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Server/eve
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UI/RotateB
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ee61528891 |
@@ -3,7 +3,8 @@ mod utils;
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mod legality;
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mod checkinfo;
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mod attacks;
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mod bitmove;
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mod movebuffer;
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mod movegen;
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pub mod board;
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pub(in super) mod bitmove;
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pub(in super) mod movebuffer;
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@@ -94,6 +94,64 @@ pub static RAY_TABLE: Lazy<[[u64; 8]; 64]> = Lazy::new(|| {
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return table;
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});
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// ROOK_MOVE_MASK[<square_index>]
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pub static ROOK_MOVE_MASK: Lazy<[u64; 64]> = Lazy::new(|| {
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let mut table = [0u64; 64];
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for sq in 0..64 {
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for dir in [0, 2, 4, 6] {
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table[sq] |= RAY_TABLE[sq][dir];
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}
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}
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table
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});
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// BISHOP_MOVE_MASK[<square_index>]
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pub static BISHOP_MOVE_MASK: Lazy<[u64; 64]> = Lazy::new(|| {
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let mut table = [0u64; 64];
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for sq in 0..64 {
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for dir in [1, 3, 5, 7] {
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table[sq] |= RAY_TABLE[sq][dir];
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}
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}
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table
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});
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// KING_SAFETY_ROOK_MASK[<square_index>]
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pub static KING_SAFETY_ROOK_MASK: Lazy<[u64; 64]> = Lazy::new(|| {
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let mut table = [0u64; 64];
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for sq in 0..64 {
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let mut mask = KING_ATTACK_MAP[sq];
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while mask != 0 {
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let next_sq = mask.trailing_zeros();
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table[sq] |= ROOK_MOVE_MASK[next_sq as usize];
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mask &= !(1 << next_sq);
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}
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}
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table
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});
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// KING_SAFETY_BISHOP_MASK[<square_index>]
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pub static KING_SAFETY_BISHOP_MASK: Lazy<[u64; 64]> = Lazy::new(|| {
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let mut table = [0u64; 64];
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for sq in 0..64 {
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let mut mask = KING_ATTACK_MAP[sq];
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while mask != 0 {
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let next_sq = mask.trailing_zeros();
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table[sq] |= BISHOP_MOVE_MASK[next_sq as usize];
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mask &= !(1 << next_sq);
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}
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}
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table
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});
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// <----- TESTS ----->
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@@ -5,6 +5,8 @@ impl Board {
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const RANK_2: u64 = 0x0000_0000_0000_FF00;
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const RANK_7: u64 = 0x00FF_0000_0000_0000;
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const A_FILE: u64 = 0x0101_0101_0101_0101;
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const H_FILE: u64 = 0x8080_8080_8080_8080;
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pub fn get_pseudo_pawn_moves(&self, sq: u32) -> u64 {
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let pawn: u64 = 1 << sq;
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@@ -71,6 +73,111 @@ impl Board {
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pub fn get_pseudo_queen_moves(&self, sq: u32) -> u64 {
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return self.get_pseudo_bishop_moves(sq) | self.get_pseudo_rook_moves(sq);
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}
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#[inline]
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pub fn get_pseudo_bishop_moves_ignore_king(&self, sq: u32) -> u64 {
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let mut moves = 0u64;
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let sq = sq as usize;
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let king = self.bitboards[5 + 6*self.side_to_move as usize];
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let occupancy = self.occupancy[2] & !king;
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 1);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 3);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 5);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 7);
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return moves;
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}
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#[inline]
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pub fn get_pseudo_rook_moves_ignore_king(&self, sq: u32) -> u64 {
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let mut moves: u64 = 0u64;
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let sq = sq as usize;
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let king = self.bitboards[5 + 6*self.side_to_move as usize];
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let occupancy = self.occupancy[2] & !king;
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 0);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 2);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 4);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 6);
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return moves;
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}
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#[inline]
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pub fn is_square_attacked(&self, king_sq: u32) -> bool {
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let offset: usize = 6 * self.side_to_move as usize;
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// rook-queen checks (+)
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let mut threat_mask: u64 = self.get_pseudo_rook_moves(king_sq);
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let mut attacker_mask: u64 = self.bitboards[10 - offset] | self.bitboards[9 - offset];
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if threat_mask & attacker_mask != 0 { return true; }
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// bishop-queen checks (x)
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threat_mask = self.get_pseudo_bishop_moves(king_sq);
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attacker_mask = self.bitboards[10 - offset] | self.bitboards[8 - offset];
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if threat_mask & attacker_mask != 0 { return true; }
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// knight checks (L)
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threat_mask = KNIGHT_ATTACK_MAP[king_sq as usize];
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attacker_mask = self.bitboards[7 - offset];
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if threat_mask & attacker_mask != 0 { return true; }
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// pawn checks (v)
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threat_mask = PAWN_ATTACK_MAP[king_sq as usize][self.side_to_move as usize];
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attacker_mask = self.bitboards[6 - offset];
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return threat_mask & attacker_mask != 0;
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}
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pub fn get_safe_king_squares(&self) -> u64 {
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let offset: usize = 6 * (1 - self.side_to_move as usize);
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let king_sq = self.bitboards[11 - offset].trailing_zeros() as usize;
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let bishop_mask = KING_SAFETY_BISHOP_MASK[king_sq];
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let rook_mask = KING_SAFETY_ROOK_MASK[king_sq];
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let mut attack_map: u64 = 0u64;
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let mut board: u64 = self.bitboards[offset];
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if self.side_to_move() == 0 {
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attack_map |= (board >> 9 & !Self::H_FILE) | (board >> 7 & !Self::A_FILE);
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}
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else {
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attack_map |= (board << 9 & !Self::A_FILE) | (board << 7 & !Self::H_FILE);
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}
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board = self.bitboards[offset + 1];
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while board != 0 {
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let piece_sq: u32 = board.trailing_zeros();
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board &= !(1 << piece_sq);
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attack_map |= self.get_pseudo_knight_moves(piece_sq);
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}
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board = self.bitboards[offset + 2] & bishop_mask;
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while board != 0 {
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let piece_sq: u32 = board.trailing_zeros();
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board &= !(1 << piece_sq);
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attack_map |= self.get_pseudo_bishop_moves_ignore_king(piece_sq);
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}
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board = self.bitboards[offset + 3] & rook_mask;
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while board != 0 {
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let piece_sq: u32 = board.trailing_zeros();
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board &= !(1 << piece_sq);
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attack_map |= self.get_pseudo_rook_moves_ignore_king(piece_sq);
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}
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board = self.bitboards[offset + 4] & (bishop_mask | rook_mask);
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while board != 0 {
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let piece_sq: u32 = board.trailing_zeros();
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board &= !(1 << piece_sq);
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attack_map |= self.get_pseudo_rook_moves_ignore_king(piece_sq) | self.get_pseudo_bishop_moves_ignore_king(piece_sq);
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}
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board = self.bitboards[offset + 5];
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let piece_sq: u32 = board.trailing_zeros();
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attack_map |= self.get_pseudo_king_moves(piece_sq);
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return !attack_map;
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}
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}
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#[inline(always)]
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@@ -93,6 +93,13 @@ impl Board {
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}
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}
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#[inline]
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pub(in super) fn get_pin_masked_moves(&self, moves: u64, sq: u32) -> u64 {
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let sq: usize = sq as usize;
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if self.pinned_squares[sq] == 4 { return moves; }
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let dir: u8 = self.pinned_squares[sq];
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return moves & (RAY_TABLE[sq][dir as usize] | RAY_TABLE[sq][4 + dir as usize]);
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}
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}
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// <----- TESTS ----->
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67
engine/src/bitboard/movegen.rs
Normal file
67
engine/src/bitboard/movegen.rs
Normal file
@@ -0,0 +1,67 @@
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mod pawns;
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mod knights;
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mod bishops;
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mod rooks;
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mod queens;
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mod kings;
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use super::board::Board;
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use super::movebuffer::MoveBuffer;
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use super::bitmove::BitMove;
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use super::checkinfo::CheckInfo;
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use super::utils::*;
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impl Board {
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const NO_FILTER: u64 = 0xFFFF_FFFF_FFFF_FFFF;
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pub fn collect_moves(&mut self, buffer: &mut MoveBuffer, temp_buffer: &mut MoveBuffer) -> bool {
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buffer.clear();
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self.calc_pinned_squares();
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let check_info = self.check_test();
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match check_info.check_count {
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0 => self.collect_all_moves(buffer, temp_buffer),
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1 => self.collect_moves_single_check(buffer, temp_buffer, &check_info),
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2 => self.collect_king_evasion(buffer, temp_buffer),
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_ => panic!("More than 2 checking pieces found as the same time!")
