14 Commits

Author SHA1 Message Date
df667ef231 Merge https://github.com/playmaker1210/findthesource 2023-04-09 17:21:31 +02:00
c0b4f8e07f ugynok kocka valasztas, nev valasztas kotelezo, kezdohely csapat megjelenes, bugfix 2023-04-09 17:21:06 +02:00
playmaker1210
c353c4cf79 Update README.md 2023-04-05 12:24:01 +02:00
3ce598d3bc vegpont kiirva jatek vegen 2023-04-05 11:22:36 +02:00
e278fb1b37 vegpont 2023-04-05 11:08:29 +02:00
edc7564cc9 energia es elet jatekvesztes 2023-04-03 20:53:19 +02:00
5674149b9a update 2023-04-03 20:29:15 +02:00
bance
eb750d5780 vegpontozas1
aha
2023-03-29 16:15:36 +02:00
bance
79807f3852 a 2023-03-29 15:54:24 +02:00
bance
578472e785 nyert/vesztett
yes
2023-03-29 15:49:35 +02:00
playmaker1210
90c849c05e Merge pull request #17 from playmaker1210/elet
eletvesztes ugynok
2023-03-29 11:10:42 +02:00
playmaker1210
d7239f5f44 Merge branch 'master' into elet 2023-03-29 11:10:33 +02:00
e08a43c72c eletvesztes ugynok 2023-03-29 11:06:00 +02:00
bance
bdfb0ec0d0 aha
jo
2023-03-29 11:04:42 +02:00
21 changed files with 1823 additions and 1350 deletions

1
.gitignore vendored
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@@ -58,3 +58,4 @@ sysinfo.txt
# Crashlytics generated file
crashlytics-build.properties
UserSettings/Layouts/default-2021.dwlt

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View File

@@ -0,0 +1,33 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ControllerHandler : MonoBehaviour
{
[SerializeField]private bool connected = false;
public string[] controllers;
private IEnumerator detectControllers(){
while(true){
controllers = Input.GetJoystickNames();
if(!connected && controllers.Length > 0){
Debug.Log("Controller connected");
for(int i = 0; i < controllers.Length; i++){
Debug.Log(controllers[i]);
//yield break;
}
}else if(connected && controllers.Length == 0){
Debug.Log("disconnected / not connected");
}else if(!connected && controllers.Length == 0){
Debug.Log("not connected");
}
yield return new WaitForSeconds(5f); //check every 5 seconds
}
}
private void Awake() {
StartCoroutine(detectControllers());
}
}

View File

@@ -0,0 +1,11 @@
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View File

@@ -13,6 +13,8 @@ public class Dice : MonoBehaviour {
private Akciopont ap;
private Energia energiasav;
private Targyak targyak;
private Ugynok ugynok;
private movement movement;
public int[] diceResult = { 0, 0 };
public List<int> ujertek = new List<int>();
public int valasztottErtek; //a jatekos altal valasztott dobott ertek helye
@@ -34,11 +36,15 @@ public class Dice : MonoBehaviour {
public bool dobottEgyszer = false; //tudjon ujra dobni vagy nem
public int ujradobasszamlalo;
private bool ugynokDobasErtek = false; //ertek valasztashoz hogy tudja az ugynok csapat miatt lett meghivva
private bool elsoDobas = true;
private void Awake() {
upgrade = FindObjectOfType<Upgrade>();
ap = FindObjectOfType<Akciopont>();
energiasav = FindObjectOfType<Energia>();
targyak = FindObjectOfType<Targyak>();
ugynok = FindObjectOfType<Ugynok>();
movement = FindObjectOfType<movement>();
}
public void ertekValasztas(GameObject gomb) {
@@ -46,28 +52,67 @@ public class Dice : MonoBehaviour {
if (gomb.name == "dice1btn") {
valasztottErtek = diceResult[0];
if (diceResult[0] < diceResult[1]) {
upgrade.canUpgrade = true; //kisebb szam valasztasa eseten fejlesztes egyszer
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Fejlesztes);
if(!ugynokDobasErtek){
upgrade.canUpgrade = true; //kisebb szam valasztasa eseten fejlesztes egyszer
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Fejlesztes);
}else{
//ugynok csapat szama
ugynok.UgynokSorsolas(movement.jelenlegi_x, movement.jelenlegi_y, valasztottErtek);
//-1 energia
energiasav.csokkenEnergia(1);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Akcio);
}
} else {
energiasav.csokkenEnergia(1); //nagyobb szam valasztasa eseten -1 energia
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Akcio);
if(!ugynokDobasErtek){
energiasav.csokkenEnergia(1); //nagyobb szam valasztasa eseten -1 energia
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Akcio);
}else{
//ugynok csapat szama
ugynok.UgynokSorsolas(movement.jelenlegi_x, movement.jelenlegi_y, valasztottErtek);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Akcio);
}
}
locked = true;
} else if (gomb.name == "dice2btn") {
valasztottErtek = diceResult[1];
if (diceResult[1] < diceResult[0]) {
upgrade.canUpgrade = true;
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Fejlesztes);
if(!ugynokDobasErtek){
upgrade.canUpgrade = true; //kisebb szam valasztasa eseten fejlesztes egyszer
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Fejlesztes);
}else{
//ugynok csapat szama
ugynok.UgynokSorsolas(movement.jelenlegi_x, movement.jelenlegi_y, valasztottErtek);
//-1 energia
energiasav.csokkenEnergia(1);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Akcio);
}
} else {
energiasav.csokkenEnergia(1);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Akcio);
if(!ugynokDobasErtek){
energiasav.csokkenEnergia(1); //nagyobb szam valasztasa eseten -1 energia
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Akcio);
}else{
//ugynok csapat szama
ugynok.UgynokSorsolas(movement.jelenlegi_x, movement.jelenlegi_y, valasztottErtek);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Akcio);
}
}
locked = true;
}
ap.UpdateAkciopont(getValasztottErtek() + upgrade.akcio[upgrade.getAkcioIndex()]);
if(!ugynokDobasErtek)
ap.UpdateAkciopont(getValasztottErtek() + upgrade.akcio[upgrade.getAkcioIndex()]);
if(elsoDobas){
//jatek kezdeskor elso dobas ugynok csapat meghatarozas kezdo helyszinen
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas);
CallRenderDice(true);
elsoDobas = false;
}
}
Debug.Log("valasztott ertek: " + valasztottErtek + " locked status: " + locked);
@@ -82,11 +127,12 @@ public class Dice : MonoBehaviour {
return finalSide;
}
public void CallRenderDice() => StartCoroutine(renderDice());
public void CallRenderDice(bool ugynokDobas) => StartCoroutine(renderDice(ugynokDobas));
public IEnumerator renderDice() {
public IEnumerator renderDice(bool ugynokDobas) {
//ha zarolva van akkor ne tudjon ujra dobni / csak egyszer dobhasson (amig nincs feloldva a kovetkezo dobashoz)
if(dobottEgyszer) yield break;
//ha ugynok miatt kell dobni mikor mar nincs ujradobas tudjon dobni
if(dobottEgyszer && !ugynokDobas) yield break;
//dice gombok kikapcsolasa hogy amig nem vegez ne tudjon erteket valasztani
dice1btnBtn.enabled = false;
@@ -97,7 +143,6 @@ public class Dice : MonoBehaviour {
diceResult[1] = RollDice();
} while (diceResult[0] == diceResult[1]);
//lassa a jatekos mit dobott
hely1.sprite = diceSides[diceResult[0]-1];
hely1.size = new Vector2(38, 38);
@@ -105,11 +150,11 @@ public class Dice : MonoBehaviour {
hely2.sprite = diceSides[diceResult[1]-1];
hely2.size = new Vector2(38, 38);
ujradobasszamlalo--;
Debug.Log("ujradobasszamlalo: " + ujradobasszamlalo);
if(ujradobasszamlalo == 0){
dobottEgyszer = true;
}
if(ugynokDobas){
ugynokDobasErtek = true;
setLocked(false);
}
//ha megvan a targy
if(targyak.adrenalinloket > 0) {
@@ -181,6 +226,9 @@ public class Dice : MonoBehaviour {
diceResult[0] = targyak.ujertek1;
diceResult[1] = targyak.ujertek2;
dobottEgyszer = true;
if(!ugynokDobas) //ha ugynok miatt van dobas ne vonjon le
ujradobasszamlalo++; //elhasznal egyet fent
}
}
//deaktivalas
@@ -197,6 +245,14 @@ public class Dice : MonoBehaviour {
//ha vegzett mindennel kapcsolja vissza az ertekvalasztast
dice1btnBtn.enabled = true;
dice2btnBtn.enabled = true;
if(!ugynokDobas){ //ha ugynok miatt van dobas ne vonjon le
ujradobasszamlalo--;
Debug.Log("ujradobasszamlalo: " + ujradobasszamlalo);
if(ujradobasszamlalo == 0){
dobottEgyszer = true;
}
}
}
public void HelyszinKiBekapcs(bool kikapcsolas){

