163 lines
6.6 KiB
C#
163 lines
6.6 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class Ugynok : MonoBehaviour
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{
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public TMP_Text[] oneone;
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public TMP_Text[] twoone;
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public TMP_Text[] threeone;
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public TMP_Text[] onetwo;
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public TMP_Text[] twotwo;
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public TMP_Text[] threetwo;
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public TMP_Text[] onethree;
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public TMP_Text[] twothree;
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public TMP_Text[] threethree;
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public TMP_Text[] onefour;
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public TMP_Text[] twofour;
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public TMP_Text[] threefour;
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private void Start() {
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foreach(var item in oneone) {
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item.text = "";
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}
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foreach (var item in twoone) {
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item.text = "";
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}
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foreach (var item in threeone) {
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item.text = "";
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}
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foreach (var item in onetwo) {
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item.text = "";
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}
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foreach (var item in twotwo) {
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item.text = "";
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}
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foreach (var item in threetwo) {
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item.text = "";
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}
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foreach (var item in onethree) {
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item.text = "";
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}
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foreach (var item in twothree) {
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item.text = "";
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}
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foreach (var item in threethree) {
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item.text = "";
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}
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foreach (var item in onefour) {
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item.text = "";
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}
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foreach (var item in twofour) {
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item.text = "";
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}
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foreach (var item in threefour) {
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item.text = "";
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}
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}
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public void UgynokSorsolas(int x, int y) {
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if (x == 1 && y == 1) {
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if (oneone[0].text.Equals("")) {
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oneone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}else if (oneone[1].text.Equals("")) {
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oneone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}else if (oneone[2].text.Equals("")) {
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oneone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 1 && y == 2) {
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if (onetwo[0].text.Equals("")) {
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onetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (onetwo[1].text.Equals("")) {
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onetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (onetwo[2].text.Equals("")) {
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onetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 1 && y == 3) {
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if (onethree[0].text.Equals("")) {
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onethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (onethree[1].text.Equals("")) {
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onethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (onethree[2].text.Equals("")) {
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onethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 1 && y == 4) {
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if (onefour[0].text.Equals("")) {
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onefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (onefour[1].text.Equals("")) {
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onefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (onefour[2].text.Equals("")) {
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onefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 2 && y == 1) {
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if (twoone[0].text.Equals("")) {
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twoone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (twoone[1].text.Equals("")) {
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twoone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (twoone[2].text.Equals("")) {
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twoone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 2 && y == 2) {
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if (twotwo[0].text.Equals("")) {
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twotwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (twotwo[1].text.Equals("")) {
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twotwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (twotwo[2].text.Equals("")) {
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twotwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 2 && y == 3) {
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if (twothree[0].text.Equals("")) {
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twothree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (twothree[1].text.Equals("")) {
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twothree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (twothree[2].text.Equals("")) {
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twothree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 2 && y == 4) {
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if (twofour[0].text.Equals("")) {
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twofour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (twofour[1].text.Equals("")) {
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twofour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (twofour[2].text.Equals("")) {
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twofour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 3 && y == 1) {
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if (threeone[0].text.Equals("")) {
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threeone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (threeone[1].text.Equals("")) {
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threeone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (threeone[2].text.Equals("")) {
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threeone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 3 && y == 2) {
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if (threetwo[0].text.Equals("")) {
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threetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (threetwo[1].text.Equals("")) {
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threetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (threetwo[2].text.Equals("")) {
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threetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 3 && y == 3) {
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if (threethree[0].text.Equals("")) {
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threethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (threethree[1].text.Equals("")) {
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threethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (threethree[2].text.Equals("")) {
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threethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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} else if (x == 3 && y == 4) {
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if (threefour[0].text.Equals("")) {
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threefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (threefour[1].text.Equals("")) {
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threefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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} else if (threefour[2].text.Equals("")) {
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threefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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}
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}
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