ugynok update

This commit is contained in:
2023-01-20 11:43:16 +01:00
4 changed files with 180 additions and 185 deletions

View File

@@ -13,7 +13,11 @@ public class Energia : MonoBehaviour
public void setEnegiasavIndex(int ertek) { energiasav_index = ertek; }
public void csokkenEnergia(int number) {
if (granatAktivalva) return; //targy cucc aktivalva egesz korbe nem csokken az energia
if (granatAktivalva) {
granatAktivalva = false;
return; //targy cucc aktivalva egesz korbe nem csokken az energia
}
if (energiasav_index > 30) return;
for (int i = 0; i < number; i++) {

View File

@@ -71,7 +71,6 @@ public class movement : MonoBehaviour {
public GameObject korhazlepes2;
private Akciopont ap;
private Ugynok ugynok;
private int oneonecount = 0;
private int twoonecount = 0;
@@ -105,7 +104,6 @@ public class movement : MonoBehaviour {
void Start() {
ap = FindObjectOfType<Akciopont>();
ugynok = FindObjectOfType<Ugynok>();
eromulepes1.SetActive(false);
eromulepes2.SetActive(false);
@@ -156,96 +154,72 @@ public class movement : MonoBehaviour {
eromulepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 1;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 2) {
player.transform.position = twoone.transform.position;
feketepiaclepes1.SetActive(true);
feketepiaclepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 1;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 3) {
player.transform.position = threeone.transform.position;
metrolepes1.SetActive(true);
metrolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 1;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 4) {
player.transform.position = onetwo.transform.position;
szervereklepes1.SetActive(true);
szervereklepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 2;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 5) {
player.transform.position = twotwo.transform.position;
kingcasinolepes1.SetActive(true);
kingcasinolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 2;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 6) {
player.transform.position = threetwo.transform.position;
feltoltolepes1.SetActive(true);
feltoltolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 2;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 7) {
player.transform.position = onethree.transform.position;
kutatolaborlepes1.SetActive(true);
kutatolaborlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 3;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 8) {
player.transform.position = twothree.transform.position;
kriptoklublepes1.SetActive(true);
kriptoklublepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 3;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 9) {
player.transform.position = threethree.transform.position;
cyberplazalepes1.SetActive(true);
cyberplazalepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 3;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 10) {
player.transform.position = onefour.transform.position;
hadiuzemlepes1.SetActive(true);
hadiuzemlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 4;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 11) {
player.transform.position = twofour.transform.position;
konyvtarlepes1.SetActive(true);
konyvtarlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 4;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
} else if (random == 12) {
player.transform.position = threefour.transform.position;
korhazlepes1.SetActive(true);
korhazlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 4;
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
}
@@ -667,19 +641,17 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("oneone")) {
Debug.Log("Player clicked on the collider: " + oneone_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (eromulepes1.activeSelf == true & eromulepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0) {
player.transform.position = oneone.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 1;
ap.akciopont = ap.akciopont - tavolsag;
oneonecount = oneonecount + 1;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
if (eromulepes1.activeSelf == true) {
eromulepes2.SetActive(true);
moveCounter++;
@@ -703,11 +675,12 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("twoone")) {
Debug.Log("Player clicked on the collider: " + twoone_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (feketepiaclepes1.activeSelf == true & feketepiaclepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (jelenlegi_x == 1 && jelenlegi_y == 2)
{
tavolsag = 2;
@@ -719,8 +692,6 @@ public class movement : MonoBehaviour {
ap.akciopont = ap.akciopont - tavolsag;
twoonecount = twoonecount + 1;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
if (feketepiaclepes1.activeSelf == true) {
feketepiaclepes2.SetActive(true);
moveCounter++;
@@ -748,11 +719,12 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("threeone")) {
Debug.Log("Player clicked on the collider: " + threeone_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (metrolepes1.activeSelf == true & metrolepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (threeonecount < 2) {
player.transform.position = threeone.transform.position;
jelenlegi_x = 3;
@@ -760,8 +732,6 @@ public class movement : MonoBehaviour {
ap.akciopont = ap.akciopont - tavolsag;
threeonecount++;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
if (metrolepes1.activeSelf == true) {
metrolepes2.SetActive(true);
moveCounter++;
@@ -788,12 +758,13 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("onetwo")) {
Debug.Log("Player clicked on the collider: " + onetwo_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (szervereklepes1.activeSelf == true & szervereklepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (jelenlegi_x == 2 && jelenlegi_y == 1)
{
tavolsag = 2;
@@ -805,8 +776,6 @@ public class movement : MonoBehaviour {
ap.akciopont = ap.akciopont - tavolsag;
onetwocount++;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
if (szervereklepes1.activeSelf == true) {
szervereklepes2.SetActive(true);
moveCounter++;
@@ -833,20 +802,19 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("twotwo")) {
Debug.Log("Player clicked on the collider: " + twotwo_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (kingcasinolepes1.activeSelf == true & kingcasinolepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (twotwocount < 2) {
player.transform.position = twotwo.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 2;
ap.akciopont = ap.akciopont - tavolsag;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
twotwocount++;
if (kingcasinolepes1.activeSelf == true) {
kingcasinolepes2.SetActive(true);
@@ -875,12 +843,13 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("threetwo")) {
Debug.Log("Player clicked on the collider: " + threetwo_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (feltoltolepes1.activeSelf == true & feltoltolepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (jelenlegi_x == 2 && jelenlegi_y == 3)
{
tavolsag = 2;
@@ -891,8 +860,6 @@ public class movement : MonoBehaviour {
jelenlegi_y = 2;
ap.akciopont = ap.akciopont - tavolsag;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
threetwocount++;
if (feltoltolepes1.activeSelf == true) {
feltoltolepes2.SetActive(true);
@@ -921,20 +888,19 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("onethree")) {
Debug.Log("Player clicked on the collider: " + onethree_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (kutatolaborlepes1.activeSelf == true & kutatolaborlepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (onethreecount < 2) {
player.transform.position = onethree.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 3;
ap.akciopont = ap.akciopont - tavolsag;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
onethreecount++;
if (kutatolaborlepes1.activeSelf == true) {
kutatolaborlepes2.SetActive(true);
@@ -963,12 +929,13 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("twothree")) {
Debug.Log("Player clicked on the collider: " + twothree_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (kriptoklublepes1.activeSelf == true & kriptoklublepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (jelenlegi_x == 3 && jelenlegi_y == 2)
{
tavolsag = 2;
@@ -979,8 +946,6 @@ public class movement : MonoBehaviour {
jelenlegi_y = 3;
ap.akciopont = ap.akciopont - tavolsag;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
twothreecount++;
if (kriptoklublepes1.activeSelf == true) {
kriptoklublepes2.SetActive(true);
@@ -1010,20 +975,19 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[x, y].Equals("threethree")) {
Debug.Log("Player clicked on the collider: " + threethree_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (cyberplazalepes1.activeSelf == true & cyberplazalepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (threethreecount < 2) {
player.transform.position = threethree.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 3;
ap.akciopont = ap.akciopont - tavolsag;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
threethreecount++;
if (cyberplazalepes1.activeSelf == true) {
cyberplazalepes2.SetActive(true);
@@ -1052,20 +1016,19 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("onefour")) {
Debug.Log("Player clicked on the collider: " + onefour_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (hadiuzemlepes1.activeSelf == true & hadiuzemlepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (onefourcount < 2) {
player.transform.position = onefour.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 4;
ap.akciopont = ap.akciopont - tavolsag;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
onefourcount++;
if (hadiuzemlepes1.activeSelf == true) {
hadiuzemlepes2.SetActive(true);
@@ -1094,20 +1057,19 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("twofour")) {
Debug.Log("Player clicked on the collider: " + twofour_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (konyvtarlepes1.activeSelf == true & konyvtarlepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (twofourcount < 2) {
player.transform.position = twofour.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 4;
ap.akciopont = ap.akciopont - tavolsag;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
twofourcount++;
if (konyvtarlepes1.activeSelf == true) {
konyvtarlepes2.SetActive(true);
@@ -1136,20 +1098,19 @@ public class movement : MonoBehaviour {
for (int y = 0; y < h; y++) {
if (helyek[y, x].Equals("threefour")) {
Debug.Log("Player clicked on the collider: " + threefour_Collider.gameObject.name);
tavolsag = math.abs(((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y));
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (korhazlepes1.activeSelf == true & korhazlepes2.activeSelf == true) {
Debug.Log("Maximum k<>tszer l<>phetsz egy mez<65>re");
} else {
if (tavolsag <= ap.akciopont && ap.akciopont > 0) {
if (tavolsag <= ap.akciopont && ap.akciopont > 0 && tavolsag != 0)
{
if (threefourcount < 2) {
player.transform.position = threefour.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 4;
ap.akciopont = ap.akciopont - tavolsag;
Debug.Log(ap.akciopont);
//Ugynokok sorsorlasa a helyre
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
threefourcount++;
if (korhazlepes1.activeSelf == true) {
korhazlepes2.SetActive(true);