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}
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return check_info.check_count > 0;
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}
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pub(in super) fn collect_all_moves(&self, buffer: &mut MoveBuffer, temp_buffer: &mut MoveBuffer) {
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let safe_squares = self.get_safe_king_squares();
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self.add_pawn_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_knight_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_bishop_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_rook_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_queen_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_king_moves(buffer, temp_buffer, safe_squares);
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self.add_king_castles(buffer, safe_squares);
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buffer.append(temp_buffer);
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temp_buffer.clear();
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}
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pub(in super) fn collect_moves_single_check(&self, buffer: &mut MoveBuffer, temp_buffer: &mut MoveBuffer, check_info: &CheckInfo) {
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let safe_squares = self.get_safe_king_squares();
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self.add_pawn_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_knight_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_bishop_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_rook_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_queen_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_king_moves(buffer, temp_buffer, safe_squares);
|
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|
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buffer.append(temp_buffer);
|
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temp_buffer.clear();
|
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}
|
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pub(in super) fn collect_king_evasion(&self, buffer: &mut MoveBuffer, temp_buffer: &mut MoveBuffer) {
|
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let safe_squares = self.get_safe_king_squares();
|
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|
||||
self.add_king_moves(buffer, temp_buffer, safe_squares);
|
||||
|
||||
buffer.append(&temp_buffer);
|
||||
temp_buffer.clear();
|
||||
}
|
||||
}
|
||||
55
engine/src/bitboard/movegen/bishops.rs
Normal file
55
engine/src/bitboard/movegen/bishops.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_bishop_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
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let piece_index = 2 + self.side_to_move * 6;
|
||||
let mut bishops = self.bitboards[piece_index as usize];
|
||||
let empty = !self.occupancy[2];
|
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let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while bishops != 0 {
|
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let from_sq = pop_lsb(&mut bishops);
|
||||
let raw_move_map = self.get_pseudo_bishop_moves(from_sq) & move_mask;
|
||||
let move_map = self.get_pin_masked_moves(raw_move_map, from_sq);
|
||||
|
||||
let mut quiet_map = move_map & empty;
|
||||
let mut capture_map = move_map & opponents;
|
||||
|
||||
while quiet_map != 0 {
|
||||
let to_sq = pop_lsb(&mut quiet_map);
|
||||
quiet_buffer.add(BitMove::quiet(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
while capture_map != 0 {
|
||||
let to_sq = pop_lsb(&mut capture_map);
|
||||
capture_buffer.add(BitMove::capture(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_bishop_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut bishops: u64 = self.bitboards[2 + offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while bishops != 0 {
|
||||
let next_sq: u32 = pop_lsb(&mut bishops);
|
||||
let mut attacks: u64 = self.get_pseudo_bishop_moves(next_sq) & opponents & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = pop_lsb(&mut attacks);
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
88
engine/src/bitboard/movegen/kings.rs
Normal file
88
engine/src/bitboard/movegen/kings.rs
Normal file
@@ -0,0 +1,88 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_king_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let piece_index = 5 + self.side_to_move * 6;
|
||||
let mut kings = self.bitboards[piece_index as usize];
|
||||
let empty = !self.occupancy[2];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while kings != 0 {
|
||||
let from_sq = pop_lsb(&mut kings);
|
||||
let move_map = self.get_pseudo_king_moves(from_sq) & move_mask;
|
||||
|
||||
let mut quiet_map = move_map & empty;
|
||||
let mut capture_map = move_map & opponents;
|
||||
|
||||
while quiet_map != 0 {
|
||||
let to_sq = pop_lsb(&mut quiet_map);
|
||||
quiet_buffer.add(BitMove::quiet(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
while capture_map != 0 {
|
||||
let to_sq = pop_lsb(&mut capture_map);
|
||||
capture_buffer.add(BitMove::capture(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_king_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut kings: u64 = self.bitboards[5 + offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while kings != 0 {
|
||||
let next_sq: u32 = pop_lsb(&mut kings);
|
||||
let mut attacks: u64 = self.get_pseudo_king_moves(next_sq) & opponents & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = pop_lsb(&mut attacks);
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_king_castles(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
if self.castling_rights & (0b11 << (2 - 2 * self.side_to_move)) == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let offset = 5 + 6 * self.side_to_move as u8;
|
||||
let castle_offset = 2 - 2 * self.side_to_move as u8;
|
||||
let castling_rights = self.castling_rights & 3 << castle_offset;
|
||||
let occupied = self.occupancy[2];
|
||||
let king_sq = self.bitboards[offset as usize].trailing_zeros();
|
||||
|
||||
let queenside_mask = 0b111 << (king_sq - 3);
|
||||
let kingside_mask = 0b11 << (king_sq + 1);
|
||||
|
||||
if (castling_rights & 1 << castle_offset) != 0
|
||||
&& queenside_mask & occupied == 0
|
||||
&& !move_mask & 0b11 << (king_sq - 2) == 0
|
||||
&& !self.is_square_attacked(king_sq - 2) {
|
||||
buffer.add(BitMove::castle(
|
||||
king_sq as u8,
|
||||
(king_sq - 2) as u8
|
||||
));
|
||||
}
|
||||
if (castling_rights & 2 << castle_offset) != 0
|
||||
&& kingside_mask & occupied == 0
|
||||
&& !move_mask & 0b11 << (king_sq + 1) == 0
|
||||
&& !self.is_square_attacked(king_sq + 2) {
|
||||
buffer.add(BitMove::castle(
|
||||
king_sq as u8,
|
||||
(king_sq + 2) as u8
|
||||
));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
55
engine/src/bitboard/movegen/knights.rs
Normal file
55
engine/src/bitboard/movegen/knights.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_knight_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let piece_index = 1 + self.side_to_move * 6;
|
||||
let mut knights = self.bitboards[piece_index as usize];
|
||||
let empty = !self.occupancy[2];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while knights != 0 {
|
||||
let from_sq = pop_lsb(&mut knights);
|
||||
let raw_move_map = self.get_pseudo_knight_moves(from_sq) & move_mask;
|
||||
let move_map = self.get_pin_masked_moves(raw_move_map, from_sq);
|
||||
|
||||
let mut quiet_map = move_map & empty;
|
||||
let mut capture_map = move_map & opponents;
|
||||
|
||||
while quiet_map != 0 {
|
||||
let to_sq = pop_lsb(&mut quiet_map);
|
||||
quiet_buffer.add(BitMove::quiet(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
while capture_map != 0 {
|
||||
let to_sq = pop_lsb(&mut capture_map);
|
||||
capture_buffer.add(BitMove::capture(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_knight_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut knights: u64 = self.bitboards[1 + offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while knights != 0 {
|
||||
let next_sq: u32 = pop_lsb(&mut knights);
|
||||
let mut attacks: u64 = self.get_pseudo_knight_moves(next_sq) & opponents & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = pop_lsb(&mut attacks);
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
76
engine/src/bitboard/movegen/pawns.rs
Normal file
76
engine/src/bitboard/movegen/pawns.rs
Normal file
@@ -0,0 +1,76 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_pawn_quiets(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset: u8 = self.side_to_move * 6;
|
||||
let mut pawns: u64 = self.bitboards[offset as usize];
|
||||
while pawns != 0 {
|
||||
let next_sq = pop_lsb(&mut pawns);
|
||||
|
||||
let mut quiets: u64 = self.get_pseudo_pawn_moves(next_sq) & move_mask;
|
||||
quiets = self.get_pin_masked_moves(quiets, next_sq);
|
||||
while quiets != 0 {
|
||||
let to_sq = quiets.trailing_zeros();
|
||||
|
||||
if (self.side_to_move == 0 && quiets.trailing_zeros() / 8 == 7)
|
||||
|| (self.side_to_move == 1 && quiets.trailing_zeros() / 8 == 0) {
|
||||
for piece_type in [4, 3, 2, 1] {
|
||||
buffer.add(BitMove::quiet(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
Some(piece_type)
|
||||
));
|
||||
}
|
||||
}
|
||||
else {
|
||||
buffer.add(BitMove::quiet(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
quiets &= !(1 << to_sq);
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_pawn_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut pawns: u64 = self.bitboards[offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while pawns != 0 {
|
||||
