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Engine/mov
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ee61528891 |
@@ -5,5 +5,6 @@ mod checkinfo;
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mod attacks;
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mod bitmove;
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mod movebuffer;
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mod movegen;
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pub mod board;
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@@ -94,6 +94,64 @@ pub static RAY_TABLE: Lazy<[[u64; 8]; 64]> = Lazy::new(|| {
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return table;
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});
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// ROOK_MOVE_MASK[<square_index>]
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pub static ROOK_MOVE_MASK: Lazy<[u64; 64]> = Lazy::new(|| {
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let mut table = [0u64; 64];
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for sq in 0..64 {
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for dir in [0, 2, 4, 6] {
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table[sq] |= RAY_TABLE[sq][dir];
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}
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}
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table
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});
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// BISHOP_MOVE_MASK[<square_index>]
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pub static BISHOP_MOVE_MASK: Lazy<[u64; 64]> = Lazy::new(|| {
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let mut table = [0u64; 64];
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for sq in 0..64 {
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for dir in [1, 3, 5, 7] {
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table[sq] |= RAY_TABLE[sq][dir];
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}
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}
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table
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});
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// KING_SAFETY_ROOK_MASK[<square_index>]
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pub static KING_SAFETY_ROOK_MASK: Lazy<[u64; 64]> = Lazy::new(|| {
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let mut table = [0u64; 64];
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for sq in 0..64 {
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let mut mask = KING_ATTACK_MAP[sq];
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while mask != 0 {
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let next_sq = mask.trailing_zeros();
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table[sq] |= ROOK_MOVE_MASK[next_sq as usize];
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mask &= !(1 << next_sq);
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}
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}
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table
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});
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// KING_SAFETY_BISHOP_MASK[<square_index>]
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pub static KING_SAFETY_BISHOP_MASK: Lazy<[u64; 64]> = Lazy::new(|| {
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let mut table = [0u64; 64];
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for sq in 0..64 {
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let mut mask = KING_ATTACK_MAP[sq];
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while mask != 0 {
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let next_sq = mask.trailing_zeros();
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table[sq] |= BISHOP_MOVE_MASK[next_sq as usize];
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mask &= !(1 << next_sq);
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}
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}
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table
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});
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// <----- TESTS ----->
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@@ -5,6 +5,8 @@ impl Board {
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const RANK_2: u64 = 0x0000_0000_0000_FF00;
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const RANK_7: u64 = 0x00FF_0000_0000_0000;
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const A_FILE: u64 = 0x0101_0101_0101_0101;
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const H_FILE: u64 = 0x8080_8080_8080_8080;
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pub fn get_pseudo_pawn_moves(&self, sq: u32) -> u64 {
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let pawn: u64 = 1 << sq;
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@@ -71,6 +73,111 @@ impl Board {
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pub fn get_pseudo_queen_moves(&self, sq: u32) -> u64 {
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return self.get_pseudo_bishop_moves(sq) | self.get_pseudo_rook_moves(sq);
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}
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#[inline]
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pub fn get_pseudo_bishop_moves_ignore_king(&self, sq: u32) -> u64 {
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let mut moves = 0u64;
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let sq = sq as usize;
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let king = self.bitboards[5 + 6*self.side_to_move as usize];
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let occupancy = self.occupancy[2] & !king;
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 1);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 3);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 5);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 7);
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return moves;
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}
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#[inline]
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pub fn get_pseudo_rook_moves_ignore_king(&self, sq: u32) -> u64 {
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let mut moves: u64 = 0u64;
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let sq = sq as usize;
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let king = self.bitboards[5 + 6*self.side_to_move as usize];
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let occupancy = self.occupancy[2] & !king;
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 0);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 2);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 4);
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moves |= get_raycast_from_square_in_direction(occupancy, sq, 6);
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return moves;
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}
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#[inline]
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pub fn is_square_attacked(&self, king_sq: u32) -> bool {
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let offset: usize = 6 * self.side_to_move as usize;
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// rook-queen checks (+)
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let mut threat_mask: u64 = self.get_pseudo_rook_moves(king_sq);
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let mut attacker_mask: u64 = self.bitboards[10 - offset] | self.bitboards[9 - offset];
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if threat_mask & attacker_mask != 0 { return true; }
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// bishop-queen checks (x)
