Files
findthesource/Assets/Scripts/forras.cs
2022-11-16 11:23:25 +01:00

63 lines
1.4 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class forras : MonoBehaviour
{
int hackcounter = 0;
private int[] sourcegenerate = new int[4];
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void Generate()
{
for (int i = 0; i < 2; i++)
{
if (hackcounter == 0)
{
int random = UnityEngine.Random.Range(0, 2);
sourcegenerate[1] = random;
//Debug.Log(sourcegenerate[0]);
hackcounter++;
}
if (hackcounter == 1)
{
int random = UnityEngine.Random.Range(0, 3);
sourcegenerate[2] = random;
//Debug.Log(sourcegenerate[1]);
hackcounter++;
}
if (hackcounter == 2)
{
int random = UnityEngine.Random.Range(0, 1);
sourcegenerate[3] = random;
//Debug.Log(sourcegenerate[2]);
hackcounter++;
}
if (hackcounter == 3)
{
hackcounter = 0;
break;
}
}
for (int i = 0; i < sourcegenerate.Length; i++)
{
Debug.Log(sourcegenerate[i]);
}
}
}