let next_sq = pop_lsb(&mut pawns);
|
||||
|
||||
let mut attacks: u64 = self.get_pseudo_pawn_captures(next_sq) & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
attacks &= opponents;
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = attacks.trailing_zeros();
|
||||
|
||||
if (self.side_to_move == 0 && attacks.trailing_zeros() / 8 == 7)
|
||||
|| (self.side_to_move == 1 && attacks.trailing_zeros() / 8 == 0) {
|
||||
for piece_type in [4, 3, 2, 1] {
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
Some(piece_type)
|
||||
));
|
||||
}
|
||||
}
|
||||
else {
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
attacks &= !(1 << to_sq);
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_pawn_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
self.add_pawn_captures(capture_buffer, move_mask);
|
||||
self.add_pawn_quiets(quiet_buffer, move_mask);
|
||||
}
|
||||
}
|
||||
55
engine/src/bitboard/movegen/queens.rs
Normal file
55
engine/src/bitboard/movegen/queens.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_queen_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let piece_index = 4 + self.side_to_move * 6;
|
||||
let mut queens = self.bitboards[piece_index as usize];
|
||||
let empty = !self.occupancy[2];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while queens != 0 {
|
||||
let from_sq = pop_lsb(&mut queens);
|
||||
let raw_move_map = self.get_pseudo_queen_moves(from_sq) & move_mask;
|
||||
let move_map = self.get_pin_masked_moves(raw_move_map, from_sq);
|
||||
|
||||
let mut quiet_map = move_map & empty;
|
||||
let mut capture_map = move_map & opponents;
|
||||
|
||||
while quiet_map != 0 {
|
||||
let to_sq = pop_lsb(&mut quiet_map);
|
||||
quiet_buffer.add(BitMove::quiet(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
while capture_map != 0 {
|
||||
let to_sq = pop_lsb(&mut capture_map);
|
||||
capture_buffer.add(BitMove::capture(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_queen_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut queens: u64 = self.bitboards[4 + offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while queens != 0 {
|
||||
let next_sq: u32 = pop_lsb(&mut queens);
|
||||
let mut attacks: u64 = self.get_pseudo_queen_moves(next_sq) & opponents & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = pop_lsb(&mut attacks);
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
55
engine/src/bitboard/movegen/rooks.rs
Normal file
55
engine/src/bitboard/movegen/rooks.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_rook_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let piece_index = 3 + self.side_to_move * 6;
|
||||
let mut rooks = self.bitboards[piece_index as usize];
|
||||
let empty = !self.occupancy[2];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while rooks != 0 {
|
||||
let from_sq = pop_lsb(&mut rooks);
|
||||
let raw_move_map = self.get_pseudo_rook_moves(from_sq) & move_mask;
|
||||
let move_map = self.get_pin_masked_moves(raw_move_map, from_sq);
|
||||
|
||||
let mut quiet_map = move_map & empty;
|
||||
let mut capture_map = move_map & opponents;
|
||||
|
||||
while quiet_map != 0 {
|
||||
let to_sq = pop_lsb(&mut quiet_map);
|
||||
quiet_buffer.add(BitMove::quiet(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
while capture_map != 0 {
|
||||
let to_sq = pop_lsb(&mut capture_map);
|
||||
capture_buffer.add(BitMove::capture(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_rook_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut rooks: u64 = self.bitboards[3 + offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while rooks != 0 {
|
||||
let next_sq: u32 = pop_lsb(&mut rooks);
|
||||
let mut attacks: u64 = self.get_pseudo_rook_moves(next_sq) & opponents & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = pop_lsb(&mut attacks);
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
#[inline(always)]
|
||||
pub fn pop_lsb(value: &mut u64) -> usize {
|
||||
let idx = value.trailing_zeros() as usize;
|
||||
pub fn pop_lsb(value: &mut u64) -> u32 {
|
||||
let idx = value.trailing_zeros();
|
||||
*value &= !(1 << idx);
|
||||
return idx;
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn pop_msb(value: &mut u64) -> usize {
|
||||
let idx = 63 - value.leading_zeros() as usize;
|
||||
pub fn pop_msb(value: &mut u64) -> u32 {
|
||||
let idx = 63 - value.leading_zeros();
|
||||
*value &= !(1 << idx);
|
||||
return idx;
|
||||
}
|
||||
@@ -72,7 +72,7 @@ mod tests {
|
||||
0xBEAC_DBE0_903A_AC00,
|
||||
0x01E8_C895_A6F0_0000
|
||||
];
|
||||
let expected_values: [usize; 6] = [63, 0, 4, 2, 10, 20];
|
||||
let expected_values: [u32; 6] = [63, 0, 4, 2, 10, 20];
|
||||
|
||||
// tests
|
||||
for index in 0..6 {
|
||||
@@ -92,7 +92,7 @@ mod tests {
|
||||
0x0000_C1C3_201C_0DB1,
|
||||
0x0000_0203_0DE4_E944
|
||||
];
|
||||
let expected_values: [usize; 6] = [63, 0, 61, 57, 47, 41];
|
||||
let expected_values: [u32; 6] = [63, 0, 61, 57, 47, 41];
|
||||
|
||||
// tests
|
||||
for index in 0..6 {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub struct BoardSquare {
|
||||
pub x: usize,
|
||||
pub y: usize,
|
||||
@@ -27,5 +27,22 @@ impl BoardSquare {
|
||||
}
|
||||
return Self { x: x, y: y };
|
||||
}
|
||||
|
||||
pub(in super) fn from_index(idx: u8) -> Self {
|
||||
let file = idx % 8;
|
||||
let rank = idx / 8;
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
{
|
||||
if !(0..8).contains(&rank) {
|
||||
println!("Warning: internal engine issue, given index is not on the board!");
|
||||
}
|
||||
}
|
||||
|
||||
return Self {x: file as usize, y: rank as usize};
|
||||
}
|
||||
pub(in super) fn to_index(&self) -> u8 {
|
||||
return (8 * self.y + self.x) as u8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
use crate::piecetype;
|
||||
use crate::{bitboard::{bitmove::{BitMove, BitMoveType}, board::Board}};
|
||||
|
||||
use super::boardsquare::BoardSquare;
|
||||
use super::movetype::MoveType;
|
||||
use super::piecetype::PieceType;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct ChessMove {
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
/*pub struct ChessMove {
|
||||
pub move_type: MoveType,
|
||||
pub piece_type: PieceType,
|
||||
pub from_square: BoardSquare,
|
||||
@@ -14,6 +13,36 @@ pub struct ChessMove {
|
||||
pub rook_from: BoardSquare,
|
||||
pub rook_to: BoardSquare,
|
||||
pub promotion_piece: Option<PieceType>,
|
||||
}*/
|
||||
pub enum ChessMove {
|
||||
Quiet {
|
||||
piece_type: PieceType,
|
||||
from_square: BoardSquare,
|
||||
to_square: BoardSquare,
|
||||
promotion_piece: Option<PieceType>
|
||||
},
|
||||
Capture {
|
||||
piece_type: PieceType,
|
||||
from_square: BoardSquare,
|
||||
to_square: BoardSquare,
|
||||
captured_piece: PieceType,
|
||||
promotion_piece: Option<PieceType>
|
||||
},
|
||||
Castle {
|
||||
king_type: PieceType,
|
||||
king_from: BoardSquare,
|
||||
king_to: BoardSquare,
|
||||
rook_type: PieceType,
|
||||
rook_from: BoardSquare,
|
||||
rook_to: BoardSquare
|
||||
},
|
||||
EnPassant {
|
||||
pawn_type: PieceType,
|
||||
from_square: BoardSquare,
|
||||
to_square: BoardSquare,
|
||||
captured_piece: PieceType,
|
||||
captured_from: BoardSquare
|
||||
}
|
||||
}
|
||||
|
||||
impl ChessMove {
|
||||
@@ -23,14 +52,11 @@ impl ChessMove {
|
||||
to_square: BoardSquare,
|
||||
promotion_piece: Option<PieceType>,
|
||||
) -> Self {
|
||||
return Self {
|
||||
move_type: MoveType::Quiet,
|
||||
piece_type: piece_type,
|
||||
from_square: from_square,
|
||||
to_square: to_square,
|
||||
rook_from: BoardSquare::new(),
|
||||
rook_to: BoardSquare::new(),
|
||||
promotion_piece: promotion_piece,
|
||||
return Self::Quiet {
|
||||
piece_type,
|
||||
from_square,
|
||||
to_square,
|
||||
promotion_piece
|
||||
};
|
||||
}
|
||||
|
||||
@@ -38,34 +64,125 @@ impl ChessMove {
|
||||
piece_type: PieceType,
|
||||
from_square: BoardSquare,
|
||||
to_square: BoardSquare,
|
||||
captured_piece: PieceType,
|
||||
promotion_piece: Option<PieceType>,
|
||||
) -> Self {
|
||||
return Self {
|
||||
move_type: MoveType::Capture,
|
||||
piece_type: piece_type,
|
||||
from_square: from_square,
|
||||
to_square: to_square,
|
||||
rook_from: BoardSquare::new(),
|
||||
rook_to: BoardSquare::new(),
|
||||
promotion_piece: promotion_piece,
|
||||
return Self::Capture {
|
||||
piece_type,
|
||||
from_square,
|
||||
to_square,
|
||||
captured_piece,
|
||||
promotion_piece
|
||||
};
|
||||
}
|
||||
|
||||
pub fn castle(
|
||||
piece_type: PieceType,
|
||||
from_square: BoardSquare,
|
||||
to_square: BoardSquare,
|
||||
king_type: PieceType,
|
||||
king_from: BoardSquare,
|
||||
king_to: BoardSquare,
|
||||
rook_type: PieceType,
|
||||
rook_from: BoardSquare,
|
||||
rook_to: BoardSquare,
|
||||
) -> Self {
|
||||
return Self {
|
||||
move_type: MoveType::Quiet,
|
||||
piece_type: piece_type,
|
||||
from_square: from_square,
|
||||
to_square: to_square,
|
||||
rook_from: rook_from,
|
||||
rook_to: rook_to,
|
||||
promotion_piece: None,
|
||||
return Self::Castle {
|
||||
king_type,
|
||||
king_from,
|
||||
king_to,
|
||||
rook_type,
|
||||
rook_from,
|
||||
rook_to
|
||||
};
|
||||
}
|
||||
|
||||
pub(in super) fn from_bitmove(bitmove: &BitMove, board: &Board) -> Self {
|
||||
match bitmove.move_type() {
|
||||
BitMoveType::Quiet => {
|
||||
let from_square_index = bitmove.from_square();
|
||||
let piece_type = PieceType::from_index(board.piece_board(from_square_index));
|
||||
let from_square = BoardSquare::from_index(from_square_index);
|
||||
let to_square = BoardSquare::from_index(bitmove.to_square());
|
||||
let promotion_piece = match bitmove.promotion_piece() {
|
||||
Some(piece) => Some(PieceType::from_index(piece)),
|
||||
None => None
|
||||
};
|
||||
|
||||
return ChessMove::Quiet { piece_type, from_square, to_square, promotion_piece }
