source generalas kesz
This commit is contained in:
@@ -3185,6 +3185,7 @@ GameObject:
|
||||
- component: {fileID: 197904230}
|
||||
- component: {fileID: 197904232}
|
||||
- component: {fileID: 197904233}
|
||||
- component: {fileID: 197904234}
|
||||
m_Layer: 0
|
||||
m_Name: Mangager
|
||||
m_TagString: Untagged
|
||||
@@ -3557,6 +3558,22 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 32cd04417f58e9744b4743a6cc333196, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &197904234
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 197904216}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 28dbea1c8439b5b4d8d28d5410f9a544, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
isNyitva: 0
|
||||
oszlop: -1
|
||||
sor:
|
||||
sourceSprite: {fileID: 1903169755}
|
||||
--- !u!1 &229807670
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -35548,6 +35565,90 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1890576709}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1903169755
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1903169757}
|
||||
- component: {fileID: 1903169756}
|
||||
m_Layer: 0
|
||||
m_Name: source
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 2147483647
|
||||
m_IsActive: 1
|
||||
--- !u!212 &1903169756
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1903169755}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 2
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_Color: {r: 0, g: 0.011921406, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1903169757
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1903169755}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -40.2, y: -1.07, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1907729085
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -36,14 +36,21 @@ public class Akciok : MonoBehaviour
|
||||
public TMP_Text[] masodik_sor;
|
||||
public TMP_Text[] harmadik_sor;
|
||||
public TMP_Text[] negyedik_sor;
|
||||
private int[] hackelt_sorok;
|
||||
private int[] hackelt_sorok = new int[4];
|
||||
private Upgrade upgrade;
|
||||
//
|
||||
|
||||
//Source
|
||||
private Source source;
|
||||
private bool alpha = false;
|
||||
private bool omega = false;
|
||||
//
|
||||
|
||||
private void Start() {
|
||||
ap = FindObjectOfType<Akciopont>();
|
||||
movement = FindObjectOfType<movement>();
|
||||
upgrade = FindObjectOfType<Upgrade>();
|
||||
source = FindObjectOfType<Source>();
|
||||
|
||||
//kezdesnel karikazza be az elso harom adott toltenyt
|
||||
for (int i = 0; i < tolteny_index; i++) {
|
||||
@@ -177,43 +184,63 @@ public class Akciok : MonoBehaviour
|
||||
i2= i;
|
||||
}
|
||||
}
|
||||
}catch(IndexOutOfRangeException e) {
|
||||
}catch(IndexOutOfRangeException) {
|
||||
Debug.Log("hiba volt");
|
||||
Debug.Log("i: " + i2 + " y" + movement.jelenlegi_y);
|
||||
}
|
||||
|
||||
|
||||
//forras helyenek bejelolese
|
||||
if(count >= 2) { //&& !hackelt_sorok.Contains(movement.jelenlegi_y)
|
||||
if(count >= 2 && !hackelt_sorok.Contains(movement.jelenlegi_y)) {
|
||||
Debug.Log("belep");
|
||||
if (movement.jelenlegi_y == 1){
|
||||
elso_sor_text.text = "X";
|
||||
hackelt_sorok[movement.jelenlegi_y-1] = movement.jelenlegi_y;
|
||||
source.isNyitva = true;
|
||||
}else {
|
||||
rand = UnityEngine.Random.Range(1, 7);
|
||||
Debug.Log("sorsolt szam: " + rand);
|
||||
if(movement.jelenlegi_y == 2) {
|
||||
if(movement.jelenlegi_y == 2) { //alpha, omega
|
||||
if(rand < 4) {
|
||||
masodik_sor[0].text = "X";
|
||||
alpha = true;
|
||||
source.sor.Remove(3);//3. sor kiszedes
|
||||
source.sor.Remove(4);//4. sor kiszedes
|
||||
} else {
|
||||
masodik_sor[1].text = "X";
|
||||
omega = true;
|
||||
source.sor.Remove(1);//1. sor kiszedes
|
||||
