16 lines
343 B
C#
16 lines
343 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayerCollision : MonoBehaviour
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{
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public PlayerMovement3d playerMovement;
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private void OnCollisionEnter(Collision collision) {
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if(collision.collider.name == "Wall") {
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Debug.Log("Wall hit");
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}
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}
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}
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