View File

@@ -7,7 +7,7 @@ public class Elet : MonoBehaviour
{
public TMP_Text[] elet_text;
public int elet = 2;
private int elet_vesztve = 0;
[SerializeField] private int elet_vesztve = 0;
private int elet_megszerezve = 2;
private jatekmanager jatekmanager;
@@ -21,6 +21,13 @@ public class Elet : MonoBehaviour
}
}
private void Update() {
if(elet == 0){
jatekmanager.Instance.jatekosvesztett = true;
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Vesztette);
}
}
public void Eletplusz() {
if (elet > 4) return;
if (elet_megszerezve > 4) return;
@@ -39,10 +46,10 @@ public class Elet : MonoBehaviour
public void Eletvesztes() {
if (elet_vesztve > 4)
{
jatekmanager.jatekosvesztett = true;
//jatekmanager.jatekosvesztett = true;
return;
}
if (elet_megszerezve > elet +1) return;
//if (elet_megszerezve > elet +1) return;
//if(elet < 0) return;
elet_vesztve++;

View File

@@ -9,6 +9,8 @@ public class Energia : MonoBehaviour
private int energiasav_index = 0;
public bool granatAktivalva = false;
private jatekmanager jatekmanager;
public int getEnergiasavIndex() { return energiasav_index; }
public void setEnegiasavIndex(int ertek) { energiasav_index = ertek; }
@@ -18,7 +20,11 @@ public class Energia : MonoBehaviour
return; //targy cucc aktivalva egesz korbe nem csokken az energia
}
if (energiasav_index > 30) return;
if (energiasav_index > 29) {
jatekmanager.Instance.jatekosvesztett = true;
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.Vesztette);
//ha nincs tobb energia vesztes
}
for (int i = 0; i < number; i++) {
//if (number + enegiasav_index > energiasav_text.Length) break;

View File

@@ -11,12 +11,15 @@ public class Source : MonoBehaviour
private movement movement;
public GameObject sourceSprite;
private Ugynok ugynok;
private jatekmanager jatekmanager;
private bool oneTime = false;
private void Awake() {
movement = FindObjectOfType<movement>();
ugynok = FindObjectOfType<Ugynok>();
jatekmanager = FindObjectOfType<jatekmanager>();
}
private void Start() {
@@ -29,6 +32,7 @@ public class Source : MonoBehaviour
private void Update() {
if(isNyitva && oszlop != -1 && sor.Count == 1) {
sourceRender(oszlop, sor[0]);
if (!oneTime) {
for (int i = 0; i < 3; i++)
{
@@ -36,6 +40,7 @@ public class Source : MonoBehaviour
}
printSourceLocation();
oneTime = true;
jatekmanager.JatekosVesztett();
}
}
}