|
||||
},
|
||||
BitMoveType::Capture => {
|
||||
let from_square_index = bitmove.from_square();
|
||||
let to_square_index = bitmove.to_square();
|
||||
let piece_type = PieceType::from_index(board.piece_board(from_square_index));
|
||||
let from_square = BoardSquare::from_index(from_square_index);
|
||||
let to_square = BoardSquare::from_index(to_square_index);
|
||||
let captured_piece = PieceType::from_index(board.piece_board(to_square_index));
|
||||
let promotion_piece = match bitmove.promotion_piece() {
|
||||
Some(piece) => Some(PieceType::from_index(piece)),
|
||||
None => None
|
||||
};
|
||||
|
||||
return ChessMove::Capture { piece_type, from_square, to_square, captured_piece, promotion_piece }
|
||||
},
|
||||
BitMoveType::Castle => {
|
||||
let from_square_index = bitmove.from_square();
|
||||
let to_square_index = bitmove.to_square();
|
||||
let king_type = PieceType::from_index(board.piece_board(from_square_index));
|
||||
let king_from = BoardSquare::from_index(from_square_index);
|
||||
let king_to = BoardSquare::from_index(to_square_index);
|
||||
let rook_type = if bitmove.from_square() < 32 { PieceType::WhiteRook } else { PieceType::BlackRook };
|
||||
let rook_from_index = if bitmove.to_square() > bitmove.from_square() {
|
||||
bitmove.from_square() + 3
|
||||
} else {
|
||||
bitmove.from_square() - 4
|
||||
};
|
||||
let rook_from = BoardSquare::from_index(rook_from_index);
|
||||
let rook_to_index = if bitmove.to_square() > bitmove.from_square() {
|
||||
bitmove.from_square() + 1
|
||||
} else {
|
||||
bitmove.from_square() - 1
|
||||
};
|
||||
let rook_to = BoardSquare::from_index(rook_to_index);
|
||||
|
||||
return ChessMove::Castle { king_type, king_from, king_to, rook_type, rook_from, rook_to }
|
||||
},
|
||||
BitMoveType::EnPassant => {
|
||||
panic!("ChessMove::from_bitmove was left unimplemented");
|
||||
}
|
||||
}
|
||||
}
|
||||
pub(in super) fn to_bitmove(&self) -> BitMove {
|
||||
let bitmove = match self {
|
||||
ChessMove::Quiet { piece_type, from_square, to_square, promotion_piece } => {
|
||||
let promotion_piece = match promotion_piece {
|
||||
Some(piece) => Some(piece.to_index()),
|
||||
None => None
|
||||
};
|
||||
return BitMove::quiet(
|
||||
from_square.to_index(),
|
||||
to_square.to_index(),
|
||||
promotion_piece
|
||||
);
|
||||
},
|
||||
ChessMove::Capture { piece_type, from_square, to_square, captured_piece, promotion_piece } => {
|
||||
let promotion_piece = match promotion_piece {
|
||||
Some(piece) => Some(piece.to_index()),
|
||||
None => None
|
||||
};
|
||||
return BitMove::capture(
|
||||
from_square.to_index(),
|
||||
to_square.to_index(),
|
||||
promotion_piece
|
||||
);
|
||||
},
|
||||
ChessMove::Castle { king_type, king_from, king_to, rook_type, rook_from, rook_to } => {
|
||||
return BitMove::castle(
|
||||
king_from.to_index(),
|
||||
king_to.to_index()
|
||||
);
|
||||
},
|
||||
ChessMove::EnPassant { pawn_type, from_square, to_square, captured_piece, captured_from } => {
|
||||
panic!("ChessMove::to_bitmove was left unimplemented");
|
||||
}
|
||||
};
|
||||
return bitmove;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Deserialize, Serialize)]
|
||||
#[derive(Deserialize, Serialize, Debug)]
|
||||
pub enum GameEnd {
|
||||
WhiteWon(String),
|
||||
BlackWon(String),
|
||||
|
||||
@@ -7,18 +7,204 @@ pub mod gameend;
|
||||
|
||||
use chessmove::ChessMove;
|
||||
use gameend::GameEnd;
|
||||
use bitboard::board::Board;
|
||||
use bitboard::movebuffer::MoveBuffer;
|
||||
|
||||
pub fn get_available_moves(fen: &str) -> Vec<ChessMove> {
|
||||
println!("get_available_moves answered");
|
||||
return vec![];
|
||||
let mut board = Board::build(fen);
|
||||
let mut buffer = MoveBuffer::new();
|
||||
let mut temp_buffer = MoveBuffer::new();
|
||||
let mut generated_moves: Vec<ChessMove> = vec![];
|
||||
|
||||
board.collect_moves(&mut buffer, &mut temp_buffer);
|
||||
|
||||
for idx in 0..buffer.count() {
|
||||
generated_moves.push(ChessMove::from_bitmove(buffer.get(idx), &board));
|
||||
}
|
||||
|
||||
println!("get_available_moves resulted in {} moves", generated_moves.len());
|
||||
return generated_moves;
|
||||
}
|
||||
|
||||
pub fn is_game_over(fen: &str) -> Option<GameEnd> {
|
||||
let mut board = Board::build(fen);
|
||||
let mut buffer = MoveBuffer::new();
|
||||
let mut temp_buffer = MoveBuffer::new();
|
||||
let in_check = board.collect_moves(&mut buffer, &mut temp_buffer);
|
||||
|
||||
println!("is_game_over answered");
|
||||
if buffer.count() > 0 {
|
||||
return None;
|
||||
}
|
||||
if !in_check {
|
||||
return Some(GameEnd::Draw("".to_string()));
|
||||
}
|
||||
return if board.side_to_move() == 0 { Some(GameEnd::BlackWon("".to_string())) } else { Some(GameEnd::WhiteWon("".to_string())) };
|
||||
}
|
||||
|
||||
pub fn get_board_after_move(fen: &str, chess_move: &ChessMove) -> String {
|
||||
println!("get_board_after_move answered");
|
||||
return String::from("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use crate::boardsquare::BoardSquare;
|
||||
use crate::piecetype::PieceType::*;
|
||||
use crate::gameend::GameEnd;
|
||||
|
||||
use super::*;
|
||||
|
||||
impl PartialEq for ChessMove {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
canonical(self) == canonical(other)
|
||||
}
|
||||
}
|
||||
impl Eq for ChessMove {
|
||||
|
||||
}
|
||||
impl Ord for ChessMove {
|
||||
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
||||
let lhs = canonical(self);
|
||||
let rhs = canonical(other);
|
||||
lhs.cmp(&rhs)
|
||||
}
|
||||
}
|
||||
impl PartialOrd for ChessMove {
|
||||
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialEq for GameEnd {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
match (self, other) {
|
||||
(GameEnd::WhiteWon(a), GameEnd::WhiteWon(b)) => a == b,
|
||||
(GameEnd::BlackWon(a), GameEnd::BlackWon(b)) => a == b,
|
||||
(GameEnd::Draw(a), GameEnd::Draw(b)) => a == b,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn canonical(m: &ChessMove) -> (u8, u8, u8) {
|
||||
match m {
|
||||
ChessMove::Quiet { piece_type, from_square, to_square, promotion_piece } =>
|
||||
(0, from_square.to_index(), to_square.to_index()),
|
||||
ChessMove::Capture { piece_type, from_square, to_square, captured_piece, promotion_piece } =>
|
||||
(1, from_square.to_index(), to_square.to_index()),
|
||||
ChessMove::Castle { king_type, king_from, king_to, rook_type, rook_from, rook_to } =>
|
||||
(2, king_from.to_index(), king_to.to_index()),
|
||||
ChessMove::EnPassant { pawn_type, from_square, to_square, captured_piece, captured_from } =>
|
||||
(3, from_square.to_index(), to_square.to_index()),
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn get_available_moves_test() {
|
||||
let boards: [&str; 2] = [
|
||||
"rnbqkbnr/pppppppp/8/1B6/4P3/5P1N/PPPP2PP/RNBQK2R w KQkq e6 0 1",
|
||||
"6Bn/B2Pk3/8/p1r3NK/3p4/b6P/3p2n1/2R5 w - - 0 1"
|
||||
];
|
||||
let mut expected_moves: Vec<Vec<ChessMove>> = vec![
|
||||
vec![
|
||||
ChessMove::capture(WhiteBishop, BoardSquare::from_coord(1, 4), BoardSquare::from_coord(3, 6), BlackPawn, None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(0, 1), BoardSquare::from_coord(0, 2), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(0, 1), BoardSquare::from_coord(0, 3), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(1, 1), BoardSquare::from_coord(1, 2), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(1, 1), BoardSquare::from_coord(1, 3), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(2, 1), BoardSquare::from_coord(2, 2), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(2, 1), BoardSquare::from_coord(2, 3), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(3, 1), BoardSquare::from_coord(3, 2), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(3, 1), BoardSquare::from_coord(3, 3), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(4, 3), BoardSquare::from_coord(4, 4), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(5, 2), BoardSquare::from_coord(5, 3), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(6, 1), BoardSquare::from_coord(6, 2), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(6, 1), BoardSquare::from_coord(6, 3), None),
|
||||
ChessMove::quiet(WhiteKnight, BoardSquare::from_coord(1, 0), BoardSquare::from_coord(0, 2), None),
|
||||
ChessMove::quiet(WhiteKnight, BoardSquare::from_coord(1, 0), BoardSquare::from_coord(2, 2), None),
|
||||
ChessMove::quiet(WhiteKnight, BoardSquare::from_coord(7, 2), BoardSquare::from_coord(6, 0), None),
|
||||
ChessMove::quiet(WhiteKnight, BoardSquare::from_coord(7, 2), BoardSquare::from_coord(5, 1), None),
|
||||
ChessMove::quiet(WhiteKnight, BoardSquare::from_coord(7, 2), BoardSquare::from_coord(5, 3), None),
|
||||
ChessMove::quiet(WhiteKnight, BoardSquare::from_coord(7, 2), BoardSquare::from_coord(6, 4), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(1, 4), BoardSquare::from_coord(5, 0), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(1, 4), BoardSquare::from_coord(4, 1), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(1, 4), BoardSquare::from_coord(3, 2), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(1, 4), BoardSquare::from_coord(2, 3), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(1, 4), BoardSquare::from_coord(0, 3), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(1, 4), BoardSquare::from_coord(0, 5), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(1, 4), BoardSquare::from_coord(2, 5), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(7, 0), BoardSquare::from_coord(6, 0), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(7, 0), BoardSquare::from_coord(5, 0), None),
|
||||
ChessMove::quiet(WhiteQueen, BoardSquare::from_coord(3, 0), BoardSquare::from_coord(4, 1), None),