View File

@@ -19,12 +19,12 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 30
width: 1366
height: 635
width: 1920
height: 947
m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
controlID: 847
controlID: 75
--- !u!114 &2
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -45,10 +45,10 @@ MonoBehaviour:
m_Tooltip:
m_Pos:
serializedVersion: 2
x: 218
x: 306
y: 73
width: 739
height: 364
width: 1040
height: 553
m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas:
m_LastAppliedPresetName: Default
@@ -59,7 +59,7 @@ MonoBehaviour:
m_ShowGizmos: 0
m_TargetDisplay: 0
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
m_TargetSize: {x: 739, y: 343}
m_TargetSize: {x: 1040, y: 532}
m_TextureFilterMode: 0
m_TextureHideFlags: 61
m_RenderIMGUI: 1
@@ -74,10 +74,10 @@ MonoBehaviour:
m_VRangeLocked: 0
hZoomLockedByDefault: 0
vZoomLockedByDefault: 0
m_HBaseRangeMin: -369.5
m_HBaseRangeMax: 369.5
m_VBaseRangeMin: -171.5
m_VBaseRangeMax: 171.5
m_HBaseRangeMin: -520
m_HBaseRangeMax: 520
m_VBaseRangeMin: -266
m_VBaseRangeMax: 266
m_HAllowExceedBaseRangeMin: 1
m_HAllowExceedBaseRangeMax: 1
m_VAllowExceedBaseRangeMin: 1
@@ -95,23 +95,23 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 21
width: 739
height: 343
width: 1040
height: 532
m_Scale: {x: 1, y: 1}
m_Translation: {x: 369.5, y: 171.5}
m_Translation: {x: 520, y: 266}
m_MarginLeft: 0
m_MarginRight: 0
m_MarginTop: 0
m_MarginBottom: 0
m_LastShownAreaInsideMargins:
serializedVersion: 2
x: -369.5
y: -171.5
width: 739
height: 343
x: -520
y: -266
width: 1040
height: 532
m_MinimalGUI: 1
m_defaultScale: 1
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<<<<<<< HEAD
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