2022-11-16 11:23:25 +01:00
|
|
|
using System.Collections;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
using UnityEngine.SceneManagement;
|
|
|
|
|
|
|
|
|
|
public class MainMenu : MonoBehaviour
|
|
|
|
|
{
|
|
|
|
|
public void PlayGame() {
|
|
|
|
|
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
|
|
|
|
|
}
|
2022-11-18 10:12:04 +01:00
|
|
|
|
|
|
|
|
public void QuitGame() {
|
|
|
|
|
Debug.Log("Application is quitting!!");
|
|
|
|
|
Application.Quit();
|
|
|
|
|
}
|
2022-11-16 11:23:25 +01:00
|
|
|
}
|