Excedd dragon effect and descrition fix
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UniverseDeck.cdb
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card pics/Back-Anime-ZX-2.png
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After Width: | Height: | Size: 119 KiB |
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Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
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Before Width: | Height: | Size: 427 KiB After Width: | Height: | Size: 428 KiB |
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Before Width: | Height: | Size: 584 KiB After Width: | Height: | Size: 584 KiB |
@@ -9,7 +9,7 @@ function s.initial_effect(c)
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--halve and gain | from dark anthelion
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,1))
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e1:SetType(EFFECT_TYPE_QUICK_O)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetCode(EVENT_FREE_CHAIN)
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e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
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e1:SetRange(LOCATION_MZONE)
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@@ -68,7 +68,7 @@ function s.atkop2(e,tp,eg,ep,ev,re,r,rp)
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end
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end
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end
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-- pendulum zone functions
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-- place in pendulum zone functions
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s.pendulum_level = 4
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function s.pencon(e,tp,eg,ep,ev,re,r,rp)
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local c=e:GetHandler()
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