View File

@@ -9,49 +9,40 @@ public class Ugynok : MonoBehaviour
private Akciok akciok;
private Upgrade upgrade;
private jatekmanager jatekmanager;
private Elet elet;
private movement movement;
public TMP_Text[] oneone;
//public BoxCollider2D[] oneoneCollider;
public TMP_Text[] twoone;
//public BoxCollider2D[] twooneCollider;
public TMP_Text[] threeone;
//public BoxCollider2D[] threeoneCollider;
public TMP_Text[] onetwo;
//public BoxCollider2D[] onetwoCollider;
public TMP_Text[] twotwo;
//public BoxCollider2D[] twotwoCollider;
public TMP_Text[] threetwo;
//public BoxCollider2D[] threetwoCollider;
public TMP_Text[] onethree;
//public BoxCollider2D[] onethreeCollider;
public TMP_Text[] twothree;
//public BoxCollider2D[] twothreeCollider;
public TMP_Text[] threethree;
//public BoxCollider2D[] threethreeCollider;
public TMP_Text[] onefour;
//public BoxCollider2D[] onefourCollider;
public TMP_Text[] twofour;
//public BoxCollider2D[] twofourCollider;
public TMP_Text[] threefour;
//public BoxCollider2D[] threefourCollider;
public bool droidagyuAktivalva = false;
public bool canKill = false;
public bool canShoot = false; //harchoz bool
private string[] previus_ugynok_csapatok;
private int elozo_x;
private int elozo_y ;
public void setCanKillTrue(){ canKill = true; }
public Camera maincamera;
private void Awake() {
akciok = FindObjectOfType<Akciok>();
upgrade = FindObjectOfType<Upgrade>();
jatekmanager = FindObjectOfType<jatekmanager>();
movement = FindObjectOfType<movement>();
}
elet = FindObjectOfType<Elet>();
private void Start()
{
previus_ugynok_csapatok = new string[3];
//ugynok csapat mezo szoveg kiurites
for (int i = 0; i < oneone.Length; i++)
{
oneone[i].text = "";
@@ -102,188 +93,194 @@ public class Ugynok : MonoBehaviour
{
threefour[i].text = "";
}
}
public void UgynokSorsolas(int x, int y){
public void UgynokSorsolas(int x, int y, int ugynokSzam = 0){
int random;
if(ugynokSzam == 0){
random = UnityEngine.Random.Range(1,7);
}else{
random = ugynokSzam;
}
if (x == 1 && y == 1)
{
if (oneone[0].text.Equals(""))
{
oneone[0].text = UnityEngine.Random.Range(1, 7).ToString();
oneone[0].text = random.ToString();
}
else if (oneone[1].text.Equals(""))
{
oneone[1].text = UnityEngine.Random.Range(1, 7).ToString();
oneone[1].text = random.ToString();
}
else if (oneone[2].text.Equals(""))
{
oneone[2].text = UnityEngine.Random.Range(1, 7).ToString();
oneone[2].text = random.ToString();
}
}
else if (x == 1 && y == 2)
{
if (onetwo[0].text.Equals(""))
{
onetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
onetwo[0].text = random.ToString();
}
else if (onetwo[1].text.Equals(""))
{
onetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
onetwo[1].text = random.ToString();
}
else if (onetwo[2].text.Equals(""))
{
onetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
onetwo[2].text = random.ToString();
}
}
else if (x == 1 && y == 3)
{
if (onethree[0].text.Equals(""))
{
onethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
onethree[0].text = random.ToString();
}
else if (onethree[1].text.Equals(""))
{
onethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
onethree[1].text = random.ToString();
}
else if (onethree[2].text.Equals(""))
{
onethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
onethree[2].text = random.ToString();
}
}
else if (x == 1 && y == 4)
{
if (onefour[0].text.Equals(""))
{
onefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
onefour[0].text = random.ToString();
}
else if (onefour[1].text.Equals(""))
{
onefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
onefour[1].text = random.ToString();
}
else if (onefour[2].text.Equals(""))
{
onefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
onefour[2].text = random.ToString();
}
}
else if (x == 2 && y == 1)
{
if (twoone[0].text.Equals(""))
{
twoone[0].text = UnityEngine.Random.Range(1, 7).ToString();
twoone[0].text = random.ToString();
}
else if (twoone[1].text.Equals(""))
{
twoone[1].text = UnityEngine.Random.Range(1, 7).ToString();
twoone[1].text = random.ToString();
}
else if (twoone[2].text.Equals(""))
{
twoone[2].text = UnityEngine.Random.Range(1, 7).ToString();
twoone[2].text = random.ToString();
}
}
else if (x == 2 && y == 2)
{
if (twotwo[0].text.Equals(""))
{
twotwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
twotwo[0].text = random.ToString();
}
else if (twotwo[1].text.Equals(""))
{
twotwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
twotwo[1].text = random.ToString();
}
else if (twotwo[2].text.Equals(""))
{
twotwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
twotwo[2].text = random.ToString();
}
}
else if (x == 2 && y == 3)
{
if (twothree[0].text.Equals(""))
{
twothree[0].text = UnityEngine.Random.Range(1, 7).ToString();
twothree[0].text = random.ToString();
}
else if (twothree[1].text.Equals(""))
{
twothree[1].text = UnityEngine.Random.Range(1, 7).ToString();
twothree[1].text = random.ToString();
}
else if (twothree[2].text.Equals(""))
{
twothree[2].text = UnityEngine.Random.Range(1, 7).ToString();
twothree[2].text = random.ToString();
}
}
else if (x == 2 && y == 4)
{
if (twofour[0].text.Equals(""))
{
twofour[0].text = UnityEngine.Random.Range(1, 7).ToString();
twofour[0].text = random.ToString();
}
else if (twofour[1].text.Equals(""))
{
twofour[1].text = UnityEngine.Random.Range(1, 7).ToString();
twofour[1].text = random.ToString();
}
else if (twofour[2].text.Equals(""))
{
twofour[2].text = UnityEngine.Random.Range(1, 7).ToString();
twofour[2].text = random.ToString();
}
}
else if (x == 3 && y == 1)
{
if (threeone[0].text.Equals(""))
{
threeone[0].text = UnityEngine.Random.Range(1, 7).ToString();
threeone[0].text = random.ToString();
}
else if (threeone[1].text.Equals(""))
{
threeone[1].text = UnityEngine.Random.Range(1, 7).ToString();
threeone[1].text = random.ToString();
}
else if (threeone[2].text.Equals(""))
{
threeone[2].text = UnityEngine.Random.Range(1, 7).ToString();
threeone[2].text = random.ToString();
}
}
else if (x == 3 && y == 2)
{
if (threetwo[0].text.Equals(""))
{
threetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
threetwo[0].text = random.ToString();
}
else if (threetwo[1].text.Equals(""))
{
threetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
threetwo[1].text = random.ToString();
}
else if (threetwo[2].text.Equals(""))
{
threetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
threetwo[2].text = random.ToString();
}
}
else if (x == 3 && y == 3)
{
if (threethree[0].text.Equals(""))
{
threethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
threethree[0].text = random.ToString();
}
else if (threethree[1].text.Equals(""))
{
threethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
threethree[1].text = random.ToString();
}
else if (threethree[2].text.Equals(""))
{
threethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
threethree[2].text = random.ToString();
}
}
else if (x == 3 && y == 4)
{
if (threefour[0].text.Equals(""))
{
threefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
threefour[0].text = random.ToString();
}
else if (threefour[1].text.Equals(""))
{
threefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
threefour[1].text = random.ToString();
}
else if (threefour[2].text.Equals(""))
{
threefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
threefour[2].text = random.ToString();
}
}
}
@@ -331,6 +328,8 @@ public class Ugynok : MonoBehaviour
ugynokText.text = "X"; //ugynok csapat megolve
jatekmanager.JatekosNyert();
//minden vissza kapcsolasa
//jatekmanager.ugynokDeaktivalas(true);
jatekmanager.UpdateGameState(jatekmanager.GameState.Akcio); //miutan vegzett menjen az akcio state-re
@@ -338,466 +337,150 @@ public class Ugynok : MonoBehaviour
}
/* private void Update()
{
if(canShoot){
if(oneone[0].text.Equals("")){
public void ugynokMegolveElozoHelyen(){
if(elozo_x != movement.jelenlegi_x || elozo_y != movement.jelenlegi_y){
foreach(var item in previus_ugynok_csapatok){
if(!item.Equals("")){
//ha nem ures a text vagyis volt atirva szamra nezze meg hogy X-e
if(!item.Equals("x") ||!item.Equals("X")){
//vonjon le egy eletet
elet.Eletvesztes();
break;
}
}
}
}
if(elozo_x == 1 && elozo_y == 1){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = oneone[i].text;
}
}else if(elozo_x == 1 && elozo_y == 2){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = onetwo[i].text;
}
}else if(elozo_x == 1 && elozo_y == 3){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = onethree[i].text;
}
}else if(elozo_x == 1 && elozo_y == 4){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = onefour[i].text;
}
}else if(elozo_x == 2 && elozo_y == 1){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = twoone[i].text;
}
}else if(elozo_x == 2 && elozo_y == 2){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = twotwo[i].text;