|
||||
ChessMove::quiet(WhiteKing, BoardSquare::from_coord(4, 0), BoardSquare::from_coord(4, 1), None),
|
||||
ChessMove::quiet(WhiteKing, BoardSquare::from_coord(4, 0), BoardSquare::from_coord(5, 1), None),
|
||||
ChessMove::quiet(WhiteKing, BoardSquare::from_coord(4, 0), BoardSquare::from_coord(5, 0), None),
|
||||
ChessMove::castle(WhiteKing, BoardSquare::from_coord(4, 0), BoardSquare::from_coord(6, 0), WhiteRook, BoardSquare::from_coord(7, 0), BoardSquare::from_coord(5, 0))
|
||||
],
|
||||
vec![
|
||||
ChessMove::capture(WhiteBishop, BoardSquare::from_coord(0, 6), BoardSquare::from_coord(2, 4), BlackRook, None),
|
||||
ChessMove::capture(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(2, 4), BlackRook, None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(7, 2), BoardSquare::from_coord(7, 3), None),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(3, 6), BoardSquare::from_coord(3, 7), Some(WhiteQueen)),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(3, 6), BoardSquare::from_coord(3, 7), Some(WhiteRook)),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(3, 6), BoardSquare::from_coord(3, 7), Some(WhiteBishop)),
|
||||
ChessMove::quiet(WhitePawn, BoardSquare::from_coord(3, 6), BoardSquare::from_coord(3, 7), Some(WhiteKnight)),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(0, 6), BoardSquare::from_coord(1, 5), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(0, 6), BoardSquare::from_coord(1, 7), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(6, 7), BoardSquare::from_coord(7, 6), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(6, 7), BoardSquare::from_coord(5, 6), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(6, 7), BoardSquare::from_coord(4, 5), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(6, 7), BoardSquare::from_coord(3, 4), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(6, 7), BoardSquare::from_coord(2, 3), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(6, 7), BoardSquare::from_coord(1, 2), None),
|
||||
ChessMove::quiet(WhiteBishop, BoardSquare::from_coord(6, 7), BoardSquare::from_coord(0, 1), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(0, 0), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(1, 0), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(3, 0), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(4, 0), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(5, 0), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(6, 0), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(7, 0), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(2, 1), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(2, 2), None),
|
||||
ChessMove::quiet(WhiteRook, BoardSquare::from_coord(2, 0), BoardSquare::from_coord(2, 3), None),
|
||||
ChessMove::quiet(WhiteKing, BoardSquare::from_coord(7, 4), BoardSquare::from_coord(6, 3), None),
|
||||
ChessMove::quiet(WhiteKing, BoardSquare::from_coord(7, 4), BoardSquare::from_coord(7, 5), None)
|
||||
]
|
||||
];
|
||||
|
||||
for case in 0..2 {
|
||||
|
||||
let mut generated_moves = get_available_moves(boards[case]);
|
||||
|
||||
generated_moves.sort();
|
||||
expected_moves[case].sort();
|
||||
assert_eq!(generated_moves.len(), expected_moves[case].len());
|
||||
assert_eq!(generated_moves, expected_moves[case]);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn is_game_over_test() {
|
||||
|
||||
let boards: [&str; 4] = [
|
||||
"2k5/3pn3/2pP4/1R1P3B/1Np5/3RPp2/1B6/6Kb w - - 0 1",
|
||||
"2K3B1/4P3/8/7p/4pPn1/1N1P1p1p/4bp2/2Rk4 b - - 0 1",
|
||||
"6N1/B2PP3/pR1b4/3P2nb/6P1/3P1k2/2p5/4r1K1 w - - 0 1",
|
||||
"3n1K2/p2k1p2/5P2/b1p2P2/P7/8/3p2r1/8 w - - 0 1"
|
||||
];
|
||||
let expected_results: [Option<GameEnd>; 4] = [
|
||||
None,
|
||||
Some(GameEnd::WhiteWon("".to_string())),
|
||||
Some(GameEnd::BlackWon("".to_string())),
|
||||
Some(GameEnd::Draw("".to_string()))
|
||||
];
|
||||
|
||||
for case in 0..4 {
|
||||
let fen = boards[case];
|
||||
let actual = is_game_over(fen);
|
||||
assert_eq!(actual, expected_results[case]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
use serde::Deserialize;
|
||||
use serde::Serialize;
|
||||
use super::bitboard::bitmove::BitMoveType;
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub enum MoveType {
|
||||
@@ -9,3 +10,22 @@ pub enum MoveType {
|
||||
EnPassant,
|
||||
}
|
||||
|
||||
impl MoveType {
|
||||
pub(in super) fn from_bitmovetype(move_type: BitMoveType) -> Self {
|
||||
return match move_type {
|
||||
BitMoveType::Quiet => Self::Quiet,
|
||||
BitMoveType::Capture => Self::Capture,
|
||||
BitMoveType::Castle => Self::Castle,
|
||||
BitMoveType::EnPassant => Self::EnPassant,
|
||||
_ => panic!("invalid move_type index! should NEVER appear")
|
||||
}
|
||||
}
|
||||
pub(in super) fn to_bitmoveType(&self) -> BitMoveType {
|
||||
return match self {
|
||||
&MoveType::Quiet => BitMoveType::Quiet,
|
||||
&MoveType::Capture => BitMoveType::Capture,
|
||||
&MoveType::Castle => BitMoveType::Castle,
|
||||
&MoveType::EnPassant => BitMoveType::EnPassant
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub enum PieceType {
|
||||
WhitePawn,
|
||||
WhiteKnight,
|
||||
@@ -16,3 +16,39 @@ pub enum PieceType {
|
||||
BlackKing,
|
||||
}
|
||||
|
||||
impl PieceType {
|
||||
|
||||
pub(in super) fn from_index(idx: u8) -> Self {
|
||||
return match idx {
|
||||
0 => PieceType::WhitePawn,
|
||||
1 => PieceType::WhiteKnight,
|
||||
2 => PieceType::WhiteBishop,
|
||||
3 => PieceType::WhiteRook,
|
||||
4 => PieceType::WhiteQueen,
|
||||
5 => PieceType::WhiteKing,
|
||||
6 => PieceType::BlackPawn,
|
||||
7 => PieceType::BlackKnight,
|
||||
8 => PieceType::BlackBishop,
|
||||
9 => PieceType::BlackRook,
|
||||
10 => PieceType::BlackQueen,
|
||||
11 => PieceType::BlackKing,
|
||||
_ => panic!("invalid piece index! should NEVER appear")
|
||||
}
|
||||
}
|
||||
pub(in super) fn to_index(&self) -> u8 {
|
||||
return match self {
|
||||
&PieceType::WhitePawn => 0,
|
||||
&PieceType::WhiteKnight => 1,
|
||||
&PieceType::WhiteBishop => 2,
|
||||
&PieceType::WhiteRook => 3,
|
||||
&PieceType::WhiteQueen => 4,
|
||||
&PieceType::WhiteKing => 5,
|
||||
&PieceType::BlackPawn => 6,
|
||||
&PieceType::BlackKnight => 7,
|
||||
&PieceType::BlackBishop => 8,
|
||||
&PieceType::BlackRook => 9,
|
||||
&PieceType::BlackQueen => 10,
|
||||
&PieceType::BlackKing => 11
|
||||
}
|
||||
}
|
||||
}
|
||||
177
server/Cargo.lock
generated
177
server/Cargo.lock
generated
@@ -2,6 +2,65 @@
|
||||
# It is not intended for manual editing.
|
||||
version = 4
|
||||
|
||||
[[package]]
|
||||
name = "aho-corasick"
|
||||
version = "1.1.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ddd31a130427c27518df266943a5308ed92d4b226cc639f5a8f1002816174301"
|
||||
dependencies = [
|
||||
"memchr",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anstream"
|
||||
version = "0.6.21"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "43d5b281e737544384e969a5ccad3f1cdd24b48086a0fc1b2a5262a26b8f4f4a"
|
||||
dependencies = [
|
||||
"anstyle",
|
||||
"anstyle-parse",
|
||||
"anstyle-query",
|
||||
"anstyle-wincon",
|
||||
"colorchoice",
|
||||
"is_terminal_polyfill",
|
||||
"utf8parse",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anstyle"
|
||||
version = "1.0.13"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5192cca8006f1fd4f7237516f40fa183bb07f8fbdfedaa0036de5ea9b0b45e78"
|
||||
|
||||
[[package]]
|
||||
name = "anstyle-parse"
|
||||
version = "0.2.7"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "4e7644824f0aa2c7b9384579234ef10eb7efb6a0deb83f9630a49594dd9c15c2"
|
||||
dependencies = [
|
||||
"utf8parse",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anstyle-query"
|
||||
version = "1.1.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "40c48f72fd53cd289104fc64099abca73db4166ad86ea0b4341abe65af83dadc"
|
||||
dependencies = [
|
||||
"windows-sys 0.61.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anstyle-wincon"
|
||||
version = "3.0.11"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "291e6a250ff86cd4a820112fb8898808a366d8f9f58ce16d1f538353ad55747d"
|
||||
dependencies = [
|
||||
"anstyle",
|
||||
"once_cell_polyfill",
|
||||
"windows-sys 0.61.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anyhow"
|
||||
version = "1.0.100"
|
||||
@@ -47,6 +106,12 @@ version = "1.0.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9330f8b2ff13f34540b44e946ef35111825727b38d33286ef986142615121801"
|
||||
|
||||
[[package]]
|
||||
name = "colorchoice"
|
||||
version = "1.0.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b05b61dc5112cbb17e4b6cd61790d9845d13888356391624cbe7e41efeac1e75"
|
||||
|
||||
[[package]]
|
||||
name = "cpufeatures"
|
||||
version = "0.2.17"
|
||||
@@ -102,6 +167,29 @@ dependencies = [
|
||||
"serde_json",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "env_filter"
|
||||
version = "0.1.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1bf3c259d255ca70051b30e2e95b5446cdb8949ac4cd22c0d7fd634d89f568e2"
|
||||
dependencies = [
|
||||
"log",
|
||||
"regex",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "env_logger"
|
||||
version = "0.11.8"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "13c863f0904021b108aa8b2f55046443e6b1ebde8fd4a15c399893aae4fa069f"
|
||||
dependencies = [
|
||||
"anstream",
|
||||
"anstyle",
|
||||
"env_filter",
|
||||
"jiff",
|
||||
"log",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "fnv"
|
||||
version = "1.0.7"
|
||||
@@ -313,12 +401,42 @@ dependencies = [
|
||||
"icu_properties",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "is_terminal_polyfill"
|
||||
version = "1.70.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a6cb138bb79a146c1bd460005623e142ef0181e3d0219cb493e02f7d08a35695"
|
||||
|
||||
[[package]]