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threat_mask = self.get_pseudo_bishop_moves(king_sq);
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attacker_mask = self.bitboards[10 - offset] | self.bitboards[8 - offset];
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if threat_mask & attacker_mask != 0 { return true; }
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// knight checks (L)
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threat_mask = KNIGHT_ATTACK_MAP[king_sq as usize];
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attacker_mask = self.bitboards[7 - offset];
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if threat_mask & attacker_mask != 0 { return true; }
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// pawn checks (v)
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threat_mask = PAWN_ATTACK_MAP[king_sq as usize][self.side_to_move as usize];
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attacker_mask = self.bitboards[6 - offset];
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return threat_mask & attacker_mask != 0;
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}
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pub fn get_safe_king_squares(&self) -> u64 {
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let offset: usize = 6 * (1 - self.side_to_move as usize);
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let king_sq = self.bitboards[11 - offset].trailing_zeros() as usize;
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let bishop_mask = KING_SAFETY_BISHOP_MASK[king_sq];
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let rook_mask = KING_SAFETY_ROOK_MASK[king_sq];
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let mut attack_map: u64 = 0u64;
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let mut board: u64 = self.bitboards[offset];
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if self.side_to_move() == 0 {
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attack_map |= (board >> 9 & !Self::H_FILE) | (board >> 7 & !Self::A_FILE);
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}
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else {
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attack_map |= (board << 9 & !Self::A_FILE) | (board << 7 & !Self::H_FILE);
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}
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board = self.bitboards[offset + 1];
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while board != 0 {
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let piece_sq: u32 = board.trailing_zeros();
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board &= !(1 << piece_sq);
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attack_map |= self.get_pseudo_knight_moves(piece_sq);
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}
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board = self.bitboards[offset + 2] & bishop_mask;
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while board != 0 {
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let piece_sq: u32 = board.trailing_zeros();
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board &= !(1 << piece_sq);
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attack_map |= self.get_pseudo_bishop_moves_ignore_king(piece_sq);
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}
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board = self.bitboards[offset + 3] & rook_mask;
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while board != 0 {
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let piece_sq: u32 = board.trailing_zeros();
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board &= !(1 << piece_sq);
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attack_map |= self.get_pseudo_rook_moves_ignore_king(piece_sq);
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}
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board = self.bitboards[offset + 4] & (bishop_mask | rook_mask);
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while board != 0 {
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let piece_sq: u32 = board.trailing_zeros();
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board &= !(1 << piece_sq);
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attack_map |= self.get_pseudo_rook_moves_ignore_king(piece_sq) | self.get_pseudo_bishop_moves_ignore_king(piece_sq);
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}
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board = self.bitboards[offset + 5];
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let piece_sq: u32 = board.trailing_zeros();
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attack_map |= self.get_pseudo_king_moves(piece_sq);
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return !attack_map;
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}
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}
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#[inline(always)]
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@@ -93,6 +93,13 @@ impl Board {
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}
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}
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#[inline]
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pub(in super) fn get_pin_masked_moves(&self, moves: u64, sq: u32) -> u64 {
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let sq: usize = sq as usize;
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if self.pinned_squares[sq] == 4 { return moves; }
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let dir: u8 = self.pinned_squares[sq];
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return moves & (RAY_TABLE[sq][dir as usize] | RAY_TABLE[sq][4 + dir as usize]);
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}
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}
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// <----- TESTS ----->
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67
engine/src/bitboard/movegen.rs
Normal file
67
engine/src/bitboard/movegen.rs
Normal file
@@ -0,0 +1,67 @@
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mod pawns;
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mod knights;
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mod bishops;
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mod rooks;
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mod queens;
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mod kings;
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use super::board::Board;
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use super::movebuffer::MoveBuffer;
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use super::bitmove::BitMove;
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use super::checkinfo::CheckInfo;
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use super::utils::*;
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impl Board {
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const NO_FILTER: u64 = 0xFFFF_FFFF_FFFF_FFFF;
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pub fn collect_moves(&mut self, buffer: &mut MoveBuffer, temp_buffer: &mut MoveBuffer) -> bool {
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buffer.clear();
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self.calc_pinned_squares();
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let check_info = self.check_test();
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match check_info.check_count {
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0 => self.collect_all_moves(buffer, temp_buffer),
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1 => self.collect_moves_single_check(buffer, temp_buffer, &check_info),
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2 => self.collect_king_evasion(buffer, temp_buffer),
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_ => panic!("More than 2 checking pieces found as the same time!")