}
}else if(elozo_x == 2 && elozo_y == 3){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = twothree[i].text;
}
}else if(elozo_x == 2 && elozo_y == 4){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = twofour[i].text;
}
}else if(elozo_x == 3 && elozo_y == 1){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = threeone[i].text;
}
}else if(elozo_x == 3 && elozo_y == 2){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = threetwo[i].text;
}
}else if(elozo_x == 3 && elozo_y == 3){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = threethree[i].text;
}
}else if(elozo_x == 3 && elozo_y == 4){
for (int i = 0; i < 3; i++)
{
previus_ugynok_csapatok[i] = threefour[i].text;
}
}
if (canKill)
{
//check for collider onclick then x out tmp text then set canKill false
//check if text field is empty
//oneone
if (Input.GetKeyDown(KeyCode.Mouse0) && oneoneCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
elozo_x = movement.jelenlegi_x;
elozo_y = movement.jelenlegi_y;
}
public void setElozoHelyszin(int x, int y){
elozo_x = x;
elozo_y = y;
if(elozo_x == 1 && elozo_y == 1){
for (int i = 0; i < 3; i++)
{
if (!oneone[0].text.Equals(""))
{
oneone[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = oneone[i].text;
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && oneoneCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 1 && elozo_y == 2){
for (int i = 0; i < 3; i++)
{
if (!oneone[1].text.Equals(""))
{
oneone[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = onetwo[i].text;
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && oneoneCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 1 && elozo_y == 3){
for (int i = 0; i < 3; i++)
{
if (!oneone[2].text.Equals(""))
{
oneone[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = onethree[i].text;
}
//onetwo
if (Input.GetKeyDown(KeyCode.Mouse0) && onetwoCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 1 && elozo_y == 4){
for (int i = 0; i < 3; i++)
{
if (!onetwo[0].text.Equals(""))
{
onetwo[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = onefour[i].text;
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && onetwoCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 2 && elozo_y == 1){
for (int i = 0; i < 3; i++)
{
if (!onetwo[1].text.Equals(""))
{
onetwo[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = twoone[i].text;
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && onetwoCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 2 && elozo_y == 2){
for (int i = 0; i < 3; i++)
{
if (!onetwo[2].text.Equals(""))
{
onetwo[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = twotwo[i].text;
}
//onethree
if (Input.GetKeyDown(KeyCode.Mouse0) && onethreeCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 2 && elozo_y == 3){
for (int i = 0; i < 3; i++)
{
if (!onethree[0].text.Equals(""))
{
onethree[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = twothree[i].text;
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && onethreeCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 2 && elozo_y == 4){
for (int i = 0; i < 3; i++)
{
if (!onethree[1].text.Equals(""))
{
onethree[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = twofour[i].text;
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && onethreeCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 3 && elozo_y == 1){
for (int i = 0; i < 3; i++)
{
if (!onethree[2].text.Equals(""))
{
onethree[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = threeone[i].text;
}
//onefour
if (Input.GetKeyDown(KeyCode.Mouse0) && onefourCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 3 && elozo_y == 2){
for (int i = 0; i < 3; i++)
{
if (!onefour[0].text.Equals(""))
{
onefour[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = threetwo[i].text;
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && onefourCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 3 && elozo_y == 3){
for (int i = 0; i < 3; i++)
{
if (!onefour[1].text.Equals(""))
{
onefour[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = threethree[i].text;
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && onefourCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
}else if(elozo_x == 3 && elozo_y == 4){
for (int i = 0; i < 3; i++)
{
if (!onefour[2].text.Equals(""))
{
onefour[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
//twoone
if (Input.GetKeyDown(KeyCode.Mouse0) && twooneCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twoone[0].text.Equals(""))
{
twoone[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && twooneCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twoone[1].text.Equals(""))
{
twoone[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && twooneCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twoone[2].text.Equals(""))
{
twoone[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
//twotwo
if (Input.GetKeyDown(KeyCode.Mouse0) && twotwoCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twotwo[0].text.Equals(""))
{
twotwo[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && twotwoCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twotwo[1].text.Equals(""))
{
twotwo[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && twotwoCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twotwo[2].text.Equals(""))
{
twotwo[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
//twothree
if (Input.GetKeyDown(KeyCode.Mouse0) && twothreeCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twothree[0].text.Equals(""))
{
twothree[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && twothreeCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twothree[1].text.Equals(""))
{
twothree[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && twothreeCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twothree[2].text.Equals(""))
{
twothree[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
//twofour
if (Input.GetKeyDown(KeyCode.Mouse0) && twofourCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twofour[0].text.Equals(""))
{
twofour[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && twofourCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twofour[1].text.Equals(""))
{
twofour[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && twofourCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!twofour[2].text.Equals(""))
{
twofour[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
//threeone
if (Input.GetKeyDown(KeyCode.Mouse0) && threeoneCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threeone[0].text.Equals(""))
{
threeone[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && threeoneCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threeone[1].text.Equals(""))
{
threeone[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && threeoneCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threeone[2].text.Equals(""))
{
threeone[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
//threetwo
if (Input.GetKeyDown(KeyCode.Mouse0) && threetwoCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threetwo[0].text.Equals(""))
{
threetwo[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && threetwoCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threetwo[1].text.Equals(""))
{
threetwo[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && threetwoCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threetwo[2].text.Equals(""))
{
threetwo[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
//threethree
if (Input.GetKeyDown(KeyCode.Mouse0) && threethreeCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threethree[0].text.Equals(""))
{
threethree[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && threethreeCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threethree[1].text.Equals(""))
{
threethree[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && threethreeCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threethree[2].text.Equals(""))
{
threethree[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
//threefour
if (Input.GetKeyDown(KeyCode.Mouse0) && threefourCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threefour[0].text.Equals(""))
{
threefour[0].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && threefourCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threefour[1].text.Equals(""))
{
threefour[1].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
}
else if (Input.GetKeyDown(KeyCode.Mouse0) && threefourCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
{
if (!threefour[2].text.Equals(""))
{
threefour[2].text = "X";
canKill = false;
}
else
{
Debug.Log("itt nincs ugynok csapat!!!");
}
previus_ugynok_csapatok[i] = threefour[i].text;
}
}
}
*/
}

