Files
findthesource/Assets/Scripts/Ugynok.cs

160 lines
6.6 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class Ugynok : MonoBehaviour
{
public TMP_Text[] oneone;
public TMP_Text[] twoone;
public TMP_Text[] threeone;
public TMP_Text[] onetwo;
public TMP_Text[] twotwo;
public TMP_Text[] threetwo;
public TMP_Text[] onethree;
public TMP_Text[] twothree;
public TMP_Text[] threethree;
public TMP_Text[] onefour;
public TMP_Text[] twofour;
public TMP_Text[] threefour;
private void Start() {
foreach(var item in oneone) {
item.text = "";
}
foreach (var item in twoone) {
item.text = "";
}
foreach (var item in threeone) {
item.text = "";
}
foreach (var item in onetwo) {
item.text = "";
}
foreach (var item in twotwo) {
item.text = "";
}
foreach (var item in threetwo) {
item.text = "";
}
foreach (var item in onethree) {
item.text = "";
}
foreach (var item in twothree) {
item.text = "";
}
foreach (var item in threethree) {
item.text = "";
}
foreach (var item in onefour) {
item.text = "";
}
foreach (var item in twofour) {
item.text = "";
}
foreach (var item in threefour) {
item.text = "";
}
}
public void UgynokSorsolas(int x, int y) {
if (x == 1 && y == 1) {
if (oneone[0].text.Equals("")) {
oneone[0].text = UnityEngine.Random.Range(1, 7).ToString();
}else if (oneone[1].text.Equals("")) {
oneone[1].text = UnityEngine.Random.Range(1, 7).ToString();
}else if (oneone[2].text.Equals("")) {
oneone[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 1 && y == 2) {
if (onetwo[0].text.Equals("")) {
onetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (onetwo[1].text.Equals("")) {
onetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (onetwo[2].text.Equals("")) {
onetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 1 && y == 3) {
if (onethree[0].text.Equals("")) {
onethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (onethree[1].text.Equals("")) {
onethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (onethree[2].text.Equals("")) {
onethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 1 && y == 4) {
if (onefour[0].text.Equals("")) {
onefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (onefour[1].text.Equals("")) {
onefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (onefour[2].text.Equals("")) {
onefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 2 && y == 1) {
if (twoone[0].text.Equals("")) {
twoone[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (twoone[1].text.Equals("")) {
twoone[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (twoone[2].text.Equals("")) {
twoone[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 2 && y == 2) {
if (twotwo[0].text.Equals("")) {
twotwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (twotwo[1].text.Equals("")) {
twotwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (twotwo[2].text.Equals("")) {
twotwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 2 && y == 3) {
if (twothree[0].text.Equals("")) {
twothree[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (twothree[1].text.Equals("")) {
twothree[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (twothree[2].text.Equals("")) {
twothree[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 2 && y == 4) {
if (twofour[0].text.Equals("")) {
twofour[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (twofour[1].text.Equals("")) {
twofour[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (twofour[2].text.Equals("")) {
twofour[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 3 && y == 1) {
if (threeone[0].text.Equals("")) {
threeone[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (threeone[1].text.Equals("")) {
threeone[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (threeone[2].text.Equals("")) {
threeone[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 3 && y == 2) {
if (threetwo[0].text.Equals("")) {
threetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (threetwo[1].text.Equals("")) {
threetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (threetwo[2].text.Equals("")) {
threetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 3 && y == 3) {
if (threethree[0].text.Equals("")) {
threethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (threethree[1].text.Equals("")) {
threethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (threethree[2].text.Equals("")) {
threethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
} else if (x == 3 && y == 4) {
if (threefour[0].text.Equals("")) {
threefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (threefour[1].text.Equals("")) {
threefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
} else if (threefour[2].text.Equals("")) {
threefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
}
}
}
}