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}
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return check_info.check_count > 0;
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}
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pub(in super) fn collect_all_moves(&self, buffer: &mut MoveBuffer, temp_buffer: &mut MoveBuffer) {
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let safe_squares = self.get_safe_king_squares();
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self.add_pawn_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_knight_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_bishop_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_rook_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_queen_moves(buffer, temp_buffer, Self::NO_FILTER);
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self.add_king_moves(buffer, temp_buffer, safe_squares);
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self.add_king_castles(buffer, safe_squares);
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buffer.append(temp_buffer);
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temp_buffer.clear();
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}
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pub(in super) fn collect_moves_single_check(&self, buffer: &mut MoveBuffer, temp_buffer: &mut MoveBuffer, check_info: &CheckInfo) {
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let safe_squares = self.get_safe_king_squares();
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self.add_pawn_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_knight_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_bishop_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_rook_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_queen_moves(buffer, temp_buffer, check_info.move_mask);
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self.add_king_moves(buffer, temp_buffer, safe_squares);
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buffer.append(temp_buffer);
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temp_buffer.clear();
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}
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pub(in super) fn collect_king_evasion(&self, buffer: &mut MoveBuffer, temp_buffer: &mut MoveBuffer) {
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let safe_squares = self.get_safe_king_squares();
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self.add_king_moves(buffer, temp_buffer, safe_squares);
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buffer.append(&temp_buffer);
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temp_buffer.clear();
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}
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}
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55
engine/src/bitboard/movegen/bishops.rs
Normal file
55
engine/src/bitboard/movegen/bishops.rs
Normal file
@@ -0,0 +1,55 @@
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use super::*;
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impl Board {
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pub fn add_bishop_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
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let piece_index = 2 + self.side_to_move * 6;
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let mut bishops = self.bitboards[piece_index as usize];
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let empty = !self.occupancy[2];
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let opponents = self.occupancy[1 - self.side_to_move as usize];
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while bishops != 0 {
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let from_sq = pop_lsb(&mut bishops);
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let raw_move_map = self.get_pseudo_bishop_moves(from_sq) & move_mask;
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let move_map = self.get_pin_masked_moves(raw_move_map, from_sq);
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let mut quiet_map = move_map & empty;
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let mut capture_map = move_map & opponents;
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while quiet_map != 0 {
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let to_sq = pop_lsb(&mut quiet_map);
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quiet_buffer.add(BitMove::quiet(
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from_sq as u8,
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to_sq as u8,
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None
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));
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}
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while capture_map != 0 {
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let to_sq = pop_lsb(&mut capture_map);
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capture_buffer.add(BitMove::capture(
