helyszinaktivalas, targyak update
This commit is contained in:
@@ -3253,6 +3253,7 @@ GameObject:
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- component: {fileID: 197904233}
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- component: {fileID: 197904234}
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- component: {fileID: 197904235}
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- component: {fileID: 197904236}
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m_Layer: 0
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m_Name: Mangager
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m_TagString: Untagged
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@@ -3750,7 +3751,28 @@ MonoBehaviour:
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- {fileID: 753661018}
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- {fileID: 1240172719}
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canKill: 0
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canShoot: 0
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maincamera: {fileID: 519420031}
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--- !u!114 &197904236
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 197904216}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2595afc692aed134ab895e537a2c9f73, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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targy_szamlalo: 0
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adrenalinloket: 0
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hackercsatlakozo: 0
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lathatatlanoltozet: 0
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droidgepagyu: 0
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matavtaviranyito: 0
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fustgranat: 0
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lathatatlanOltozetAktivalva: 0
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--- !u!1 &229807670
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GameObject:
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m_ObjectHideFlags: 0
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@@ -19,6 +19,7 @@ public class Targyak : MonoBehaviour
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public int matavtaviranyito = 0;
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public int fustgranat = 0;
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public bool lathatatlanOltozetAktivalva = false;
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private int randomszam;
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private void Start() {
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akciok = FindObjectOfType<Akciok>();
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@@ -31,7 +32,14 @@ public class Targyak : MonoBehaviour
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public void RandomTargy()
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{
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int randomszam = UnityEngine.Random.Range(0, 5);
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string[] elerheto_targyak = {"Adrenalinloket", "Hacker csatlakozo", "Lathatatlan oltozet", "Droid agyu", "Matav taviranyito", "Alomhozo fustgranat"} ;
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do{
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randomszam = UnityEngine.Random.Range(0, elerheto_targyak.Length);
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}while(!elerheto_targyak[randomszam].Equals(""));
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elerheto_targyak[randomszam] = "";
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if (randomszam == 0)
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{
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adrenalinloket++;
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@@ -65,38 +73,38 @@ public class Targyak : MonoBehaviour
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}
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public void AdrenalinLoket() {
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targy_szamlalo++;
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}
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public void HackerCsatlakozo() {
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public void HackerCsatlakozo() { //kesz
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//+2 tolteny
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akciok.Betarazas(2);
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//+1 elet
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elet.Eletplusz();
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//+1 akcio
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akciopont.akciopont++;
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targy_szamlalo++;
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}
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public void LathatatlanOltozek() {
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public void LathatatlanOltozek() { //kesz
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//movement.mozgasHelyre(2, 2); //megadni inkabb a hely nevet ahova menni akar? | input field es nev megadas
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lathatatlanOltozetAktivalva = true;
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targy_szamlalo++;
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}
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public void DroidGepagyu() {
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targy_szamlalo++;
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public void DroidGepagyu() { //kesz
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//ugynok cucc
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ugynok.canKill = true; //barhol meg tud olni ha kattint
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}
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public void MatavTaviranyito() {
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targy_szamlalo++;
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}
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public void FustGranat() {
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energia.granatAktivalva = true;
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targy_szamlalo++;
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}
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}
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@@ -9,20 +9,14 @@ public class helyszinaktivalas : MonoBehaviour
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private Elet elet;
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private Akciok akciok;
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private Targyak targyak;
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private Dice dice;
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private Upgrade upgrade;
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private Akciopont akciopont;
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private movement movement;
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private Ugynok ugynok;
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bool canUpgrade = false;
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private int diceResult;
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public Sprite[] diceSides = new Sprite[6];
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public SpriteRenderer hely1;
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private Energia energia;
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void Start()
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{
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dice = FindObjectOfType<Dice>();
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akciopont = FindObjectOfType<Akciopont>();
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movement = FindObjectOfType<movement>();
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upgrade = FindObjectOfType<Upgrade>();
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@@ -30,100 +24,107 @@ public class helyszinaktivalas : MonoBehaviour
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akciok = FindObjectOfType<Akciok>();
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elet = FindObjectOfType<Elet>();
