51 lines
1.1 KiB
C#
51 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Targyak : MonoBehaviour
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{
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private Akciok akciok;
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private Elet elet;
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private Akciopont akciopont;
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private movement movement;
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private Energia energia;
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private void Start() {
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akciok = FindObjectOfType<Akciok>();
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elet = FindObjectOfType<Elet>();
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akciopont = FindObjectOfType<Akciopont>();
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movement = FindObjectOfType<movement>();
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energia = FindObjectOfType<Energia>();
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}
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public void AdrenalinLoket() {
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}
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public void HackerCsatlakozo() { //Hogyan kell aktivalni?
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//+2 tolteny
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akciok.Betarazas(2);
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//+1 elet
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elet.Eletplusz();
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//+1 akcio
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akciopont.akciopont++;
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}
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public void LathatatlanOltozek() {
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movement.mozgasHelyre(2, 2); //megadni inkabb a hely nevet ahova menni akar? | input field es nev megadas
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}
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public void DroidGepagyu() {
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}
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public void MatavTaviranyito() {
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}
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public void FustGranat() {
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energia.granatAktivalva = true;
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}
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}
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