View File

@@ -35,6 +35,7 @@ public class jatekmanager : MonoBehaviour
private movement movement;
private TurnManager turnManager;
private Source source;
private vegpontozas vegpontozas;
//ügynökcsapatok implementálása
public TMP_Text[] oneone;
@@ -58,6 +59,8 @@ public class jatekmanager : MonoBehaviour
public static event Action<GameState> OnGameStateChanged;
public Button helyszinaktivalasBtn;
public TMP_Text nev;
private void Awake()
{
Instance = this;
@@ -74,8 +77,13 @@ public class jatekmanager : MonoBehaviour
movement = FindObjectOfType<movement>();
turnManager = FindObjectOfType<TurnManager>();
source = FindObjectOfType<Source>();
vegpontozas = FindObjectOfType<vegpontozas>();
UpdateGameState(GameState.KorKezdet);
UpdateGameState(GameState.Nev);
#if !UNITY_EDITOR
test.SetActive(false);
#endif
}
public void UpdateGameState(GameState newState)
@@ -99,6 +107,12 @@ public class jatekmanager : MonoBehaviour
case GameState.Vesztette:
HandleVesztette();
break;
case GameState.UgynokValasztas:
HandleUgynokValasztas();
break;
case GameState.Nev:
HandleUgynokNev();
break;
default:
throw new ArgumentOutOfRangeException(nameof(newState), newState, null);
}
@@ -112,7 +126,9 @@ public class jatekmanager : MonoBehaviour
Akcio,
Fejlesztes,
Ugynok,
Vesztette
Vesztette,
UgynokValasztas,
Nev
}
private async void HandleKorkezdet()
@@ -159,6 +175,55 @@ public class jatekmanager : MonoBehaviour
Debug.Log((upgrade.getUjradobasIndex() + 1) + " ; ennyi dobásod van összesen");
}
private async void HandleUgynokValasztas(){
//kapcsolja ki addig a mezoket amig nem valasztott ugynokcsapat szamot
movement.oneone_Collider.gameObject.SetActive(false);
movement.onetwo_Collider.gameObject.SetActive(false);
movement.onethree_Collider.gameObject.SetActive(false);
movement.onefour_Collider.gameObject.SetActive(false);
movement.twoone_Collider.gameObject.SetActive(false);
movement.twotwo_Collider.gameObject.SetActive(false);
movement.twothree_Collider.gameObject.SetActive(false);
movement.twofour_Collider.gameObject.SetActive(false);
movement.threeone_Collider.gameObject.SetActive(false);
movement.threetwo_Collider.gameObject.SetActive(false);
movement.threethree_Collider.gameObject.SetActive(false);
movement.threefour_Collider.gameObject.SetActive(false);
}
public void NevValasztasUtan(){
if(!nev.text.Equals(""))
Instance.UpdateGameState(GameState.KorKezdet);
}
private async void HandleUgynokNev(){
movement.oneone_Collider.gameObject.SetActive(false);
movement.onetwo_Collider.gameObject.SetActive(false);
movement.onethree_Collider.gameObject.SetActive(false);
movement.onefour_Collider.gameObject.SetActive(false);
movement.twoone_Collider.gameObject.SetActive(false);
movement.twotwo_Collider.gameObject.SetActive(false);
movement.twothree_Collider.gameObject.SetActive(false);
movement.twofour_Collider.gameObject.SetActive(false);
movement.threeone_Collider.gameObject.SetActive(false);
movement.threetwo_Collider.gameObject.SetActive(false);
movement.threethree_Collider.gameObject.SetActive(false);
movement.threefour_Collider.gameObject.SetActive(false);
energiafejlesztés.SetActive(false);
akciofejlesztés.SetActive(false);
harcfejlesztés.SetActive(false);
ujradobasfejlesztés.SetActive(false);
hackfejlesztés.SetActive(false);
kovetkezokor.SetActive(false);
betarazas.SetActive(false);
nyomozas.SetActive(false);
hackeles.SetActive(false);
helyszinaktivalasBtn.gameObject.SetActive(false);
//test.SetActive(false);
rolldice.SetActive(false);
}
private async void HandleFejlesztes()
{
@@ -192,15 +257,39 @@ public class jatekmanager : MonoBehaviour
kovetkezokor.SetActive(true);
//ha ugynok valasztasbol jon kapcsolaja vissza a collidereket
movement.oneone_Collider.gameObject.SetActive(true);
movement.onetwo_Collider.gameObject.SetActive(true);
movement.onethree_Collider.gameObject.SetActive(true);
movement.onefour_Collider.gameObject.SetActive(true);
movement.twoone_Collider.gameObject.SetActive(true);
movement.twotwo_Collider.gameObject.SetActive(true);
movement.twothree_Collider.gameObject.SetActive(true);
movement.twofour_Collider.gameObject.SetActive(true);
movement.threeone_Collider.gameObject.SetActive(true);
movement.threetwo_Collider.gameObject.SetActive(true);
movement.threethree_Collider.gameObject.SetActive(true);
movement.threefour_Collider.gameObject.SetActive(true);
//rolldice.SetActive(false);
}
private async void HandleVesztette()
{
//vegpontozas.pontkiiras();
JatekosNyert();
JatekosVesztett();
}
private void Update() {
/*if(jatekosvesztett){
SceneManager.LoadScene("JatekosVesztett");
}
if(jatekosnyert){
SceneManager.LoadScene("JatekosNyert");
}*/
}
private async void ugynokDeaktivalas(bool bekapcsolas)
{
energiafejlesztés.SetActive(bekapcsolas);
@@ -244,100 +333,17 @@ public class jatekmanager : MonoBehaviour
dice.dice2btnBtn.gameObject.SetActive(bekapcsolas);
}
/*
// Update is called once per frame
IEnumerator MyCoroutine()
{
//amig a játékos vesztett bool nem egyenlo true-val vagy a nyert bool nem egyenlo true-val
//while (jatekosnyert != true || jatekosvesztett != true)
//{
//a jatekos mikor belép semmit ne tudjon csinálni csak dobni a kockával, hogy elkezdje a játékot
energiafejlesztés.SetActive(false);
akciofejlesztés.SetActive(false);
harcfejlesztés.SetActive(false);
ujradobasfejlesztés.SetActive(false);
hackfejlesztés.SetActive(false);
kovetkezokor.SetActive(false);
betarazas.SetActive(false);
nyomozas.SetActive(false);
hackeles.SetActive(false);
//test.SetActive(false);
//&& dice.getLocked() != true
//ez rossz!!!!
//while (dice.dobott < upgrade.getUjradobasIndex() + 1 )
//{
//eddig újradobhat
//}
yield return new WaitUntil(() => dice.getLocked() == true);
while (vanertelme == true)
{
//a játékos választ a két érték között
if (upgrade.canUpgrade == true)
{
//ha a kisebbet választotta akkor jelennek meg a fejlesztés gombjai
energiafejlesztés.SetActive(true);
akciofejlesztés.SetActive(true);
harcfejlesztés.SetActive(true);
ujradobasfejlesztés.SetActive(true);
hackfejlesztés.SetActive(true);
kovetkezokor.SetActive(true);
}
else
{
//ha a nagyobbat választotta akkor jelennek meg az akciók gombjai
//itt a movement bekapcsol
kovetkezokor.SetActive(true);
betarazas.SetActive(true);
nyomozas.SetActive(true);
hackeles.SetActive(true);
}
}
//itt az akciopont elérte a 0-át
//movement kikapcs
energiafejlesztés.SetActive(false);
akciofejlesztés.SetActive(false);
harcfejlesztés.SetActive(false);
ujradobasfejlesztés.SetActive(false);
hackfejlesztés.SetActive(false);
//rolldice.SetActive(false);
betarazas.SetActive(false);
nyomozas.SetActive(false);
hackeles.SetActive(false);
//test.SetActive(false);
kovetkezokor.SetActive(true);
//amint rányom a kör vége gombra 0 legyen az akciópont és megint csak a dobás legyen elérhető
//}
//JatekosNyert();
//JatekosVesztett();
} */
public void JatekosNyert()
{
if (source.isNyitva == true && source.oszlop == movement.jelenlegi_y && source.sor[0] == movement.jelenlegi_x) //+ ugynokcsapat oles a helyszinen
Debug.Log("Játékos nyerésének vizsgálata.");
Debug.Log("A forrás oszlopa:" + source.oszlop);
Debug.Log("A forrás sora:" + source.sor[0]);
Debug.Log("");
Debug.Log("A te jelenlegi oszlopod:" + movement.jelenlegi_y);
Debug.Log("A te jelenlegi sorod:" + movement.jelenlegi_x);
if (source.isNyitva == true && source.oszlop == movement.jelenlegi_x && source.sor[0] == movement.jelenlegi_y) //+ ugynokcsapat oles a helyszinen
{
Debug.Log("A forrás ki van nyitva és ott állsz ahol a forrás is van.");
if (movement.jelenlegi_x == 1 && movement.jelenlegi_y == 1)
{
if (oneone[0].text.Equals("X") && oneone[1].text.Equals("X") && oneone[2].text.Equals("X"))
@@ -426,13 +432,19 @@ public class jatekmanager : MonoBehaviour
}
if(jatekosnyert){
vegpontozas.pontkiiras();
SceneManager.LoadScene("JatekosNyert");
}
else
{
Debug.Log("Nem nyert a játékos ebben a körben");
}
}
public void JatekosVesztett()
{
Debug.Log("Játékos vesztésének vizsgálata.");
//ha kinyilik a forras de mar voltal ott ketszer
if (source.isNyitva == true)
{
@@ -446,11 +458,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 2 && source.oszlop == 1)
if (source.sor[0] == 1 && source.oszlop == 2)
{
if (movement.feketepiaclepes2.activeSelf == true)
{
@@ -460,11 +472,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 3 && source.oszlop == 1)
if (source.sor[0] == 1 && source.oszlop == 3)
{
if (movement.metrolepes2.activeSelf == true)
{
@@ -474,11 +486,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 1 && source.oszlop == 2)
if (source.sor[0] == 2 && source.oszlop == 1)
{
if (movement.szervereklepes2.activeSelf == true)
{
@@ -488,7 +500,7 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
@@ -502,11 +514,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 3 && source.oszlop == 2)
if (source.sor[0] == 2 && source.oszlop == 3)
{
if (movement.feltoltolepes2.activeSelf == true)
{
@@ -516,11 +528,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 1 && source.oszlop == 3)
if (source.sor[0] == 3 && source.oszlop == 1)
{
if (movement.kutatolaborlepes2.activeSelf == true)
{
@@ -530,11 +542,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 2 && source.oszlop == 3)
if (source.sor[0] == 3 && source.oszlop == 2)
{
if (movement.kriptoklublepes2.activeSelf == true)
{
@@ -544,7 +556,7 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
@@ -558,11 +570,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 1 && source.oszlop == 4)
if (source.sor[0] == 4 && source.oszlop == 1)
{
if (movement.hadiuzemlepes2.activeSelf == true)
{
@@ -572,11 +584,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 2 && source.oszlop == 4)
if (source.sor[0] == 4 && source.oszlop == 2)
{
if (movement.konyvtarlepes2.activeSelf == true)
{
@@ -586,11 +598,11 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
if (source.sor[0] == 3 && source.oszlop == 4)
if (source.sor[0] == 4 && source.oszlop == 3)
{
if (movement.korhazlepes2.activeSelf == true)
{
@@ -600,7 +612,7 @@ public class jatekmanager : MonoBehaviour
}
else
{
jatekosvesztett = false;
jatekosvesztett = true;
}
}
}
@@ -697,7 +709,13 @@ public class jatekmanager : MonoBehaviour
}
if(jatekosvesztett){
vegpontozas.pontkiiras();
SceneManager.LoadScene("JatekosVesztett");
}
else
{
Debug.Log("Jelenleg itt állsz: " + movement.jelenlegi_x + ". sor, " + movement.jelenlegi_y + ". oszlop" );
Debug.Log("A játékos nem vesztett ebben a körben.");
}
}
}

