34 lines
1000 B
C#
34 lines
1000 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class Energia : MonoBehaviour
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{
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public TMP_Text[] energiasav_text;
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private int energiasav_index = 0;
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public bool granatAktivalva = false;
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public int getEnergiasavIndex() { return energiasav_index; }
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public void setEnegiasavIndex(int ertek) { energiasav_index = ertek; }
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public void csokkenEnergia(int number) {
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if (granatAktivalva) return; //targy cucc aktivalva egesz korbe nem csokken az energia
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if (energiasav_index > 30) return;
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for (int i = 0; i < number; i++) {
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//if (number + enegiasav_index > energiasav_text.Length) break;
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if (energiasav_index >= 30) {
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energiasav_index = 29;
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break;
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}
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energiasav_text[getEnergiasavIndex()].text = "X";
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setEnegiasavIndex(getEnergiasavIndex() + 1);
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}
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Debug.Log("energia csokkent");
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}
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}
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