|
||||
name = "itoa"
|
||||
version = "1.0.15"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "4a5f13b858c8d314ee3e8f639011f7ccefe71f97f96e50151fb991f267928e2c"
|
||||
|
||||
[[package]]
|
||||
name = "jiff"
|
||||
version = "0.2.16"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "49cce2b81f2098e7e3efc35bc2e0a6b7abec9d34128283d7a26fa8f32a6dbb35"
|
||||
dependencies = [
|
||||
"jiff-static",
|
||||
"log",
|
||||
"portable-atomic",
|
||||
"portable-atomic-util",
|
||||
"serde_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "jiff-static"
|
||||
version = "0.2.16"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "980af8b43c3ad5d8d349ace167ec8170839f753a42d233ba19e08afe1850fa69"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "js-sys"
|
||||
version = "0.3.82"
|
||||
@@ -379,6 +497,12 @@ version = "1.21.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "42f5e15c9953c5e4ccceeb2e7382a716482c34515315f7b03532b8b4e8393d2d"
|
||||
|
||||
[[package]]
|
||||
name = "once_cell_polyfill"
|
||||
version = "1.70.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "384b8ab6d37215f3c5301a95a4accb5d64aa607f1fcb26a11b5303878451b4fe"
|
||||
|
||||
[[package]]
|
||||
name = "parking_lot"
|
||||
version = "0.12.5"
|
||||
@@ -420,6 +544,21 @@ version = "0.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8b870d8c151b6f2fb93e84a13146138f05d02ed11c7e7c54f8826aaaf7c9f184"
|
||||
|
||||
[[package]]
|
||||
name = "portable-atomic"
|
||||
version = "1.11.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f84267b20a16ea918e43c6a88433c2d54fa145c92a811b5b047ccbe153674483"
|
||||
|
||||
[[package]]
|
||||
name = "portable-atomic-util"
|
||||
version = "0.2.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d8a2f0d8d040d7848a709caf78912debcc3f33ee4b3cac47d73d1e1069e83507"
|
||||
dependencies = [
|
||||
"portable-atomic",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "potential_utf"
|
||||
version = "0.1.4"
|
||||
@@ -530,6 +669,35 @@ dependencies = [
|
||||
"bitflags",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "regex"
|
||||
version = "1.12.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "843bc0191f75f3e22651ae5f1e72939ab2f72a4bc30fa80a066bd66edefc24d4"
|
||||
dependencies = [
|
||||
"aho-corasick",
|
||||
"memchr",
|
||||
"regex-automata",
|
||||
"regex-syntax",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "regex-automata"
|
||||
version = "0.4.13"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5276caf25ac86c8d810222b3dbb938e512c55c6831a10f3e6ed1c93b84041f1c"
|
||||
dependencies = [
|
||||
"aho-corasick",
|
||||
"memchr",
|
||||
"regex-syntax",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "regex-syntax"
|
||||
version = "0.8.8"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7a2d987857b319362043e95f5353c0535c1f58eec5336fdfcf626430af7def58"
|
||||
|
||||
[[package]]
|
||||
name = "rustversion"
|
||||
version = "1.0.22"
|
||||
@@ -597,6 +765,9 @@ version = "0.1.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"engine",
|
||||
"env_logger",
|
||||
"futures-util",
|
||||
"log",
|
||||
"futures-util",
|
||||
"rand 0.9.2",
|
||||
"serde",
|
||||
@@ -803,6 +974,12 @@ version = "1.0.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b6c140620e7ffbb22c2dee59cafe6084a59b5ffc27a8859a5f0d494b5d52b6be"
|
||||
|
||||
[[package]]
|
||||
name = "utf8parse"
|
||||
version = "0.2.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "06abde3611657adf66d383f00b093d7faecc7fa57071cce2578660c9f1010821"
|
||||
|
||||
[[package]]
|
||||
name = "uuid"
|
||||
version = "1.18.1"
|
||||
|
||||
@@ -15,6 +15,8 @@ uuid = {version = "1.18.1", features = ["v4", "serde"] }
|
||||
anyhow = "1.0.100"
|
||||
rand = "0.9.2"
|
||||
engine = {path = "../engine/"}
|
||||
log = {version = "0.4.28"}
|
||||
env_logger = "0.11.8"
|
||||
|
||||
|
||||
[[bin]]
|
||||
|
||||
@@ -7,12 +7,6 @@ use tokio_tungstenite::{connect_async, tungstenite::Message};
|
||||
use url::Url;
|
||||
use uuid::Uuid;
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
struct Step {
|
||||
from: String,
|
||||
to: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
#[serde(tag = "type")]
|
||||
enum ClientMessage {
|
||||
@@ -24,17 +18,6 @@ enum ClientMessage {
|
||||
RequestLegalMoves { fen: String },
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
struct ServerMessage {
|
||||
#[serde(rename = "type")]
|
||||
message_type: String,
|
||||
player_id: Option<String>,
|
||||
match_id: Option<String>,
|
||||
opponent: Option<String>,
|
||||
color: Option<String>,
|
||||
reason: Option<String>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub enum ServerMessage2 {
|
||||
GameEnd {
|
||||
@@ -48,6 +31,9 @@ pub enum ServerMessage2 {
|
||||
color: String,
|
||||
opponent_name: String,
|
||||
},
|
||||
Ok {
|
||||
response: Result<(), String>,
|
||||
},
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
|
||||
@@ -4,8 +4,8 @@ use engine::chessmove::ChessMove;
|
||||
use engine::gameend::GameEnd::{self, *};
|
||||
use engine::{get_available_moves, is_game_over};
|
||||
use futures_util::{SinkExt, StreamExt};
|
||||
use log::{error, info, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::char::from_u32_unchecked;
|
||||
use std::collections::{HashMap, VecDeque};
|
||||
use std::sync::Arc;
|
||||
use tokio::net::TcpStream;
|
||||
@@ -25,14 +25,17 @@ pub async fn clean_up_match(matches: &MatchMap, match_id: &Uuid) {
|
||||
|
||||
// Helper functions to create new instances
|
||||
pub fn new_connection_map() -> ConnectionMap {
|
||||
warn!("Created new connection map");
|
||||
Arc::new(Mutex::new(HashMap::new()))
|
||||
}
|
||||
|
||||
pub fn new_match_map() -> MatchMap {
|
||||
warn!("Created new match map");
|
||||
Arc::new(Mutex::new(HashMap::new()))
|
||||
}
|
||||
|
||||
pub fn new_waiting_queue() -> WaitingQueue {
|
||||
warn!("Created new waiting queue");
|
||||
Arc::new(Mutex::new(VecDeque::new()))
|
||||
}
|
||||
|
||||
@@ -107,11 +110,11 @@ pub async fn send_message_to_player_connection(
|
||||
) -> Result<(), tokio_tungstenite::tungstenite::Error> {
|
||||
match connection {
|
||||
Some(connection) => {
|
||||
println!("sending message to: {}", connection.id);
|
||||
info!("sending message to: {}", connection.id);
|
||||
connection.tx.send(Message::Text(message.to_string())).await
|
||||
}
|
||||
None => {
|
||||
eprintln!("No connection provided");
|
||||
error!("No connection provided");
|
||||
Err(tokio_tungstenite::tungstenite::Error::ConnectionClosed)
|
||||
}
|
||||
}
|
||||
@@ -123,7 +126,7 @@ pub async fn broadcast_to_all(connections: &ConnectionMap, message: &str) {
|
||||
|
||||
for (id, connection) in connections_lock.iter_mut() {
|
||||
if let Err(e) = connection.tx.send(Message::Text(message.to_string())).await {
|
||||
eprintln!("Failed to send to {}: {}", id, e);
|
||||
error!("Failed to send to {}: {}", id, e);
|
||||
dead_connections.push(*id);
|
||||
}
|
||||
}
|
||||
@@ -140,6 +143,7 @@ pub async fn broadcast_to_match(
|
||||
match_id: Uuid,
|
||||
message: &str,
|
||||
) -> Result<(), Box<dyn std::error::Error>> {
|
||||
info!("Broadcasting data to match: {}", &match_id);
|
||||
let matches_lock = matches.lock().await;
|
||||
if let Some(game_match) = matches_lock.get(&match_id) {
|
||||
send_message_to_player_connection(
|
||||
@@ -167,6 +171,7 @@ pub async fn handle_connection(
|
||||
|
||||
let ws_stream = accept_async(stream).await?;
|
||||
let (write, mut read) = ws_stream.split();
|
||||
warn!("Accepted new connection");
|
||||
|
||||
let player_id = Uuid::new_v4();
|
||||
|
||||
@@ -184,13 +189,13 @@ pub async fn handle_connection(
|
||||
);
|
||||
}
|
||||
|
||||
println!("New connection: {}", player_id);
|
||||
info!("id: {}", &player_id);
|
||||
|
||||
// Message processing loop
|
||||
while let Some(Ok(message)) = read.next().await {
|
||||
if message.is_text() {
|
||||
let text = message.to_text()?;
|
||||
println!("Received from {}: {}", player_id, text);
|
||||
info!("Received from {}: {}", player_id, text);
|
||||
|
||||
let client_data: ClientEvent = serde_json::from_str(text)
|
||||
.expect("Failed to convert data into json at handle_connection");
|
||||
@@ -200,7 +205,8 @@ pub async fn handle_connection(
|
||||
{
|
||||
let mut conn_map = connections.lock().await;
|
||||
let player = conn_map.get_mut(&player_id).unwrap();
|
||||
player.username = Some(username);
|
||||
player.username = Some(username.clone());
|
||||
info!("player: {}, set username: {}", &player_id, username);
|
||||
}
|
||||
|
||||
//respone to client
|
||||
@@ -216,8 +222,8 @@ pub async fn handle_connection(
|
||||
FindMatch => {
|
||||
let mut wait_queue = waiting_queue.lock().await;
|
||||
wait_queue.push_back(player_id.clone());
|
||||
println!("Appended {} to the waiting queue", player_id);
|
||||
println!("queue {:?}", wait_queue);
|
||||
info!("Appended {} to the waiting queue", player_id);
|
||||
info!("queue {:?}", wait_queue);
|
||||
}
|
||||
Move { step } => {
|
||||
let match_id = connections
|
||||
@@ -229,6 +235,7 @@ pub async fn handle_connection(
|
||||
.unwrap();
|
||||
|
||||
{
|
||||
info!("updating board state in match: {}", &match_id);
|
||||
let mut matches = matches.lock().await;
|
||||
matches.get_mut(&match_id).unwrap().board_state =
|
||||
engine::get_board_after_move(
|
||||
@@ -261,6 +268,7 @@ pub async fn handle_connection(
|
||||
|
||||
match is_game_end {
|
||||
Some(res) => {
|
||||
warn!("A player won the match: {}", &match_id);
|
||||
let message = ServerMessage2::GameEnd { winner: res };
|
||||
let _ = broadcast_to_match(
|
||||
&connections,
|
||||
@@ -272,21 +280,23 @@ pub async fn handle_connection(
|
||||
clean_up_match(&matches, &match_id);
|
||||
}
|
||||
None => {
|
||||
println!("No winner match continues.")
