off"
runtime "Release"
systemversion "latest"
defines{
"PLATFORM_WINDOWS"
}
filter "system:linux"
system "linux"
cppdialect "C++20"
staticruntime "off"
runtime "Release"
systemversion "latest"
defines{
"PLATFORM_LINUX"
}
links {
"dl",
"pthread"
}
filter "configurations:Debug"
defines "DEBUG"
symbols "On"
filter "configurations:Release"
defines "RELEASE"
optimize "On"
symbols "off"

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