774 lines
26 KiB
C#
774 lines
26 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class Ugynok : MonoBehaviour
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{
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private Akciok akciok;
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private Upgrade upgrade;
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private jatekmanager jatekmanager;
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public TMP_Text[] oneone;
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//public BoxCollider2D[] oneoneCollider;
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public TMP_Text[] twoone;
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//public BoxCollider2D[] twooneCollider;
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public TMP_Text[] threeone;
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//public BoxCollider2D[] threeoneCollider;
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public TMP_Text[] onetwo;
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//public BoxCollider2D[] onetwoCollider;
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public TMP_Text[] twotwo;
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//public BoxCollider2D[] twotwoCollider;
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public TMP_Text[] threetwo;
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//public BoxCollider2D[] threetwoCollider;
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public TMP_Text[] onethree;
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//public BoxCollider2D[] onethreeCollider;
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public TMP_Text[] twothree;
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//public BoxCollider2D[] twothreeCollider;
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public TMP_Text[] threethree;
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//public BoxCollider2D[] threethreeCollider;
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public TMP_Text[] onefour;
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//public BoxCollider2D[] onefourCollider;
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public TMP_Text[] twofour;
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//public BoxCollider2D[] twofourCollider;
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public TMP_Text[] threefour;
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//public BoxCollider2D[] threefourCollider;
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public bool droidagyuAktivalva = false;
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public bool canKill = false;
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public bool canShoot = false; //harchoz bool
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public void setCanKillTrue(){ canKill = true; }
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public Camera maincamera;
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private void Awake() {
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akciok = FindObjectOfType<Akciok>();
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upgrade = FindObjectOfType<Upgrade>();
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jatekmanager = FindObjectOfType<jatekmanager>();
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}
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private void Start()
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{
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for (int i = 0; i < oneone.Length; i++)
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{
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oneone[i].text = "";
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}
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for (int i = 0; i < onetwo.Length; i++)
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{
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onetwo[i].text = "";
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}
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for (int i = 0; i < onethree.Length; i++)
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{
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onethree[i].text = "";
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}
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for (int i = 0; i < onefour.Length; i++)
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{
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onefour[i].text = "";
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}
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for (int i = 0; i < twoone.Length; i++)
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{
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twoone[i].text = "";
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}
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for (int i = 0; i < twotwo.Length; i++)
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{
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twotwo[i].text = "";
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}
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for (int i = 0; i < twothree.Length; i++)
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{
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twothree[i].text = "";
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}
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for (int i = 0; i < twofour.Length; i++)
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{
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twofour[i].text = "";
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}
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for (int i = 0; i < threeone.Length; i++)
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{
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threeone[i].text = "";
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}
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for (int i = 0; i < threetwo.Length; i++)
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{
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threetwo[i].text = "";
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}
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for (int i = 0; i < threethree.Length; i++)
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{
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threethree[i].text = "";
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}
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for (int i = 0; i < threefour.Length; i++)
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{
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threefour[i].text = "";
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}
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}
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public void UgynokSorsolas(int x, int y)
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{
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if (x == 1 && y == 1)
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{
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if (oneone[0].text.Equals(""))
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{
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oneone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (oneone[1].text.Equals(""))
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{
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oneone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (oneone[2].text.Equals(""))
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{
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oneone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 2)
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{
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if (onetwo[0].text.Equals(""))
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{
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onetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onetwo[1].text.Equals(""))
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{
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onetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onetwo[2].text.Equals(""))
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{
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onetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 3)
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{
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if (onethree[0].text.Equals(""))
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{
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onethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onethree[1].text.Equals(""))
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{
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onethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onethree[2].text.Equals(""))
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{
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onethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 4)
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{
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if (onefour[0].text.Equals(""))
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{
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onefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onefour[1].text.Equals(""))
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{
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onefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onefour[2].text.Equals(""))
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{
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onefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 1)
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{
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if (twoone[0].text.Equals(""))
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{
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twoone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twoone[1].text.Equals(""))
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{
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twoone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twoone[2].text.Equals(""))
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{
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twoone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 2)
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{
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if (twotwo[0].text.Equals(""))
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{
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twotwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twotwo[1].text.Equals(""))
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{
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twotwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twotwo[2].text.Equals(""))
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{
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twotwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 3)
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{
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if (twothree[0].text.Equals(""))
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{
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twothree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twothree[1].text.Equals(""))
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{
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twothree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twothree[2].text.Equals(""))
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{
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twothree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 4)
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{
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if (twofour[0].text.Equals(""))
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{
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twofour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twofour[1].text.Equals(""))
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{
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twofour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twofour[2].text.Equals(""))
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{
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twofour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 3 && y == 1)
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{
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if (threeone[0].text.Equals(""))
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{
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threeone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threeone[1].text.Equals(""))
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{
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threeone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threeone[2].text.Equals(""))
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{
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threeone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 3 && y == 2)
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{
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if (threetwo[0].text.Equals(""))
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{
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threetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threetwo[1].text.Equals(""))