View File

@@ -74,6 +74,8 @@ public class movement : MonoBehaviour
private Akciopont ap;
private Ugynok ugynok;
private Targyak targyak;
private jatekmanager jatekmanager;
private Dice dice;
private int oneonecount = 0;
private int twoonecount = 0;
@@ -105,10 +107,13 @@ public class movement : MonoBehaviour
{"", "", "", "" }
};
private void Awake() {
private void Awake()
{
ap = FindObjectOfType<Akciopont>();
ugynok = FindObjectOfType<Ugynok>();
targyak = FindObjectOfType<Targyak>();
targyak = FindObjectOfType<Targyak>();
jatekmanager = FindObjectOfType<jatekmanager>();
dice = FindObjectOfType<Dice>();
}
void Start()
@@ -163,8 +168,7 @@ public class movement : MonoBehaviour
eromulepes1.SetActive(true);
eromulepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 1;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jelenlegi_y = 1;
}
else if (random == 2)
{
@@ -173,7 +177,6 @@ public class movement : MonoBehaviour
feketepiaclepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 1;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 3)
{
@@ -182,7 +185,6 @@ public class movement : MonoBehaviour
metrolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 1;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 4)
{
@@ -191,7 +193,6 @@ public class movement : MonoBehaviour
szervereklepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 2;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 5)
{
@@ -200,7 +201,6 @@ public class movement : MonoBehaviour
kingcasinolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 2;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 6)
{
@@ -209,7 +209,6 @@ public class movement : MonoBehaviour
feltoltolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 2;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 7)
{
@@ -218,7 +217,6 @@ public class movement : MonoBehaviour
kutatolaborlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 3;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 8)
{
@@ -227,7 +225,6 @@ public class movement : MonoBehaviour
kriptoklublepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 3;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 9)
{
@@ -236,7 +233,6 @@ public class movement : MonoBehaviour
cyberplazalepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 3;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 10)
{
@@ -245,7 +241,6 @@ public class movement : MonoBehaviour
hadiuzemlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 1;
jelenlegi_y = 4;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 11)
{
@@ -254,7 +249,6 @@ public class movement : MonoBehaviour
konyvtarlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 2;
jelenlegi_y = 4;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
else if (random == 12)
{
@@ -263,8 +257,10 @@ public class movement : MonoBehaviour
korhazlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
jelenlegi_x = 3;
jelenlegi_y = 4;
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
}
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
ugynok.setElozoHelyszin(jelenlegi_x, jelenlegi_y);
}
public void mozgasHelyre(int x, int y)
@@ -351,7 +347,7 @@ public class movement : MonoBehaviour
Debug.Log("Player clicked on the collider: " + oneone_Collider.gameObject.name);
if (eromulepes1.activeSelf == true & eromulepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -371,6 +367,7 @@ public class movement : MonoBehaviour
eromulepes1.SetActive(true);
moveCounter++;
eromulepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
}
}
@@ -381,7 +378,7 @@ public class movement : MonoBehaviour
Debug.Log("Player clicked on the collider: " + twoone_Collider.gameObject.name);
if (feketepiaclepes1.activeSelf == true & feketepiaclepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -407,7 +404,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mez?re");
}
}
@@ -421,7 +418,7 @@ public class movement : MonoBehaviour
Debug.Log("Player clicked on the collider: " + threeone_Collider.gameObject.name);
if (metrolepes1.activeSelf == true & metrolepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -458,7 +455,7 @@ public class movement : MonoBehaviour
Debug.Log("Player clicked on the collider: " + onetwo_Collider.gameObject.name);
if (szervereklepes1.activeSelf == true & szervereklepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -485,7 +482,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez<EFBFBD>n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mezon belul akarsz lepni");
}
}
@@ -496,7 +493,7 @@ public class movement : MonoBehaviour
Debug.Log("Player clicked on the collider: " + twotwo_Collider.gameObject.name);
if (kingcasinolepes1.activeSelf == true & kingcasinolepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -522,7 +519,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
}
@@ -533,7 +530,7 @@ public class movement : MonoBehaviour
Debug.Log("Player clicked on the collider: " + threetwo_Collider.gameObject.name);
if (feltoltolepes1.activeSelf == true & feltoltolepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -559,7 +556,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mez?re");
}
}
@@ -572,7 +569,7 @@ public class movement : MonoBehaviour
if (kutatolaborlepes1.activeSelf == true & kutatolaborlepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -598,7 +595,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mez?re");
}
}
@@ -613,7 +610,7 @@ public class movement : MonoBehaviour
if (kriptoklublepes1.activeSelf == true & kriptoklublepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -639,7 +636,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mez?re");
}
}
@@ -655,7 +652,7 @@ public class movement : MonoBehaviour
if (cyberplazalepes1.activeSelf == true & cyberplazalepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -681,7 +678,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
@@ -696,7 +693,7 @@ public class movement : MonoBehaviour
if (hadiuzemlepes1.activeSelf == true & hadiuzemlepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -722,7 +719,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mez?re");
}
}
@@ -737,7 +734,7 @@ public class movement : MonoBehaviour
if (konyvtarlepes1.activeSelf == true & konyvtarlepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -763,7 +760,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mez?re");
}
}
@@ -778,7 +775,7 @@ public class movement : MonoBehaviour
if (korhazlepes1.activeSelf == true & korhazlepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -804,7 +801,7 @@ public class movement : MonoBehaviour
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mez?re");
}
}
@@ -819,8 +816,9 @@ public class movement : MonoBehaviour
public void Update()
{
tavolsag = math.abs(tavolsag);
ugynok.ugynokMegolveElozoHelyen();
// player mozgat<EFBFBD>sa <EFBFBD>s konzolra irat<EFBFBD>s
// player mozgatasa es konzolra iratas
if (Input.GetKeyDown(KeyCode.Mouse0) && oneone_Collider.OverlapPoint(THE_Camera.ScreenToWorldPoint(Input.mousePosition)))
{
for (int x = 0; x < w; x++)
@@ -842,21 +840,24 @@ public class movement : MonoBehaviour
player.transform.position = oneone.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 1;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
oneonecount = oneonecount + 1;
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
if (eromulepes1.activeSelf == true)
{
eromulepes2.SetActive(true);
@@ -869,10 +870,11 @@ public class movement : MonoBehaviour
moveCounter++;
eromulepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mez?n belul akarsz lepni");
}
}
}
@@ -892,7 +894,7 @@ public class movement : MonoBehaviour
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (feketepiaclepes1.activeSelf == true & feketepiaclepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -907,18 +909,21 @@ public class movement : MonoBehaviour
player.transform.position = twoone.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 1;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
twoonecount = twoonecount + 1;
Debug.Log(ap.akciopont); Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
if (feketepiaclepes1.activeSelf == true)
{
feketepiaclepes2.SetActive(true);
@@ -931,15 +936,16 @@ public class movement : MonoBehaviour
moveCounter++;
feketepiaclepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mez?re");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mez?n belul akarsz lepni");
}
}
@@ -960,7 +966,7 @@ public class movement : MonoBehaviour
tavolsag = math.abs((x + 1) - jelenlegi_x) + math.abs((y + 1) - jelenlegi_y);
if (metrolepes1.activeSelf == true & metrolepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -971,18 +977,22 @@ public class movement : MonoBehaviour
player.transform.position = threeone.transform.position;
jelenlegi_x = 3;
jelenlegi_y = 1;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
threeonecount++;
Debug.Log(ap.akciopont); Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
if (metrolepes1.activeSelf == true)
{
metrolepes2.SetActive(true);
@@ -995,15 +1005,16 @@ public class movement : MonoBehaviour
moveCounter++;
metrolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mez?n belul akarsz lepni");
}
}
}
@@ -1024,7 +1035,7 @@ public class movement : MonoBehaviour
if (szervereklepes1.activeSelf == true & szervereklepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1039,19 +1050,22 @@ public class movement : MonoBehaviour
player.transform.position = onetwo.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 2;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
onetwocount++;
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
if (szervereklepes1.activeSelf == true)
{
szervereklepes2.SetActive(true);
@@ -1064,15 +1078,16 @@ public class movement : MonoBehaviour
moveCounter++;
szervereklepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez<EFBFBD>n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mezon belul akarsz lepni");
}
}
}
@@ -1093,7 +1108,7 @@ public class movement : MonoBehaviour
if (kingcasinolepes1.activeSelf == true & kingcasinolepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1104,18 +1119,21 @@ public class movement : MonoBehaviour
player.transform.position = twotwo.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 2;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
twotwocount++;
if (kingcasinolepes1.activeSelf == true)
{
@@ -1129,15 +1147,16 @@ public class movement : MonoBehaviour
moveCounter++;
kingcasinolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez<EFBFBD>n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mezon belul akarsz lepni");
}
}
@@ -1159,7 +1178,7 @@ public class movement : MonoBehaviour
if (feltoltolepes1.activeSelf == true & feltoltolepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1175,17 +1194,20 @@ public class movement : MonoBehaviour
jelenlegi_x = 3;
jelenlegi_y = 2;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
threetwocount++;
if (feltoltolepes1.activeSelf == true)
{
@@ -1199,15 +1221,16 @@ public class movement : MonoBehaviour
moveCounter++;
feltoltolepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mezon belul akarsz lepni");
}
}
@@ -1229,7 +1252,7 @@ public class movement : MonoBehaviour
if (kutatolaborlepes1.activeSelf == true & kutatolaborlepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1240,18 +1263,21 @@ public class movement : MonoBehaviour
player.transform.position = onethree.transform.position;
jelenlegi_x = 1;
jelenlegi_y = 3;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
onethreecount++;
if (kutatolaborlepes1.activeSelf == true)
{
@@ -1265,15 +1291,16 @@ public class movement : MonoBehaviour
moveCounter++;
kutatolaborlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mez?n belul akarsz lepni");
}
}
@@ -1295,7 +1322,7 @@ public class movement : MonoBehaviour
if (kriptoklublepes1.activeSelf == true & kriptoklublepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1311,17 +1338,20 @@ public class movement : MonoBehaviour
jelenlegi_x = 2;
jelenlegi_y = 3;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
twothreecount++;
if (kriptoklublepes1.activeSelf == true)
{
@@ -1335,15 +1365,16 @@ public class movement : MonoBehaviour
moveCounter++;
kriptoklublepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mezon belul akarsz lepni");
}
}
@@ -1366,7 +1397,7 @@ public class movement : MonoBehaviour
if (cyberplazalepes1.activeSelf == true & cyberplazalepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1378,17 +1409,20 @@ public class movement : MonoBehaviour
jelenlegi_x = 3;
jelenlegi_y = 3;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
threethreecount++;
if (cyberplazalepes1.activeSelf == true)
{
@@ -1402,15 +1436,16 @@ public class movement : MonoBehaviour
moveCounter++;
cyberplazalepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mezon belul akarsz lepni");
}
}
@@ -1432,7 +1467,7 @@ public class movement : MonoBehaviour
if (hadiuzemlepes1.activeSelf == true & hadiuzemlepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1444,17 +1479,20 @@ public class movement : MonoBehaviour
jelenlegi_x = 1;
jelenlegi_y = 4;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
onefourcount++;
if (hadiuzemlepes1.activeSelf == true)
{
@@ -1468,15 +1506,16 @@ public class movement : MonoBehaviour
moveCounter++;
hadiuzemlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mez?n belul akarsz lepni");
}
}
@@ -1498,7 +1537,7 @@ public class movement : MonoBehaviour
if (konyvtarlepes1.activeSelf == true & konyvtarlepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1509,18 +1548,21 @@ public class movement : MonoBehaviour
player.transform.position = twofour.transform.position;
jelenlegi_x = 2;
jelenlegi_y = 4;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
twofourcount++;
if (konyvtarlepes1.activeSelf == true)
{
@@ -1534,15 +1576,16 @@ public class movement : MonoBehaviour
moveCounter++;
konyvtarlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mezon belul akarsz lepni");
}
}
@@ -1564,7 +1607,7 @@ public class movement : MonoBehaviour
if (korhazlepes1.activeSelf == true & korhazlepes2.activeSelf == true)
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez<EFBFBD>re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
else
{
@@ -1576,17 +1619,20 @@ public class movement : MonoBehaviour
jelenlegi_x = 3;
jelenlegi_y = 4;
if (targyak.lathatatlanOltozetAktivalva)
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
{
targyak.lathatatlanOltozetAktivalva = false;
}
else
{
//ap.akciopont = ap.akciopont - tavolsag;
ap.UpdateAkciopont(-tavolsag);
}
Debug.Log(ap.akciopont);
Debug.Log("ugynok sorsolas");
ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
//ugynok.UgynokSorsolas(jelenlegi_x, jelenlegi_y);
jatekmanager.Instance.UpdateGameState(jatekmanager.GameState.UgynokValasztas); //ne lepjen addig tovabb amig nem valasztott
dice.CallRenderDice(true);
ugynok.ugynokMegolveElozoHelyen();
threefourcount++;
if (korhazlepes1.activeSelf == true)
{
@@ -1600,15 +1646,16 @@ public class movement : MonoBehaviour
moveCounter++;
korhazlepes1.GetComponent<TMP_Text>().text = moveCounter.ToString();
}
jatekmanager.JatekosVesztett();
}
else
{
Debug.Log("Maximum k<EFBFBD>tszer l<EFBFBD>phetsz egy mez?re");
Debug.Log("Maximum ketszer lephetsz egy mezore");
}
}
else
{
Debug.Log("Nincs el<EFBFBD>g akci<EFBFBD>pontod vagy nem 1 mez?n bel<EFBFBD>l akarsz l<EFBFBD>pni");
Debug.Log("Nincs eleg akciopontod vagy nem 1 mezon belul akarsz lepni");
}
}