|
||||
info!("No winner match continues. Id: {}", &match_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
RequestLegalMoves { fen } => {
|
||||
info!("Requesting legal moves player: {}", &player_id);
|
||||
let moves = get_available_moves(&fen);
|
||||
let _ = send_message_to_player_connection(
|
||||
connections.lock().await.get_mut(&player_id),
|
||||
&serde_json::to_string(&moves).unwrap(),
|
||||
)
|
||||
.await;
|
||||
println!("Sent moves to player: {}", player_id);
|
||||
info!("Sent moves to player: {}", player_id);
|
||||
}
|
||||
Resign => {
|
||||
warn!("Resigned!");
|
||||
let (fuck, fuck_id): (ServerMessage2, &Uuid) = {
|
||||
let matches = matches.lock().await;
|
||||
|
||||
@@ -347,7 +357,7 @@ pub async fn handle_connection(
|
||||
clean_up_match(&matches, fuck_id);
|
||||
}
|
||||
_ => {
|
||||
println!("Not known client event");
|
||||
warn!("Not known client event");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -355,7 +365,7 @@ pub async fn handle_connection(
|
||||
|
||||
// Cleanup on disconnect
|
||||
cleanup_player(player_id, &connections, &matches, &waiting_queue).await;
|
||||
println!("Connection {} closed", player_id);
|
||||
warn!("Connection {} closed", player_id);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@@ -372,7 +382,7 @@ async fn cleanup_player(
|
||||
// Remove from connections
|
||||
connections.lock().await.remove(&player_id);
|
||||
|
||||
println!("Cleaned up player {}", player_id);
|
||||
warn!("Cleaned up player {}", player_id);
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
mod connection;
|
||||
mod matchmaking;
|
||||
use env_logger::Env;
|
||||
use log::{error, info};
|
||||
use tokio::net::TcpListener;
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> anyhow::Result<()> {
|
||||
let env = Env::default().filter_or("MY_LOG_LEVEL", "INFO");
|
||||
env_logger::init_from_env(env);
|
||||
|
||||
let address = "0.0.0.0:9001";
|
||||
let listener = TcpListener::bind(address).await?;
|
||||
println!("Server running on ws://{}", address);
|
||||
info!("Server running on ws://{}", address);
|
||||
|
||||
// Shared state initialization using the new helper functions
|
||||
let connections = connection::new_connection_map();
|
||||
@@ -33,7 +38,7 @@ async fn main() -> anyhow::Result<()> {
|
||||
if let Err(e) =
|
||||
connection::handle_connection(stream, connections, matches, waiting_queue).await
|
||||
{
|
||||
eprintln!("Connection error: {}", e);
|
||||
error!("Connection error: {}", e);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
use crate::connection::ServerMessage2;
|
||||
use crate::connection::{ConnectionMap, GameMatch, MatchMap, WaitingQueue};
|
||||
use crate::connection::{ConnectionMap, GameMatch, MatchMap, WaitingQueue, broadcast_to_match};
|
||||
use log::{error, info, warn};
|
||||
use rand::random;
|
||||
use uuid::Uuid;
|
||||
|
||||
@@ -25,21 +26,22 @@ impl MatchmakingSystem {
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn clean_up(&self, match_id: Uuid) {
|
||||
self.matches.lock().await.remove(&match_id);
|
||||
}
|
||||
|
||||
async fn try_create_match(&self) {
|
||||
//info!("Checking for new matches!");
|
||||
let mut queue = self.waiting_queue.lock().await;
|
||||
|
||||
while queue.len() >= 2 {
|
||||
let player1 = queue.pop_front().unwrap();
|
||||
let player2 = queue.pop_front().unwrap();
|
||||
|
||||
info!("Creating new match. Players: {}, {}", &player1, &player2);
|
||||
|
||||
let match_id = Uuid::new_v4();
|
||||
let (white_player, black_player) = if random::<bool>() {
|
||||
info!("player1 is white, player2 is black");
|
||||
(player1, player2)
|
||||
} else {
|
||||
info!("player2 is white, player1 is black");
|
||||
(player2, player1)
|
||||
};
|
||||
|
||||
@@ -51,6 +53,8 @@ impl MatchmakingSystem {
|
||||
move_history: Vec::new(),
|
||||
};
|
||||
|
||||
info!("Match id: {}", &game_match.id);
|
||||
|
||||
// Store the match
|
||||
self.matches.lock().await.insert(match_id, game_match);
|
||||
|
||||
@@ -59,14 +63,19 @@ impl MatchmakingSystem {
|
||||
let mut conn_map = self.connections.lock().await;
|
||||
if let Some(player) = conn_map.get_mut(&white_player) {
|
||||
player.current_match = Some(match_id);
|
||||
} else {
|
||||
error!("Could not store match id for white player");
|
||||
}
|
||||
if let Some(player) = conn_map.get_mut(&black_player) {
|
||||
player.current_match = Some(match_id);
|
||||
//TODO: at the end of a match delete this from player
|
||||
} else {
|
||||
error!("Could not store match id for black player");
|
||||
}
|
||||
}
|
||||
|
||||
// Notify players
|
||||
println!(
|
||||
info!(
|
||||
"Notifying player for a match: {:?} | {:?}",
|
||||
white_player, black_player
|
||||
);
|
||||
@@ -116,7 +125,7 @@ impl MatchmakingSystem {
|
||||
.await;
|
||||
}
|
||||
|
||||
println!("Match created: {} (white) vs {} (black)", white, black);
|
||||
info!("Match created: {} (white) vs {} (black)", white, black);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,5 +6,17 @@ edition = "2024"
|
||||
[dependencies]
|
||||
eframe = "0.33.0"
|
||||
egui = "0.33.0"
|
||||
tokio-tungstenite = "0.28.0"
|
||||
winit = "0.30.12"
|
||||
tokio = { version = "1", features = ["full"] }
|
||||
tokio-tungstenite = "0.21"
|
||||
tungstenite = "0.21"
|
||||
serde = { version = "1", features = ["derive"] }
|
||||
serde_json = "1"
|
||||
futures-util = "0.3.31"
|
||||
url = "2.5.7"
|
||||
uuid = {version = "1.18.1", features = ["v4", "serde"] }
|
||||
engine = {path = "../engine/"}
|
||||
log = {version = "0.4.28"}
|
||||
env_logger = "0.11.8"
|
||||
local-ip-address = "0.6.5"
|
||||
anyhow = "1.0.100"
|
||||
|
||||
96
ui/src/connection.rs
Normal file
96
ui/src/connection.rs
Normal file
@@ -0,0 +1,96 @@
|
||||
use engine::{chessmove::ChessMove, gameend::GameEnd};
|
||||
use futures_util::StreamExt;
|
||||
use local_ip_address::local_ip;
|
||||
use log::{error, info, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::{
|
||||
error::Error,
|
||||
net::{IpAddr, Ipv4Addr},
|
||||
};
|
||||
use tokio_tungstenite::connect_async;
|
||||
use url::Url;
|
||||
use uuid::Uuid;
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub enum ServerMessage2 {
|
||||
GameEnd {
|
||||
winner: GameEnd,
|
||||
},
|
||||
UIUpdate {
|
||||
fen: String,
|
||||
},
|
||||
MatchFound {
|
||||
match_id: Uuid,
|
||||
color: String,
|
||||
opponent_name: String,
|
||||
},
|
||||
Ok {
|
||||
response: Result<(), String>,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
#[serde(tag = "type")]
|
||||
enum ClientMessage {
|
||||
Join { username: String },
|
||||
FindMatch,
|
||||
Move { step: ChessMove, fen: String },
|
||||
Resign,
|
||||
Chat { text: String },
|
||||
RequestLegalMoves { fen: String },
|
||||
}
|
||||
|
||||
fn get_ip_address() -> IpAddr {
|
||||
let ip = local_ip().unwrap_or(IpAddr::V4(Ipv4Addr::new(0, 0, 0, 0)));
|
||||
|
||||
ip
|
||||
}
|
||||
|
||||
pub async fn handle_connection(server_port: &str) -> anyhow::Result<()> {
|
||||
let address = get_ip_address();
|
||||
|
||||
//start main loop
|
||||
let server_address = String::from("ws://") + &address.to_string() + ":" + server_port;
|
||||
warn!(
|
||||
"Machine IpAddress is bound for listener. Ip: {}",
|
||||
server_address
|
||||
);
|
||||
|
||||
let url = Url::parse(&server_address)?;
|
||||
|
||||
let (ws_stream, _) = connect_async(url).await?;
|
||||
let (mut write, mut read) = ws_stream.split();
|
||||
|
||||
let read_handle = while let Some(message) = read.next().await {
|
||||
info!("connection");
|
||||
match message {
|
||||
Ok(msg) => {
|
||||
if msg.is_text() {
|
||||
let text = msg.to_text().unwrap();
|
||||
info!("text: {}", text);
|
||||
|
||||
if let Ok(parsed) = serde_json::from_str::<ServerMessage2>(text) {
|
||||
match parsed {
|
||||
ServerMessage2::GameEnd { winner } => {}
|
||||
ServerMessage2::UIUpdate { fen } => {}
|
||||
ServerMessage2::MatchFound {
|
||||
match_id,
|
||||
color,
|
||||
opponent_name,
|
||||
} => {}
|
||||
ServerMessage2::Ok { response } => {}
|
||||
_ => {
|
||||
error!("Received unkown servermessage2");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Error receiving message: {}", e);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Ok(())
|
||||
}
|
||||
182
ui/src/main.rs
182
ui/src/main.rs
@@ -1,9 +1,20 @@
|
||||
use eframe::egui;
|
||||
use env_logger::Env;
|
||||
use log::{error, info, warn};
|
||||
|
||||
use crate::connection::handle_connection;
|
||||
mod connection;
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> anyhow::Result<(), eframe::Error> {
|
||||
//set up for logging
|
||||
let env = Env::default().filter_or("MY_LOG_LEVEL", "INFO");
|
||||
env_logger::init_from_env(env);
|
||||
warn!("Initialized logger");
|
||||
|
||||
fn main() -> eframe::Result<()> {
|
||||
let options = eframe::NativeOptions {
|
||||