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ugynok = FindObjectOfType<Ugynok>();
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energia = FindObjectOfType<Energia>();
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}
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public void HelyszinAktivalas()
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{
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//1-es mez<65>
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//1-es mez<65> kesz
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if (movement.jelenlegi_x == 1 && movement.jelenlegi_y == 1)
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{
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//ugynokcsapat oles barhol tolteny nelkul
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ugynok.canKill = true; //megolhetunk egy csapatot
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akciopont.UpdateAkciopont(-1);
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energia.csokkenEnergia(1);
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}
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//2-es mez<65> -- K<>SZ
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if (movement.jelenlegi_x == 2 && movement.jelenlegi_y == 1)
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{
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canUpgrade = true;
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upgrade.canUpgrade = true;
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akciopont.akciopont++;
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energia.csokkenEnergia(2);
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}
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//3-es mez<65> -- K<>SZ
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//3-es mez<65>
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if (movement.jelenlegi_x == 3 && movement.jelenlegi_y == 1)
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{
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movement.helyreTeleport();
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movement.helyreTeleport(); //hogy teleportal
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energia.csokkenEnergia(1);
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}
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//4-es mez<65>
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//4-es mez<65> kesz
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if (movement.jelenlegi_x == 1 && movement.jelenlegi_y == 2)
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{
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//kapsz egy t<>rgyat
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targyak.RandomTargy();
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targyak.targy_szamlalo++;
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akciopont.UpdateAkciopont(-1);
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energia.csokkenEnergia(1);
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}
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//5-es mez<65>
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//5-es mez<65> kesz
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if (movement.jelenlegi_x == 2 && movement.jelenlegi_y == 2)
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{
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/*diceResult = RollDice();
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hely1.sprite = diceSides[diceResult - 1];
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hely1.size = new Vector2(38, 38);
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targyak.targy_szamlalo++;*/
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///dobj paros +3 ap paratlan -1 energia
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int eredmeny = UnityEngine.Random.Range(1,7);
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Debug.Log("Dobas eredmeny: " + eredmeny);
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if(eredmeny % 2 == 0)
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akciopont.UpdateAkciopont(3); //+3ap
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else
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energia.csokkenEnergia(1);
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akciopont.UpdateAkciopont(-1);
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}
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//6-es mez<65>
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//6-es mez<65> kesz
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if (movement.jelenlegi_x == 3 && movement.jelenlegi_y == 2)
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{
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//+1 akci<EFBFBD>
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//+1 akcio
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akciopont.UpdateAkciopont(1);
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}
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//7-es mez<65> -- K<>SZ
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if (movement.jelenlegi_x == 1 && movement.jelenlegi_y == 3)
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{
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//1 fejleszt<7A>s ingyen
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canUpgrade = true;
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akciopont.akciopont++;
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upgrade.canUpgrade = true;
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akciopont.UpdateAkciopont(-2);
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}
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//8-es mez<65>
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//8-es mez<65> kesz
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if (movement.jelenlegi_x == 2 && movement.jelenlegi_y == 3)
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{
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/*diceResult = RollDice();
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hely1.sprite = diceSides[diceResult - 1];
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hely1.size = new Vector2(38, 38);
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targyak.targy_szamlalo++;*/
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//2 kocka dobas egyik +ap masik -energia
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int eredmeny1 = UnityEngine.Random.Range(1,7); //+ap
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int eredmeny2 = UnityEngine.Random.Range(1,7); //-energia
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Debug.Log("Dobas eredmeny elso: "+eredmeny1+ " masodik: " + eredmeny2);
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akciopont.UpdateAkciopont(eredmeny1);
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energia.csokkenEnergia(eredmeny2);
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}
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//9-es mez<65> -- K<>SZ
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if (movement.jelenlegi_x == 3 && movement.jelenlegi_y == 3)
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{
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targyak.RandomTargy();
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targyak.targy_szamlalo++;
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akciopont.UpdateAkciopont(-2);
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}
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//10-es mez<65> -- K<>SZ ?
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if (movement.jelenlegi_x == 1 && movement.jelenlegi_y == 4)
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{
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//+4 t<>lt<6C>ny
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akciok.Betarazas(4);
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akciopont.UpdateAkciopont(-1);
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}
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//11-es mez<65>
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//11-es mez<65> kesz
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if (movement.jelenlegi_x == 2 && movement.jelenlegi_y == 4)
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{
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//Dobj! Megkapod a t<>rgyat.