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from_sq as u8,
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to_sq as u8,
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None
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));
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}
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}
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}
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pub fn add_bishop_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
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let offset = 6 * self.side_to_move as usize;
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let mut bishops: u64 = self.bitboards[2 + offset];
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let opponents = self.occupancy[1 - self.side_to_move as usize];
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while bishops != 0 {
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let next_sq: u32 = pop_lsb(&mut bishops);
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let mut attacks: u64 = self.get_pseudo_bishop_moves(next_sq) & opponents & move_mask;
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attacks = self.get_pin_masked_moves(attacks, next_sq);
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while attacks != 0 {
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let to_sq = pop_lsb(&mut attacks);
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buffer.add(BitMove::capture(
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next_sq as u8,
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to_sq as u8,
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None
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));
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}
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}
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}
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}
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88
engine/src/bitboard/movegen/kings.rs
Normal file
88
engine/src/bitboard/movegen/kings.rs
Normal file
@@ -0,0 +1,88 @@
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use super::*;
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impl Board {
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pub fn add_king_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
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let piece_index = 5 + self.side_to_move * 6;
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let mut kings = self.bitboards[piece_index as usize];
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let empty = !self.occupancy[2];
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let opponents = self.occupancy[1 - self.side_to_move as usize];
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while kings != 0 {
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let from_sq = pop_lsb(&mut kings);
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let move_map = self.get_pseudo_king_moves(from_sq) & move_mask;
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let mut quiet_map = move_map & empty;
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let mut capture_map = move_map & opponents;
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while quiet_map != 0 {
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let to_sq = pop_lsb(&mut quiet_map);
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quiet_buffer.add(BitMove::quiet(
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from_sq as u8,
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to_sq as u8,
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None
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));
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}
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while capture_map != 0 {
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let to_sq = pop_lsb(&mut capture_map);
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capture_buffer.add(BitMove::capture(
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from_sq as u8,
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to_sq as u8,
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None
|
||||
));
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}
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}
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}
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pub fn add_king_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
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let offset = 6 * self.side_to_move as usize;
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let mut kings: u64 = self.bitboards[5 + offset];
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let opponents = self.occupancy[1 - self.side_to_move as usize];
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while kings != 0 {
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let next_sq: u32 = pop_lsb(&mut kings);