viewport: egui::ViewportBuilder::default()
|
||||
.with_fullscreen(true)
|
||||
.with_fullscreen(false)
|
||||
.with_min_inner_size(egui::vec2(800.0, 600.0)) // Minimum width, height
|
||||
.with_inner_size(egui::vec2(7680.0, 4320.0)), // Initial size
|
||||
..Default::default()
|
||||
@@ -42,12 +53,12 @@ enum Piece {
|
||||
impl Piece {
|
||||
fn symbol(&self) -> &'static str {
|
||||
match self {
|
||||
Piece::King('w') => "♔",
|
||||
Piece::Queen('w') => "♕",
|
||||
Piece::Rook('w') => "♖",
|
||||
Piece::Bishop('w') => "♗",
|
||||
Piece::Knight('w') => "♘",
|
||||
Piece::Pawn('w') => "♙",
|
||||
Piece::King('w') => "♚",
|
||||
Piece::Queen('w') => "♛",
|
||||
Piece::Rook('w') => "♜",
|
||||
Piece::Bishop('w') => "♝",
|
||||
Piece::Knight('w') => "♞",
|
||||
Piece::Pawn('w') => "♟︎",
|
||||
Piece::King('b') => "♚",
|
||||
Piece::Queen('b') => "♛",
|
||||
Piece::Rook('b') => "♜",
|
||||
@@ -109,7 +120,7 @@ impl Default for ChessApp {
|
||||
selected: None,
|
||||
turn: Turn::White,
|
||||
pending_settings: PendingSettings::default(),
|
||||
server_port: "8080".to_string(), // Default port
|
||||
server_port: "9001".to_string(), // Default port
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -171,9 +182,10 @@ impl ChessApp {
|
||||
self.server_port = self.pending_settings.server_port.clone();
|
||||
|
||||
if let Some(resolution) = self.resolutions.get(self.selected_resolution) {
|
||||
ctx.send_viewport_cmd(egui::ViewportCommand::InnerSize(
|
||||
egui::Vec2::new(resolution.0 as f32, resolution.1 as f32)
|
||||
));
|
||||
ctx.send_viewport_cmd(egui::ViewportCommand::InnerSize(egui::Vec2::new(
|
||||
resolution.0 as f32,
|
||||
resolution.1 as f32,
|
||||
)));
|
||||
}
|
||||
|
||||
ctx.send_viewport_cmd(egui::ViewportCommand::Fullscreen(self.fullscreen));
|
||||
@@ -196,12 +208,27 @@ impl eframe::App for ChessApp {
|
||||
ui.heading("♞ Knightly ♞");
|
||||
ui.add_space(30.0);
|
||||
|
||||
if ui.add_sized([300.0, 60.0], egui::Button::new("Play")).clicked() {
|
||||
if ui
|
||||
.add_sized([300.0, 60.0], egui::Button::new("Play"))
|
||||
.clicked()
|
||||
{
|
||||
let port = self.server_port.clone();
|
||||
info!("\nstarting connection\n");
|
||||
|
||||
//create a TCPlistener with tokio and bind machine ip for connection
|
||||
tokio::spawn(async move {
|
||||
info!("tokoi");
|
||||
handle_connection(&port).await
|
||||
});
|
||||
|
||||
self.state = AppState::InGame;
|
||||
}
|
||||
ui.add_space(8.0);
|
||||
|
||||
if ui.add_sized([300.0, 60.0], egui::Button::new("Settings")).clicked() {
|
||||
if ui
|
||||
.add_sized([300.0, 60.0], egui::Button::new("Settings"))
|
||||
.clicked()
|
||||
{
|
||||
self.enter_settings();
|
||||
}
|
||||
ui.add_space(8.0);
|
||||
@@ -225,7 +252,10 @@ impl eframe::App for ChessApp {
|
||||
// Fullscreen toggle
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("Fullscreen:");
|
||||
if ui.checkbox(&mut self.pending_settings.fullscreen, "").changed() {
|
||||
if ui
|
||||
.checkbox(&mut self.pending_settings.fullscreen, "")
|
||||
.changed()
|
||||
{
|
||||
// If enabling fullscreen, we might want to disable resolution selection
|
||||
}
|
||||
});
|
||||
@@ -241,7 +271,8 @@ impl eframe::App for ChessApp {
|
||||
self.resolutions[self.pending_settings.selected_resolution].1
|
||||
))
|
||||
.show_ui(ui, |ui| {
|
||||
for (i, &(width, height)) in self.resolutions.iter().enumerate() {
|
||||
for (i, &(width, height)) in self.resolutions.iter().enumerate()
|
||||
{
|
||||
ui.selectable_value(
|
||||
&mut self.pending_settings.selected_resolution,
|
||||
i,
|
||||
@@ -255,20 +286,28 @@ impl eframe::App for ChessApp {
|
||||
// Server port input field
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("Local Server Port:");
|
||||
ui.add(egui::TextEdit::singleline(&mut self.pending_settings.server_port)
|
||||
ui.add(
|
||||
egui::TextEdit::singleline(&mut self.pending_settings.server_port)
|
||||
.desired_width(100.0)
|
||||
.hint_text("8080"));
|
||||
.hint_text("9001"),
|
||||
);
|
||||
});
|
||||
ui.add_space(30.0);
|
||||
|
||||
// Apply and Cancel buttons
|
||||
ui.horizontal(|ui| {
|
||||
if ui.add_sized([140.0, 40.0], egui::Button::new("Apply")).clicked() {
|
||||
if ui
|
||||
.add_sized([140.0, 40.0], egui::Button::new("Apply"))
|
||||
.clicked()
|
||||
{
|
||||
self.apply_settings(ctx);
|
||||
self.state = AppState::MainMenu;
|
||||
}
|
||||
|
||||
if ui.add_sized([140.0, 40.0], egui::Button::new("Cancel")).clicked() {
|
||||
if ui
|
||||
.add_sized([140.0, 40.0], egui::Button::new("Cancel"))
|
||||
.clicked()
|
||||
{
|
||||
self.state = AppState::MainMenu;
|
||||
}
|
||||
});
|
||||
@@ -303,30 +342,32 @@ impl eframe::App for ChessApp {
|
||||
// Create a child UI at the board position
|
||||
let (response, painter) = ui.allocate_painter(
|
||||
egui::Vec2::new(board_size, board_size),
|
||||
egui::Sense::click()
|
||||
egui::Sense::click(),
|
||||
);
|
||||
|
||||
let board_rect = egui::Rect::from_center_size(
|
||||
full_avail.center(),
|
||||
egui::vec2(board_size, board_size)
|
||||
egui::vec2(board_size, board_size),
|
||||
);
|
||||
|
||||
// Draw the chess board
|
||||
let player = "black";
|
||||
if player =="white"{
|
||||
let tile_size = board_size / 8.0;
|
||||
for row in 0..8 {
|
||||
for col in 0..8 {
|
||||
let color = if (row + col) % 2 == 0 {
|
||||
egui::Color32::from_rgb(100, 97, 97)
|
||||
} else {
|
||||
egui::Color32::from_rgb(217, 217, 217)
|
||||
} else {
|
||||
egui::Color32::from_rgb(100, 97, 97)
|
||||
};
|
||||
|
||||
let rect = egui::Rect::from_min_size(
|
||||
egui::Pos2::new(
|
||||
board_rect.min.x + col as f32 * tile_size,
|
||||
board_rect.min.y + row as f32 * tile_size
|
||||
board_rect.min.y + row as f32 * tile_size,
|
||||
),
|
||||
egui::Vec2::new(tile_size, tile_size)
|
||||
egui::Vec2::new(tile_size, tile_size),
|
||||
);
|
||||
|
||||
painter.rect_filled(rect, 0.0, color);
|
||||
@@ -341,11 +382,19 @@ impl eframe::App for ChessApp {
|
||||
egui::Align2::CENTER_CENTER,
|
||||
symbol,
|
||||
font_id,
|
||||
if matches!(piece, Piece::King('w') | Piece::Queen('w') | Piece::Rook('w') | Piece::Bishop('w') | Piece::Knight('w') | Piece::Pawn('w')) {
|
||||
if matches!(
|
||||
piece,
|
||||
Piece::King('w')
|
||||
| Piece::Queen('w')
|
||||
| Piece::Rook('w')
|
||||
| Piece::Bishop('w')
|
||||
| Piece::Knight('w')
|
||||
| Piece::Pawn('w')
|
||||
) {
|
||||
egui::Color32::WHITE
|
||||
} else {
|
||||
egui::Color32::BLACK
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
@@ -355,19 +404,92 @@ impl eframe::App for ChessApp {
|
||||
rect,
|
||||
0.0,
|
||||
egui::Stroke::new(3.0, egui::Color32::RED),
|
||||
egui::StrokeKind::Inside
|
||||
egui::StrokeKind::Inside,
|
||||
);
|
||||
}
|
||||
|
||||
// Handle clicks
|
||||
if ui.ctx().input(|i| i.pointer.primary_clicked()) {
|
||||
let click_pos = ui.ctx().input(|i| i.pointer.interact_pos()).unwrap();
|
||||
let click_pos =
|
||||
ui.ctx().input(|i| i.pointer.interact_pos()).unwrap();
|
||||
if rect.contains(click_pos) {
|
||||
self.handle_click(row, col);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if player=="black"{
|
||||
{
|
||||
let tile_size = board_size / 8.0;
|
||||
for row in 0..8 {
|
||||
for col in 0..8 {
|
||||
let color = if (row + col) % 2 == 0 {
|
||||
egui::Color32::from_rgb(217, 217, 217)
|
||||
} else {
|
||||
egui::Color32::from_rgb(100, 97, 97)
|
||||
};
|
||||
|
||||
let rect = egui::Rect::from_min_size(
|
||||
egui::Pos2::new(
|
||||
board_rect.min.x + col as f32 * tile_size,
|
||||
board_rect.min.y + row as f32 * tile_size,
|
||||
),
|
||||
egui::Vec2::new(tile_size, tile_size),
|
||||
);
|
||||
|
||||
painter.rect_filled(rect, 0.0, color);
|
||||
|
||||
// Draw piece
|
||||
let piece = self.board[row][col];
|
||||
if piece != Piece::Empty {
|
||||
let symbol = piece.symbol();
|
||||
let font_id = egui::FontId::proportional(tile_size * 0.75);
|
||||
painter.text(
|
||||
rect.center(),
|
||||
egui::Align2::CENTER_CENTER,
|
||||
symbol,
|
||||
font_id,
|
||||
if matches!(
|
||||
piece,
|
||||
Piece::King('w')
|
||||
| Piece::Queen('w')
|
||||
| Piece::Rook('w')
|
||||
| Piece::Bishop('w')
|
||||
| Piece::Knight('w')
|
||||
| Piece::Pawn('w')
|
||||
) {
|
||||
egui::Color32::BLACK
|
||||
} else {
|
||||
egui::Color32::WHITE
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
// Draw selection highlight
|
||||
if self.selected == Some((row, col)) {
|
||||
painter.rect_stroke(
|
||||
rect,
|
||||
0.0,
|
||||
egui::Stroke::new(3.0, egui::Color32::RED),
|
||||
egui::StrokeKind::Inside,
|
||||
);
|
||||
}
|
||||
|
||||
// Handle clicks
|
||||
if ui.ctx().input(|i| i.pointer.primary_clicked()) {
|
||||
let click_pos =
|
||||
ui.ctx().input(|i| i.pointer.interact_pos()).unwrap();
|
||||
if rect.contains(click_pos) {
|
||||
self.handle_click(row, col);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user