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/* diceResult = RollDice();
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hely1.sprite = diceSides[diceResult - 1];
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hely1.size = new Vector2(38, 38);
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targyak.targy_szamlalo++;*/
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targyak.RandomTargy();
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targyak.targy_szamlalo++;
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energia.csokkenEnergia(1);
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}
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//12-es mez<65> -- K<>SZ
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if (movement.jelenlegi_x == 3 && movement.jelenlegi_y == 4)
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{
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//+1 <EFBFBD>let
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//+1 elet
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elet.Eletplusz();
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akciopont.UpdateAkciopont(-1);
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}
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}
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/*private int RollDice()
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{
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int randomDiceSide = UnityEngine.Random.Range(0, 5);
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int finalSide = randomDiceSide + 1;
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Debug.Log(finalSide);
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return finalSide;
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}*/
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}
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@@ -1,13 +1,14 @@
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@@ -1,2 +1,2 @@
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y: 73
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width: 819
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height: 366
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@@ -310,11 +310,11 @@ MonoBehaviour:
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m_ShowGizmos: 0
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m_TargetDisplay: 0
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m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
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m_RenderIMGUI: 1
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m_EnterPlayModeBehavior: 1
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m_EnterPlayModeBehavior: 0
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m_UseMipMap: 0
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m_VSyncEnabled: 0
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m_Gizmos: 0
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@@ -327,8 +327,8 @@ MonoBehaviour:
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vZoomLockedByDefault: 0
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m_HBaseRangeMin: -409.5
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m_HBaseRangeMax: 409.5
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m_VBaseRangeMin: -176.5
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m_VBaseRangeMax: 176.5
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m_VBaseRangeMin: -172.5
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m_VBaseRangeMax: 172.5
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m_HAllowExceedBaseRangeMin: 1
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m_HAllowExceedBaseRangeMax: 1
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m_VAllowExceedBaseRangeMin: 1
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@@ -347,9 +347,9 @@ MonoBehaviour:
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x: 0
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y: 21
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width: 819
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height: 353
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height: 345
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m_Scale: {x: 1, y: 1}
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m_Translation: {x: 409.5, y: 176.5}
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m_Translation: {x: 409.5, y: 172.5}
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m_MarginLeft: 0
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m_MarginRight: 0
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m_MarginTop: 0
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@@ -357,12 +357,12 @@ MonoBehaviour:
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m_LastShownAreaInsideMargins:
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serializedVersion: 2
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x: -409.5
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y: -176.5
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y: -172.5
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width: 819
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height: 353
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height: 345
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m_MinimalGUI: 1
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m_defaultScale: 1
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m_LastWindowPixelSize: {x: 819, y: 366}
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m_ClearInEditMode: 1
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m_NoCameraWarning: 1
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m_LowResolutionForAspectRatios: 01000000000000000000
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@@ -389,9 +389,9 @@ MonoBehaviour:
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m_Pos:
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serializedVersion: 2
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x: 0
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y: 73
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y: 86
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@@ -401,7 +401,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: 22fbffff
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m_ExpandedIDs: 28fbffff
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@@ -446,9 +446,9 @@ MonoBehaviour:
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m_Pos:
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serializedVersion: 2
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y: 73
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y: 86
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width: 819
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height: 366
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@@ -705,9 +705,9 @@ MonoBehaviour:
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m_PlayAudio: 0
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m_AudioPlay: 0
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m_Position:
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m_Target: {x: -18.220608, y: -1.7600883, z: -0.04389826}
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m_Target: {x: -10.620693, y: -3.3132205, z: -0.04804741}
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speed: 2
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m_Value: {x: -18.220608, y: -1.7600883, z: -0.04389826}
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m_Value: {x: -10.620693, y: -3.3132205, z: -0.04804741}
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m_RenderMode: 0
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m_CameraMode:
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drawMode: 0
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@@ -758,9 +758,9 @@ MonoBehaviour:
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speed: 2
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m_Value: {x: 0, y: 0, z: 0, w: 1}
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m_Size:
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m_Target: 6.584696
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m_Target: 7.797266
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speed: 2
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m_Value: 6.584696
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m_Value: 7.797266
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m_Ortho:
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m_Target: 1
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speed: 2
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m_Pos:
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serializedVersion: 2
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@@ -834,14 +834,14 @@ MonoBehaviour:
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m_LastFolders:
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- Assets/Scripts
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m_LastFoldersGridSize: 52
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m_LastProjectPath: C:\dev\find the source
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m_LastProjectPath: /home/tom/Documents/dev/find the source
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m_LockTracker:
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m_IsLocked: 0
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m_FolderTreeState:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs: 4c780000
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m_LastClickedID: 30796
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m_ExpandedIDs: 000000003678000000ca9a3bffffff7f
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m_SelectedIDs: 8c780000
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m_LastClickedID: 30860
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m_ExpandedIDs: 000000007678000000ca9a3bffffff7f
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@@ -869,7 +869,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: 0000000036780000
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m_ExpandedIDs: 0000000076780000
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@@ -896,7 +896,7 @@ MonoBehaviour:
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m_ListAreaState:
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m_SelectedInstanceIDs:
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m_LastClickedInstanceID: 0
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m_HadKeyboardFocusLastEvent: 1
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m_HadKeyboardFocusLastEvent: 0
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m_ExpandedInstanceIDs: c623000000000000
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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@@ -921,7 +921,7 @@ MonoBehaviour:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_NewAssetIndexInList: -1
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m_ScrollPosition: {x: 0, y: 11}
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m_ScrollPosition: {x: 0, y: 0}
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m_GridSize: 52
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m_SkipHiddenPackages: 0
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m_DirectoriesAreaWidth: 193
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@@ -946,9 +946,9 @@ MonoBehaviour:
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m_Pos:
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@@ -974,9 +974,9 @@ MonoBehaviour:
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m_Pos:
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serializedVersion: 2
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y: 86
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@@ -988,7 +988,7 @@ MonoBehaviour:
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m_ControlHash: -371814159
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m_PrefName: Preview_InspectorPreview
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m_LastInspectedObjectInstanceID: -1
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m_LastVerticalScrollValue: 0
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m_LastVerticalScrollValue: 1505.795
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m_GlobalObjectId:
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m_InspectorMode: 0
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m_LockTracker:
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Reference in New Issue
Block a user