View File

@@ -2,7 +2,10 @@ using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using System.IO;
using System.Text;
using UnityEngine.SceneManagement;
public class vegpontozas : MonoBehaviour
{
@@ -11,9 +14,10 @@ public class vegpontozas : MonoBehaviour
private Targyak targyak;
private Akciok akciok;
private Elet elet;
public bool foundsource;
public TMP_Text szoveg;
int osszpont = 0;
public int osszpont = 0;
int tolteny;
int megszerzetttargyak;
int fejlesztespont;
@@ -27,7 +31,10 @@ public class vegpontozas : MonoBehaviour
targyak = FindObjectOfType<Targyak>();
akciok = FindObjectOfType<Akciok>();
elet = FindObjectOfType<Elet>();
foundsource = false;
if(SceneManager.GetActiveScene().name.Equals("JatekosNyert") || SceneManager.GetActiveScene().name.Equals("JatekosVesztett")){
szoveg.text = "Pontszam: " + pontbeolvas();
}
}
public int OsszpontSzamalas()
@@ -39,6 +46,24 @@ public class vegpontozas : MonoBehaviour
fejlesztespont = FejlesztesPont.fejlesztes_szamlalo;
osszpont = (energiapont * 2) + (megmaradtelet * 2) + (fejlesztespont / 3) + (tolteny / 2) + megszerzetttargyak;
//textMesh.text = "Összesen ennyi pontot szereztél:" + osszpont;
return osszpont;
}
public void pontkiiras(){
StreamWriter writer = new StreamWriter(""+Application.persistentDataPath + "/pontszam.txt", false, Encoding.Default);
writer.Write(osszpont);
writer.Close();
Debug.Log("fajl kiirva");
}
public string pontbeolvas(){
StreamReader reader = new StreamReader(Application.persistentDataPath + "/pontszam.txt");
string pontszam = reader.ReadLine();
reader.Close();
return pontszam;
}
}

View File

@@ -9,6 +9,7 @@
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.6.4",
"com.unity.toolchain.linux-x86_64": "2.0.4",
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.4",
"com.unity.ugui": "1.0.0",
"com.unity.visualscripting": "1.7.8",
"com.unity.modules.ai": "1.0.0",

View File

@@ -260,6 +260,16 @@
},
"url": "https://packages.unity.com"
},
"com.unity.toolchain.win-x86_64-linux-x86_64": {
"version": "2.0.4",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.sysroot": "2.0.5",
"com.unity.sysroot.linux-x86_64": "2.0.4"
},
"url": "https://packages.unity.com"
},
"com.unity.ugui": {
"version": "1.0.0",
"depth": 0,

View File

@@ -134,7 +134,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.8
bundleVersion: 0.9.1
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0

View File

@@ -1,2 +1,2 @@
# findthesource
Find the source (Találd meg a forrást) nevű játék digitális implementációja Unity-ben
Find the source nevű játék digitális implementációja Unity-ben

View File

@@ -6,16 +6,16 @@ EditorUserSettings:
serializedVersion: 4
m_ConfigSettings:
RecentlyUsedSceneGuid-0:
value: 57500d5456505f0b5d085f2714255944104f1d797d717e3278711f61b3e6626d
value: 515250075c0c595e5f5a5e71122159444e4e4a2f7a7d7f602f284d66b4b76661
flags: 0
RecentlyUsedSceneGuid-1:
value: 07040753500359095b580a2641275e41444f19297c2d2363752d4a35b1b46339
flags: 0
RecentlyUsedSceneGuid-2:
value: 0200045e07010a5f5d5c542341765d4213164a7f797d7e347c7e1c60bab7656a
flags: 0
RecentlyUsedSceneGuid-2:
value: 07040753500359095b580a2641275e41444f19297c2d2363752d4a35b1b46339
flags: 0
RecentlyUsedSceneGuid-3:
value: 515250075c0c595e5f5a5e71122159444e4e4a2f7a7d7f602f284d66b4b76661
value: 57500d5456505f0b5d085f2714255944104f1d797d717e3278711f61b3e6626d
flags: 0
UnityRemoteCompression:
value: 29617121

