41 lines
913 B
C#
41 lines
913 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class nyomozas : MonoBehaviour
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{
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public movement movement;
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private string[,] nyomozasok =
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{
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{"ures", "ures", "ures", "" },
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{"ures", "ures", "ures", "" },
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{"ures", "ures", "ures", "" },
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{"ures", "ures", "ures", "" },
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{"", "", "", "" }
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};
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int jelenlegi_x;
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int jelenlegi_y;
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// Start is called before the first frame update
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void Start()
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{
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movement = FindObjectOfType<movement>();
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}
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// Update is called once per frame
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void Update()
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{
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int jelenlegi_x = movement.jelenlegi_x;
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int jelenlegi_y = movement.jelenlegi_y;
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}
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public void Nyomozas()
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{
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int atirandox = (jelenlegi_x -1);
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int atirandoy = (jelenlegi_y - 1);
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nyomozasok[atirandoy, atirandox] = "nyomozott";
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}
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}
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