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let mut attacks: u64 = self.get_pseudo_king_moves(next_sq) & opponents & move_mask;
|
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attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
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while attacks != 0 {
|
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let to_sq = pop_lsb(&mut attacks);
|
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buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
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pub fn add_king_castles(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
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if self.castling_rights & (0b11 << (2 - 2 * self.side_to_move)) == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let offset = 5 + 6 * self.side_to_move as u8;
|
||||
let castle_offset = 2 - 2 * self.side_to_move as u8;
|
||||
let castling_rights = self.castling_rights & 3 << castle_offset;
|
||||
let occupied = self.occupancy[2];
|
||||
let king_sq = self.bitboards[offset as usize].trailing_zeros();
|
||||
|
||||
let queenside_mask = 0b111 << (king_sq - 3);
|
||||
let kingside_mask = 0b11 << (king_sq + 1);
|
||||
|
||||
if (castling_rights & 1 << castle_offset) != 0
|
||||
&& queenside_mask & occupied == 0
|
||||
&& !move_mask & 0b11 << (king_sq - 2) == 0
|
||||
&& !self.is_square_attacked(king_sq - 2) {
|
||||
buffer.add(BitMove::castle(
|
||||
king_sq as u8,
|
||||
(king_sq - 2) as u8
|
||||
));
|
||||
}
|
||||
if (castling_rights & 2 << castle_offset) != 0
|
||||
&& kingside_mask & occupied == 0
|
||||
&& !move_mask & 0b11 << (king_sq + 1) == 0
|
||||
&& !self.is_square_attacked(king_sq + 2) {
|
||||
buffer.add(BitMove::castle(
|
||||
king_sq as u8,
|
||||
(king_sq + 2) as u8
|
||||
));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
55
engine/src/bitboard/movegen/knights.rs
Normal file
55
engine/src/bitboard/movegen/knights.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_knight_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let piece_index = 1 + self.side_to_move * 6;
|
||||
let mut knights = self.bitboards[piece_index as usize];
|
||||
let empty = !self.occupancy[2];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while knights != 0 {
|
||||
let from_sq = pop_lsb(&mut knights);
|
||||
let raw_move_map = self.get_pseudo_knight_moves(from_sq) & move_mask;
|
||||
let move_map = self.get_pin_masked_moves(raw_move_map, from_sq);
|
||||
|
||||
let mut quiet_map = move_map & empty;
|
||||
let mut capture_map = move_map & opponents;
|
||||
|
||||
while quiet_map != 0 {
|
||||
let to_sq = pop_lsb(&mut quiet_map);
|
||||
quiet_buffer.add(BitMove::quiet(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
while capture_map != 0 {
|
||||
let to_sq = pop_lsb(&mut capture_map);
|
||||
capture_buffer.add(BitMove::capture(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_knight_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut knights: u64 = self.bitboards[1 + offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while knights != 0 {
|
||||
let next_sq: u32 = pop_lsb(&mut knights);
|
||||
let mut attacks: u64 = self.get_pseudo_knight_moves(next_sq) & opponents & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = pop_lsb(&mut attacks);
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
76
engine/src/bitboard/movegen/pawns.rs
Normal file
76
engine/src/bitboard/movegen/pawns.rs
Normal file
@@ -0,0 +1,76 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_pawn_quiets(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset: u8 = self.side_to_move * 6;
|
||||
let mut pawns: u64 = self.bitboards[offset as usize];
|
||||
while pawns != 0 {
|
||||
let next_sq = pop_lsb(&mut pawns);
|
||||
|
||||
let mut quiets: u64 = self.get_pseudo_pawn_moves(next_sq) & move_mask;
|
||||
quiets = self.get_pin_masked_moves(quiets, next_sq);
|
||||
while quiets != 0 {
|
||||
let to_sq = quiets.trailing_zeros();
|
||||
|
||||
if (self.side_to_move == 0 && quiets.trailing_zeros() / 8 == 7)
|
||||
|| (self.side_to_move == 1 && quiets.trailing_zeros() / 8 == 0) {
|
||||
for piece_type in [4, 3, 2, 1] {
|
||||
buffer.add(BitMove::quiet(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
Some(piece_type)
|
||||
));
|
||||
}
|
||||
}
|
||||
else {
|
||||
buffer.add(BitMove::quiet(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
quiets &= !(1 << to_sq);
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_pawn_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut pawns: u64 = self.bitboards[offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while pawns != 0 {
|
||||
let next_sq = pop_lsb(&mut pawns);
|
||||
|
||||
let mut attacks: u64 = self.get_pseudo_pawn_captures(next_sq) & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
attacks &= opponents;
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = attacks.trailing_zeros();
|
||||
|
||||
if (self.side_to_move == 0 && attacks.trailing_zeros() / 8 == 7)
|
||||
