drawing the player board
This commit is contained in:
@@ -1,2 +1,2 @@
|
||||
SCREEN_WIDTH = 800
|
||||
SCREEN_HEIGHT = 600
|
||||
SCREEN_WIDTH = 1000
|
||||
SCREEN_HEIGHT = 800
|
||||
|
||||
7
main.py
7
main.py
@@ -45,13 +45,14 @@ def main():
|
||||
print("Quitting Battleships")
|
||||
return
|
||||
|
||||
pygame.Surface.fill(screen, (0,0,0))
|
||||
|
||||
pygame.Surface.fill(screen, (255,255,255))
|
||||
|
||||
player.draw(screen)
|
||||
|
||||
pygame.display.flip() #refresh screen
|
||||
|
||||
|
||||
r = input("add input")
|
||||
print(r)
|
||||
|
||||
dt = time.tick(60) / 1000 #converted to ms
|
||||
|
||||
|
||||
16
player.py
16
player.py
@@ -1,3 +1,5 @@
|
||||
import pygame
|
||||
from pygame import Rect
|
||||
class Player():
|
||||
def __init__(self, board, ships = 5):
|
||||
self.board = board
|
||||
@@ -9,4 +11,18 @@ class Player():
|
||||
|
||||
def shoot(self, position):
|
||||
pass
|
||||
|
||||
def update(self):
|
||||
pass
|
||||
|
||||
def draw(self, screen):
|
||||
start_pos_x = 125
|
||||
start_pos_y = 30
|
||||
|
||||
for i in range(len(self.board)):
|
||||
for j in range(len(self.board[0])):
|
||||
pygame.draw.rect(screen, (0,0,0), Rect(start_pos_x, start_pos_y, 80, 80), 5)
|
||||
start_pos_x += 75
|
||||
start_pos_y += 75
|
||||
start_pos_x = 125
|
||||
|
||||
|
||||
Reference in New Issue
Block a user