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{
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threetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threetwo[2].text.Equals(""))
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{
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threetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 3 && y == 3)
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{
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if (threethree[0].text.Equals(""))
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{
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threethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threethree[1].text.Equals(""))
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{
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threethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threethree[2].text.Equals(""))
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{
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threethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 3 && y == 4)
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{
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if (threefour[0].text.Equals(""))
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{
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threefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threefour[1].text.Equals(""))
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{
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threefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threefour[2].text.Equals(""))
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{
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threefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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}
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public void ugynokOles(TMP_Text ugynokText){
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if(ugynokText.text.Equals("")){ //ha nincs ott ugynok csapat ne csinaljon semmit
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Debug.Log("itt nincs ugynok csapat!!");
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return;
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}
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if(!droidagyuAktivalva){ //toltenyek levonasa
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int ugynokcsapatletszama = int.Parse(ugynokText.text);
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if(ugynokcsapatletszama > akciok.betarazott_tolteny / upgrade.harc[upgrade.getHarcIndex()]){ //ha nincs eleg tolteny
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Debug.Log("nincs eleg tolteny");
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return;
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}
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akciok.Loves(ugynokcsapatletszama / upgrade.hack[upgrade.getHackIndex()]);
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}
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ugynokText.text = "X"; //ugynok csapat megolve
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//minden vissza kapcsolasa
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jatekmanager.ugynokDeaktivalas(false);
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}
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/* private void Update()
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{
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if(canShoot){
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if(oneone[0].text.Equals("")){
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}
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}
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if (canKill)
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{
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//check for collider onclick then x out tmp text then set canKill false
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//check if text field is empty
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//oneone
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if (Input.GetKeyDown(KeyCode.Mouse0) && oneoneCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!oneone[0].text.Equals(""))
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{
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oneone[0].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && oneoneCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!oneone[1].text.Equals(""))
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{
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oneone[1].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && oneoneCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!oneone[2].text.Equals(""))
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{
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oneone[2].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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//onetwo
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if (Input.GetKeyDown(KeyCode.Mouse0) && onetwoCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onetwo[0].text.Equals(""))
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{
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onetwo[0].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && onetwoCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onetwo[1].text.Equals(""))
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{
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onetwo[1].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && onetwoCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onetwo[2].text.Equals(""))
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{
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onetwo[2].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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//onethree
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if (Input.GetKeyDown(KeyCode.Mouse0) && onethreeCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onethree[0].text.Equals(""))
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{
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onethree[0].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && onethreeCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onethree[1].text.Equals(""))
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{
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onethree[1].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && onethreeCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onethree[2].text.Equals(""))
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{
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onethree[2].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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//onefour
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if (Input.GetKeyDown(KeyCode.Mouse0) && onefourCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onefour[0].text.Equals(""))
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{
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onefour[0].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && onefourCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onefour[1].text.Equals(""))
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{
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onefour[1].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && onefourCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!onefour[2].text.Equals(""))
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{
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onefour[2].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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//twoone
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if (Input.GetKeyDown(KeyCode.Mouse0) && twooneCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!twoone[0].text.Equals(""))
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{
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twoone[0].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && twooneCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!twoone[1].text.Equals(""))
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{
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twoone[1].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && twooneCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!twoone[2].text.Equals(""))
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{
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twoone[2].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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//twotwo
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if (Input.GetKeyDown(KeyCode.Mouse0) && twotwoCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
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if (!twotwo[0].text.Equals(""))
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{
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twotwo[0].text = "X";
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canKill = false;
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}
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else
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{
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Debug.Log("itt nincs ugynok csapat!!!");
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}
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}
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else if (Input.GetKeyDown(KeyCode.Mouse0) && twotwoCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
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{
|
|
if (!twotwo[1].text.Equals(""))
|
|
{
|
|
twotwo[1].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && twotwoCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!twotwo[2].text.Equals(""))
|
|
{
|
|
twotwo[2].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
//twothree
|
|
if (Input.GetKeyDown(KeyCode.Mouse0) && twothreeCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!twothree[0].text.Equals(""))
|
|
{
|
|
twothree[0].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && twothreeCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!twothree[1].text.Equals(""))
|
|
{
|
|
twothree[1].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && twothreeCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!twothree[2].text.Equals(""))
|
|
{
|
|
twothree[2].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
//twofour
|
|
if (Input.GetKeyDown(KeyCode.Mouse0) && twofourCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!twofour[0].text.Equals(""))
|
|
{
|
|
twofour[0].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && twofourCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!twofour[1].text.Equals(""))
|
|
{
|
|
twofour[1].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && twofourCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!twofour[2].text.Equals(""))
|
|
{
|
|
twofour[2].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
//threeone
|
|
if (Input.GetKeyDown(KeyCode.Mouse0) && threeoneCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threeone[0].text.Equals(""))
|
|
{
|
|
threeone[0].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && threeoneCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threeone[1].text.Equals(""))
|
|
{
|
|
threeone[1].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && threeoneCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threeone[2].text.Equals(""))
|
|
{
|
|
threeone[2].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
//threetwo
|
|
if (Input.GetKeyDown(KeyCode.Mouse0) && threetwoCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threetwo[0].text.Equals(""))
|
|
{
|
|
threetwo[0].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && threetwoCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threetwo[1].text.Equals(""))
|
|
{
|
|
threetwo[1].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && threetwoCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threetwo[2].text.Equals(""))
|
|
{
|
|
threetwo[2].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
//threethree
|
|
if (Input.GetKeyDown(KeyCode.Mouse0) && threethreeCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threethree[0].text.Equals(""))
|
|
{
|
|
threethree[0].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && threethreeCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threethree[1].text.Equals(""))
|
|
{
|
|
threethree[1].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && threethreeCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threethree[2].text.Equals(""))
|
|
{
|
|
threethree[2].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
//threefour
|
|
if (Input.GetKeyDown(KeyCode.Mouse0) && threefourCollider[0].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threefour[0].text.Equals(""))
|
|
{
|
|
threefour[0].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && threefourCollider[1].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threefour[1].text.Equals(""))
|
|
{
|
|
threefour[1].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Mouse0) && threefourCollider[2].OverlapPoint(maincamera.ScreenToWorldPoint(Input.mousePosition)))
|
|
{
|
|
if (!threefour[2].text.Equals(""))
|
|
{
|
|
threefour[2].text = "X";
|
|
canKill = false;
|
|
}
|
|
else
|
|
{
|
|
Debug.Log("itt nincs ugynok csapat!!!");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
} |