|| (self.side_to_move == 1 && attacks.trailing_zeros() / 8 == 0) {
|
||||
for piece_type in [4, 3, 2, 1] {
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
Some(piece_type)
|
||||
));
|
||||
}
|
||||
}
|
||||
else {
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
attacks &= !(1 << to_sq);
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_pawn_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
self.add_pawn_captures(capture_buffer, move_mask);
|
||||
self.add_pawn_quiets(quiet_buffer, move_mask);
|
||||
}
|
||||
}
|
||||
55
engine/src/bitboard/movegen/queens.rs
Normal file
55
engine/src/bitboard/movegen/queens.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_queen_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let piece_index = 4 + self.side_to_move * 6;
|
||||
let mut queens = self.bitboards[piece_index as usize];
|
||||
let empty = !self.occupancy[2];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while queens != 0 {
|
||||
let from_sq = pop_lsb(&mut queens);
|
||||
let raw_move_map = self.get_pseudo_queen_moves(from_sq) & move_mask;
|
||||
let move_map = self.get_pin_masked_moves(raw_move_map, from_sq);
|
||||
|
||||
let mut quiet_map = move_map & empty;
|
||||
let mut capture_map = move_map & opponents;
|
||||
|
||||
while quiet_map != 0 {
|
||||
let to_sq = pop_lsb(&mut quiet_map);
|
||||
quiet_buffer.add(BitMove::quiet(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
while capture_map != 0 {
|
||||
let to_sq = pop_lsb(&mut capture_map);
|
||||
capture_buffer.add(BitMove::capture(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_queen_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut queens: u64 = self.bitboards[4 + offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while queens != 0 {
|
||||
let next_sq: u32 = pop_lsb(&mut queens);
|
||||
let mut attacks: u64 = self.get_pseudo_queen_moves(next_sq) & opponents & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = pop_lsb(&mut attacks);
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
55
engine/src/bitboard/movegen/rooks.rs
Normal file
55
engine/src/bitboard/movegen/rooks.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
use super::*;
|
||||
|
||||
impl Board {
|
||||
|
||||
pub fn add_rook_moves(&self, capture_buffer: &mut MoveBuffer, quiet_buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let piece_index = 3 + self.side_to_move * 6;
|
||||
let mut rooks = self.bitboards[piece_index as usize];
|
||||
let empty = !self.occupancy[2];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while rooks != 0 {
|
||||
let from_sq = pop_lsb(&mut rooks);
|
||||
let raw_move_map = self.get_pseudo_rook_moves(from_sq) & move_mask;
|
||||
let move_map = self.get_pin_masked_moves(raw_move_map, from_sq);
|
||||
|
||||
let mut quiet_map = move_map & empty;
|
||||
let mut capture_map = move_map & opponents;
|
||||
|
||||
while quiet_map != 0 {
|
||||
let to_sq = pop_lsb(&mut quiet_map);
|
||||
quiet_buffer.add(BitMove::quiet(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
while capture_map != 0 {
|
||||
let to_sq = pop_lsb(&mut capture_map);
|
||||
capture_buffer.add(BitMove::capture(
|
||||
from_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_rook_captures(&self, buffer: &mut MoveBuffer, move_mask: u64) {
|
||||
let offset = 6 * self.side_to_move as usize;
|
||||
let mut rooks: u64 = self.bitboards[3 + offset];
|
||||
let opponents = self.occupancy[1 - self.side_to_move as usize];
|
||||
while rooks != 0 {
|
||||
let next_sq: u32 = pop_lsb(&mut rooks);
|
||||
let mut attacks: u64 = self.get_pseudo_rook_moves(next_sq) & opponents & move_mask;
|
||||
attacks = self.get_pin_masked_moves(attacks, next_sq);
|
||||
|
||||
while attacks != 0 {
|
||||
let to_sq = pop_lsb(&mut attacks);
|
||||
buffer.add(BitMove::capture(
|
||||
next_sq as u8,
|
||||
to_sq as u8,
|
||||
None
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
#[inline(always)]
|
||||
pub fn pop_lsb(value: &mut u64) -> usize {
|
||||
let idx = value.trailing_zeros() as usize;
|
||||
pub fn pop_lsb(value: &mut u64) -> u32 {
|
||||
let idx = value.trailing_zeros();
|
||||
*value &= !(1 << idx);
|
||||
return idx;
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn pop_msb(value: &mut u64) -> usize {
|
||||
let idx = 63 - value.leading_zeros() as usize;
|
||||
pub fn pop_msb(value: &mut u64) -> u32 {
|
||||
let idx = 63 - value.leading_zeros();
|
||||
*value &= !(1 << idx);
|
||||
return idx;
|
||||
}
|
||||
@@ -72,7 +72,7 @@ mod tests {
|
||||
0xBEAC_DBE0_903A_AC00,
|
||||
0x01E8_C895_A6F0_0000
|
||||
];
|
||||
let expected_values: [usize; 6] = [63, 0, 4, 2, 10, 20];
|
||||
let expected_values: [u32; 6] = [63, 0, 4, 2, 10, 20];
|
||||
|
||||
// tests
|
||||
for index in 0..6 {
|
||||
@@ -92,7 +92,7 @@ mod tests {
|
||||
0x0000_C1C3_201C_0DB1,
|
||||
0x0000_0203_0DE4_E944
|
||||
];
|
||||
let expected_values: [usize; 6] = [63, 0, 61, 57, 47, 41];
|
||||
let expected_values: [u32; 6] = [63, 0, 61, 57, 47, 41];
|
||||
|
||||
// tests
|
||||
for index in 0..6 {
|
||||
|
||||
Reference in New Issue
Block a user