source.sor.Remove(2);//2. sor kiszedes
|
||||
}
|
||||
}else if(movement.jelenlegi_y == 3) {
|
||||
hackelt_sorok[movement.jelenlegi_y-1] = movement.jelenlegi_y;
|
||||
} else if(movement.jelenlegi_y == 3) {//sor
|
||||
if (rand < 4) {
|
||||
harmadik_sor[0].text = "X";
|
||||
source.sor.Remove(2);//2. sor kiszedes
|
||||
source.sor.Remove(4);//4. sor kiszedes
|
||||
} else {
|
||||
harmadik_sor[1].text = "X";
|
||||
source.sor.Remove(1);//2. sor kiszedes
|
||||
source.sor.Remove(3);//4. sor kiszedes
|
||||
}
|
||||
}else if(movement.jelenlegi_y == 4) {
|
||||
hackelt_sorok[movement.jelenlegi_y-1] = movement.jelenlegi_y;
|
||||
} else if(movement.jelenlegi_y == 4) {
|
||||
if(rand < 3) {
|
||||
negyedik_sor[0].text = "X";
|
||||
source.oszlop = 1;
|
||||
}else if( rand < 5) {
|
||||
negyedik_sor[1].text = "X";
|
||||
source.oszlop = 2;
|
||||
} else {
|
||||
negyedik_sor[2].text = "X";
|
||||
source.oszlop = 3;
|
||||
}
|
||||
hackelt_sorok[movement.jelenlegi_y-1] = movement.jelenlegi_y;
|
||||
}
|
||||
}
|
||||
ap.akciopont -= upgrade.hack[upgrade.getHackIndex()]; //ap koltseg levonasa
|
||||
} else {
|
||||
Debug.Log("itt mar hackeltel");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
61
Assets/Scripts/Source.cs
Normal file
61
Assets/Scripts/Source.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Source : MonoBehaviour
|
||||
{
|
||||
public bool isNyitva = false;
|
||||
public int oszlop = -1;
|
||||
public List<int> sor;
|
||||
|
||||
private movement movement;
|
||||
public GameObject sourceSprite;
|
||||
|
||||
private void Start() {
|
||||
movement = FindObjectOfType<movement>();
|
||||
|
||||
sor = new List<int>();
|
||||
for (int i = 1; i < 5; i++) {
|
||||
sor.Add(i);
|
||||
}
|
||||
}
|
||||
|
||||
private void Update() {
|
||||
if(isNyitva && oszlop != -1 && sor.Count == 1) {
|
||||
sourceRender(sor[0], oszlop);
|
||||
printSourceLocation();
|
||||
}
|
||||
}
|
||||
|
||||
public void printSourceLocation() {
|
||||
Debug.Log("Source hely: oszlop: "+oszlop+", sor: "+sor[0]);
|
||||
}
|
||||
|
||||
public void sourceRender(int x, int y) {
|
||||
if (x == 1 && y == 1) {
|
||||
sourceSprite.transform.position = movement.oneone.transform.position;
|
||||
} else if (x == 1 && y == 2) {
|
||||
sourceSprite.transform.position = movement.onetwo.transform.position;
|
||||
} else if (x == 1 && y == 3) {
|
||||
sourceSprite.transform.position = movement.onethree.transform.position;
|
||||
} else if (x == 1 && y == 4) {
|
||||
sourceSprite.transform.position = movement.onefour.transform.position;
|
||||
} else if (x == 2 && y == 1) {
|
||||
sourceSprite.transform.position = movement.twoone.transform.position;
|
||||
} else if (x == 2 && y == 2) {
|
||||
sourceSprite.transform.position = movement.twotwo.transform.position;
|
||||
} else if (x == 2 && y == 3) {
|
||||
sourceSprite.transform.position = movement.twothree.transform.position;
|
||||
} else if (x == 2 && y == 4) {
|
||||
sourceSprite.transform.position = movement.twofour.transform.position;
|
||||
} else if (x == 3 && y == 1) {
|
||||
sourceSprite.transform.position = movement.threeone.transform.position;
|
||||
} else if (x == 3 && y == 2) {
|
||||
sourceSprite.transform.position = movement.threetwo.transform.position;
|
||||
} else if (x == 3 && y == 3) {
|
||||
sourceSprite.transform.position = movement.threethree.transform.position;
|
||||
} else if (x == 3 && y == 4) {
|
||||
sourceSprite.transform.position = movement.threefour.transform.position;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/Source.cs.meta
Normal file
11
Assets/Scripts/Source.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 28dbea1c8439b5b4d8d28d5410f9a544
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user