This commit is contained in:
2022-11-07 17:56:31 +01:00
parent 58648bb9ee
commit bb12d1db31
4 changed files with 26 additions and 14 deletions

View File

@@ -2499,7 +2499,6 @@ GameObject:
- component: {fileID: 197904217} - component: {fileID: 197904217}
- component: {fileID: 197904218} - component: {fileID: 197904218}
- component: {fileID: 197904220} - component: {fileID: 197904220}
- component: {fileID: 197904221}
- component: {fileID: 197904222} - component: {fileID: 197904222}
- component: {fileID: 197904223} - component: {fileID: 197904223}
- component: {fileID: 197904224} - component: {fileID: 197904224}
@@ -2563,18 +2562,6 @@ MonoBehaviour:
hely1: {fileID: 1620774317} hely1: {fileID: 1620774317}
hely2: {fileID: 921900544} hely2: {fileID: 921900544}
valasztottErtek: 0 valasztottErtek: 0
--- !u!114 &197904221
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197904216}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7187ff75d86420a4981438f408c7dfd6, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &197904222 --- !u!114 &197904222
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

8
Assets/Scripts/Akciok.cs Normal file
View File

@@ -0,0 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Akciok : MonoBehaviour
{
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 685439a2c4b9c0f48b19d24c85561120
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,6 +9,7 @@ public class Dice : MonoBehaviour {
private Upgrade upgrade; private Upgrade upgrade;
private Akciopont ap; private Akciopont ap;
private Energia energiasav;
private int[] diceResult = { 0, 0 }; private int[] diceResult = { 0, 0 };
public int valasztottErtek; //a jatekos altal valasztott dobott ertek helye public int valasztottErtek; //a jatekos altal valasztott dobott ertek helye
@@ -24,6 +25,7 @@ public class Dice : MonoBehaviour {
private void Start() { private void Start() {
upgrade = FindObjectOfType<Upgrade>(); upgrade = FindObjectOfType<Upgrade>();
ap = FindObjectOfType<Akciopont>(); ap = FindObjectOfType<Akciopont>();
energiasav = FindObjectOfType<Energia>();
} }
@@ -32,7 +34,9 @@ public class Dice : MonoBehaviour {
if (gomb.name == "dice1btn") { if (gomb.name == "dice1btn") {
valasztottErtek = diceResult[0]; valasztottErtek = diceResult[0];
if (diceResult[0] < diceResult[1]) { if (diceResult[0] < diceResult[1]) {
upgrade.canUpgrade = true; upgrade.canUpgrade = true; //kisebb szam valasztasa eseten fejlesztes egyszer
} else {
energiasav.csokkenEnergia(); //nagyobb szam valasztasa eseten -1 energia
} }
//a valasztott szam atirasa az akcio mezobe //a valasztott szam atirasa az akcio mezobe
@@ -44,6 +48,8 @@ public class Dice : MonoBehaviour {
valasztottErtek = diceResult[1]; valasztottErtek = diceResult[1];
if (diceResult[1] < diceResult[0]) { if (diceResult[1] < diceResult[0]) {
upgrade.canUpgrade = true; upgrade.canUpgrade = true;
} else {
energiasav.csokkenEnergia();
} }
//a valasztott szam atirasa az akcio mezobe //a valasztott szam atirasa az akcio mezobe