View File

@@ -19,12 +19,12 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 30
width: 1366
height: 622
width: 1470
height: 761
m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
controlID: 166
controlID: 3855
--- !u!114 &2
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -41,14 +41,14 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Game
m_Image: {fileID: -6423792434712278376, guid: 0000000000000000d000000000000000, type: 0}
m_Image: {fileID: 4621777727084837110, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
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height: 356
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y: 95
width: 842.5
height: 430
m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas:
m_LastAppliedPresetName: Default
@@ -59,25 +59,25 @@ MonoBehaviour:
m_ShowGizmos: 0
m_TargetDisplay: 0
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
m_TargetSize: {x: 3840, y: 2160}
m_TargetSize: {x: 842.5, y: 409}
m_TextureFilterMode: 0
m_TextureHideFlags: 61
m_RenderIMGUI: 1
m_EnterPlayModeBehavior: 1
m_EnterPlayModeBehavior: 0
m_UseMipMap: 0
m_VSyncEnabled: 0
m_Gizmos: 0
m_Stats: 0
m_SelectedSizes: 06000000000000000000000000000000000000000000000000000000000000000000000000000000
m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000
m_ZoomArea:
m_HRangeLocked: 0
m_VRangeLocked: 0
hZoomLockedByDefault: 0
vZoomLockedByDefault: 0
m_HBaseRangeMin: -1920
m_HBaseRangeMax: 1920
m_VBaseRangeMin: -1080
m_VBaseRangeMax: 1080
m_HBaseRangeMin: -210.625
m_HBaseRangeMax: 210.625
m_VBaseRangeMin: -102.25
m_VBaseRangeMax: 102.25
m_HAllowExceedBaseRangeMin: 1
m_HAllowExceedBaseRangeMax: 1
m_VAllowExceedBaseRangeMin: 1
@@ -95,23 +95,23 @@ MonoBehaviour:
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m_Scale: {x: 0.1550926, y: 0.1550926}
m_Translation: {x: 415.5, y: 167.5}
width: 842.5
height: 409
m_Scale: {x: 2, y: 2}
m_Translation: {x: 421.25, y: 204.5}
m_MarginLeft: 0
m_MarginRight: 0
m_MarginTop: 0
m_MarginBottom: 0
m_LastShownAreaInsideMargins:
serializedVersion: 2
x: -2679.0447
y: -1080
width: 5358.0894
height: 2160
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y: -102.25
width: 421.25
height: 204.5
m_MinimalGUI: 1
m_defaultScale: 0.1550926
m_LastWindowPixelSize: {x: 831, y: 356}
m_defaultScale: 2
m_LastWindowPixelSize: {x: 1685, y: 860}
m_ClearInEditMode: 1
m_NoCameraWarning: 1
m_LowResolutionForAspectRatios: 01000000000000000000
@@ -136,12 +136,12 @@ MonoBehaviour:
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y: 0
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width: 1122.5
height: 761
m_MinSize: {x: 200, y: 200}
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vertical: 1
controlID: 167
controlID: 3856
--- !u!114 &4
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -161,12 +161,12 @@ MonoBehaviour:
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y: 0
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height: 377
width: 1122.5
height: 451
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 8096}
vertical: 0
controlID: 168
controlID: 3857
--- !u!114 &5
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -184,8 +184,8 @@ MonoBehaviour:
serializedVersion: 2
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y: 0
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height: 377
width: 278
height: 451
m_MinSize: {x: 201, y: 221}
m_MaxSize: {x: 4001, y: 4021}
m_ActualView: {fileID: 6}
@@ -209,14 +209,14 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Hierarchy
m_Image: {fileID: 7966133145522015247, guid: 0000000000000000d000000000000000, type: 0}
m_Image: {fileID: -3734745235275155857, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
m_Pos:
serializedVersion: 2
x: 0
y: 86
width: 224
height: 356
y: 95
width: 277
height: 430
m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas:
m_LastAppliedPresetName: Default
@@ -226,7 +226,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
m_ExpandedIDs: 58faffff
m_ExpandedIDs: 2afbfffff66b00002e6d000060760000a2760000fe770000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -242,7 +242,7 @@ MonoBehaviour:
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 0
m_ClientGUIView: {fileID: 5}
m_ClientGUIView: {fileID: 0}
m_SearchString:
m_ExpandedScenes: []
m_CurrenRootInstanceID: 0
@@ -265,10 +265,10 @@ MonoBehaviour:
m_Children: []
m_Position:
serializedVersion: 2
x: 225
x: 278
y: 0
width: 833
height: 377
width: 844.5
height: 451
m_MinSize: {x: 202, y: 221}
m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 2}
@@ -293,14 +293,14 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Scene
m_Image: {fileID: 2593428753322112591, guid: 0000000000000000d000000000000000, type: 0}
m_Image: {fileID: 8634526014445323508, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
m_Pos:
serializedVersion: 2
x: 225
y: 86
width: 831
height: 356
x: 278
y: 95
width: 842.5
height: 430
m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas:
m_LastAppliedPresetName: Default
@@ -310,8 +310,8 @@ MonoBehaviour:
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collapsed: 0
displayed: 1
snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: -101, y: -26}
snapOffset: {x: -101, y: -26}
snapOffsetDelta: {x: 0, y: 0}
snapCorner: 3
id: Tool Settings
index: 0
@@ -321,9 +321,9 @@ MonoBehaviour:
floating: 0
collapsed: 0
displayed: 1
snapOffset: {x: -141, y: 149}
snapOffset: {x: -141, y: -224}
snapOffsetDelta: {x: 0, y: 0}
snapCorner: 1
snapCorner: 3
id: unity-grid-and-snap-toolbar
index: 1
layout: 1
@@ -557,9 +557,9 @@ MonoBehaviour:
m_PlayAudio: 0
m_AudioPlay: 0
m_Position:
m_Target: {x: -4.4946966, y: 0.05774405, z: -2.1177318}
m_Target: {x: -5.0540023, y: -0.47023767, z: 0.040666837}
speed: 2
m_Value: {x: -4.4946966, y: 0.05774405, z: -2.1177318}
m_Value: {x: -5.0540023, y: -0.47023767, z: 0.040666837}
m_RenderMode: 0
m_CameraMode:
drawMode: 0
@@ -610,9 +610,9 @@ MonoBehaviour:
speed: 2
m_Value: {x: 0, y: 0, z: 0, w: 1}
m_Size:
m_Target: 10.402437
m_Target: 13.287295
speed: 2
m_Value: 10.402437
m_Value: 13.287295
m_Ortho:
m_Target: 1
speed: 2
@@ -653,9 +653,9 @@ MonoBehaviour:
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serializedVersion: 2
x: 0
y: 377
width: 1058
height: 245
y: 451
width: 1122.5
height: 310
m_MinSize: {x: 101, y: 121}
m_MaxSize: {x: 4001, y: 4021}
m_ActualView: {fileID: 11}
@@ -680,14 +680,14 @@ MonoBehaviour:
m_MaxSize: {x: 10000, y: 10000}
m_TitleContent:
m_Text: Project
m_Image: {fileID: -5467254957812901981, guid: 0000000000000000d000000000000000, type: 0}
m_Image: {fileID: -5179483145760003458, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
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y: 546
width: 1121.5
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m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas:
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@@ -709,18 +709,18 @@ MonoBehaviour:
m_Globs: []
m_OriginalText:
m_ViewMode: 1
m_StartGridSize: 66
m_StartGridSize: 64
m_LastFolders:
- Assets/Scripts
m_LastFoldersGridSize: 66
m_LastProjectPath: /home/tom/Documents/dev/find the source
m_LastFoldersGridSize: -1
m_LastProjectPath: /Users/bance/Documents/GitHub/findthesource
m_LockTracker:
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m_FolderTreeState:
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m_SelectedIDs: bc690000
m_LastClickedID: 27068
m_ExpandedIDs: 00000000b669000000ca9a3b
m_SelectedIDs: 247a0000
m_LastClickedID: 31268
m_ExpandedIDs: 00000000027a000000ca9a3bffffff7f
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -736,7 +736,7 @@ MonoBehaviour:
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 9}
m_ClientGUIView: {fileID: 0}
m_SearchString:
m_CreateAssetUtility:
m_EndAction: {fileID: 0}
@@ -748,7 +748,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
m_ExpandedIDs: 00000000b669000000ca9a3b
m_ExpandedIDs: 00000000027a000000ca9a3bffffff7f
m_RenameOverlay:
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m_Name:
@@ -773,10 +773,10 @@ MonoBehaviour:
m_Icon: {fileID: 0}
m_ResourceFile:
m_ListAreaState:
m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0
m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c623000000000000
m_SelectedInstanceIDs: 96300000
m_LastClickedInstanceID: 12438
m_HadKeyboardFocusLastEvent: 1
m_ExpandedInstanceIDs: c6230000
m_RenameOverlay:
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m_Name:
@@ -800,10 +800,10 @@ MonoBehaviour:
m_Icon: {fileID: 0}
m_ResourceFile:
m_NewAssetIndexInList: -1
m_ScrollPosition: {x: 0, y: 34}
m_GridSize: 66
m_ScrollPosition: {x: 0, y: 0}
m_GridSize: 64
m_SkipHiddenPackages: 0
m_DirectoriesAreaWidth: 193
m_DirectoriesAreaWidth: 207
--- !u!114 &11
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -820,14 +820,14 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Console
m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000, type: 0}
m_Image: {fileID: -4950941429401207979, guid: 0000000000000000d000000000000000, type: 0}
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m_ViewDataDictionary: {fileID: 0}
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@@ -842,15 +842,15 @@ MonoBehaviour:
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name: InspectorWindow
m_Name:
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@@ -874,14 +874,14 @@ MonoBehaviour:
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m_TitleContent:
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@@ -889,7 +889,7 @@ MonoBehaviour:
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m_InstanceIDsLockedBeforeSerialization:
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m_CachedPref: 160
m_ControlHash: -371814159
m_PrefName: Preview_InspectorPreview
m_LastInspectedObjectInstanceID: -1

View File

@@ -19,12 +19,38 @@ MonoBehaviour:
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m_Title: Console
m_RootView: {fileID: 3}
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@@ -37,9 +63,9 @@ MonoBehaviour:
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--- !u!114 &5
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<<<<<<< HEAD
controlID: 32
=======
controlID: 86
>>>>>>> b7a6275f0bc9ad64e243e322939afb85c91d1264
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--- !u!114 &16
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